YurikoAttackInfantryMist.xml 2.0 KB

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  1. <?xml version="1.0" encoding="UTF-8"?>
  2. <AssetDeclaration xmlns="uri:ea.com:eala:asset" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
  3. <Includes>
  4. <Include source="art:fxsmokeplume.xml" type="instance"/>
  5. <Include source="art:fxdistortionfractal01.xml" type="instance"/>
  6. </Includes>
  7. <FXParticleSystemTemplate ParticleTexture="FXsmokeplume" PerParticleAttachedSystem="" Priority="VERY_LOW_OR_ABOVE" Shader="ALPHA" SortLevel="1" SystemLifetime="3" Type="GPU_PARTICLE" id="YurikoAttackInfantryMist">
  8. <Lifetime High="200" Low="200"/>
  9. <Size High="15" Low="5"/>
  10. <BurstCount High="5" Low="2"/>
  11. <Alphas>
  12. <Alpha Frame="1" High="0.66" Low="0.66" RelativeAge="0"/>
  13. <Alpha Frame="2" High="0.33" Low="0.33" RelativeAge="50"/>
  14. <Alpha Frame="3" High="0" Low="0" RelativeAge="100"/>
  15. </Alphas>
  16. <Colors>
  17. <Color Frame="1" RelativeAge="0">
  18. <Color b="0.015686" g="0.015686" r="1"/>
  19. </Color>
  20. <Color Frame="2" RelativeAge="29.999999">
  21. <Color b="0" g="0" r="0.682353"/>
  22. </Color>
  23. <Color Frame="3" RelativeAge="100">
  24. <Color b="0" g="0" r="0.207843"/>
  25. </Color>
  26. <ColorScale High="1" Low="0.5"/>
  27. </Colors>
  28. <Physics>
  29. <Default Gravity="-0.01">
  30. <VelocityDamping High="0.8" Low="0.8"/>
  31. </Default>
  32. </Physics>
  33. <Draw>
  34. <Gpu DetailTexture="FXDistortionFractal01" MiscValue1="0.1" MiscValue2="0.02" MiscValue3="45" MiscValue4="0.05" Shader="gpuparticledistort.fx" SpeedMultiplier="1"/>
  35. </Draw>
  36. <Volume>
  37. <Line>
  38. <StartPoint x="0" y="0" z="5"/>
  39. <EndPoint x="0" y="0" z="5"/>
  40. </Line>
  41. </Volume>
  42. <Velocity>
  43. <Ortho>
  44. <Position>
  45. <x High="3" Low="-3"/>
  46. <y High="3" Low="-3"/>
  47. <z High="4" Low="-4"/>
  48. </Position>
  49. </Ortho>
  50. </Velocity>
  51. <Event/>
  52. <Update>
  53. <Default>
  54. <SizeRate High="3" Low="2"/>
  55. <SizeRateDamping High="0.85" Low="0.85"/>
  56. <AngleZ High="7" Low="-7"/>
  57. <AngularDamping High="1" Low="1"/>
  58. <AngularDampingXY High="1" Low="1"/>
  59. </Default>
  60. </Update>
  61. </FXParticleSystemTemplate>
  62. </AssetDeclaration>