YurikoShieldHitSmallMinorWaves.xml 1.6 KB

12345678910111213141516171819202122232425262728293031323334353637383940414243444546474849505152535455565758596061
  1. <?xml version="1.0" encoding="UTF-8"?>
  2. <AssetDeclaration xmlns="uri:ea.com:eala:asset" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
  3. <Includes>
  4. <Include source="art:fxyurikoshieldsmallhitminor.w3x" type="instance"/>
  5. </Includes>
  6. <FXParticleSystemTemplate Drawable="FXYURIKOSHIELDSMALLHITMINOR" PerParticleAttachedSystem="" Priority="VERY_LOW_OR_ABOVE" Shader="W3D_ALPHA" SystemLifetime="1" Type="DRAWABLE" id="YurikoShieldHitSmallMinorWaves">
  7. <Lifetime High="10" Low="10"/>
  8. <Size High="1" Low="1"/>
  9. <BurstCount High="1" Low="1"/>
  10. <Alphas>
  11. <Alpha Frame="1" High="0.55" Low="0.55" RelativeAge="0"/>
  12. <Alpha Frame="2" High="0.2" Low="0.2" RelativeAge="100"/>
  13. </Alphas>
  14. <Physics>
  15. <Default>
  16. <VelocityDamping High="0.92" Low="0.92"/>
  17. </Default>
  18. </Physics>
  19. <Draw>
  20. <RenderObject>
  21. <ObjectSet/>
  22. <ObjectSet/>
  23. <ObjectSet/>
  24. </RenderObject>
  25. </Draw>
  26. <Volume>
  27. <Point/>
  28. </Volume>
  29. <Velocity>
  30. <Ortho>
  31. <Position>
  32. <x High="0.01" Low="0.01"/>
  33. <y High="0" Low="0"/>
  34. <z High="0" Low="0"/>
  35. </Position>
  36. </Ortho>
  37. </Velocity>
  38. <Event/>
  39. <Update>
  40. <RenderObject Rotation="ROTATE_AROUND_VELOCITY">
  41. <AngleX High="7" Low="-7"/>
  42. <AngularDamping High="1" Low="1"/>
  43. <StartSize>
  44. <x High="1" Low="1"/>
  45. <y High="1" Low="1"/>
  46. <z High="1" Low="1"/>
  47. </StartSize>
  48. <SizeRate>
  49. <x High="0" Low="0"/>
  50. <y High="0" Low="0"/>
  51. <z High="0" Low="0"/>
  52. </SizeRate>
  53. <SizeDamping>
  54. <x High="0" Low="0"/>
  55. <y High="0" Low="0"/>
  56. <z High="0" Low="0"/>
  57. </SizeDamping>
  58. </RenderObject>
  59. </Update>
  60. </FXParticleSystemTemplate>
  61. </AssetDeclaration>