YurikoAttackInfantryDeath.xml 1.9 KB

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  1. <?xml version="1.0" encoding="UTF-8"?>
  2. <AssetDeclaration xmlns="uri:ea.com:eala:asset" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
  3. <Includes>
  4. <Include source="art:fxblood.xml" type="instance"/>
  5. <Include source="art:fxdistortionfractal01.xml" type="instance"/>
  6. </Includes>
  7. <FXParticleSystemTemplate ParticleTexture="FXBlood" PerParticleAttachedSystem="" Priority="LOW_OR_ABOVE" Shader="ALPHA" SortLevel="1" SystemLifetime="3" Type="GPU_PARTICLE" id="YurikoAttackInfantryDeath">
  8. <Lifetime High="40" Low="25"/>
  9. <Size High="25" Low="10"/>
  10. <BurstCount High="8" Low="8"/>
  11. <Alphas>
  12. <Alpha Frame="1" High="1" Low="1" RelativeAge="0"/>
  13. <Alpha Frame="2" High="1" Low="1" RelativeAge="29"/>
  14. <Alpha Frame="3" High="0" Low="0" RelativeAge="100"/>
  15. </Alphas>
  16. <Colors>
  17. <Color Frame="1" RelativeAge="0">
  18. <Color b="1" g="1" r="1"/>
  19. </Color>
  20. <Color Frame="2" RelativeAge="29.999999">
  21. <Color b="0.623529" g="0.623529" r="0.623529"/>
  22. </Color>
  23. <Color Frame="3" RelativeAge="100">
  24. <Color b="0" g="0" r="0"/>
  25. </Color>
  26. <ColorScale High="1" Low="0.5"/>
  27. </Colors>
  28. <Physics>
  29. <Default Gravity="-0.5">
  30. <VelocityDamping High="1" Low="1"/>
  31. </Default>
  32. </Physics>
  33. <Draw>
  34. <Gpu DetailTexture="FXDistortionFractal01" FramesPerRow="4" MiscValue1="0.05" MiscValue2="0.05" MiscValue3="45" MiscValue4="0.05" Shader="gpuparticledistort.fx" SingleRow="-1" SpeedMultiplier="0.3" TotalFrames="16"/>
  35. </Draw>
  36. <Volume>
  37. <Sphere IsHollow="false" Radius="5"/>
  38. </Volume>
  39. <Velocity>
  40. <Ortho>
  41. <Position>
  42. <x High="3" Low="-3"/>
  43. <y High="3" Low="-3"/>
  44. <z High="4" Low="2"/>
  45. </Position>
  46. </Ortho>
  47. </Velocity>
  48. <Event/>
  49. <Update>
  50. <Default>
  51. <SizeRate High="1" Low="1"/>
  52. <SizeRateDamping High="1" Low="1"/>
  53. <AngleZ High="7" Low="0"/>
  54. <AngularDamping High="1" Low="1"/>
  55. <AngularDampingXY High="1" Low="1"/>
  56. </Default>
  57. </Update>
  58. </FXParticleSystemTemplate>
  59. </AssetDeclaration>