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- <?xml version="1.0" encoding="us-ascii"?>
- <AssetDeclaration xmlns="uri:ea.com:eala:asset">
- <Includes>
- <Include type="all" source="ART:FX_TechStream.xml" />
- </Includes>
- <ConnectionLineManager id="ConnectionLineManager">
-
- <!-- Shader technique that is used when rendering the phased objects. Passes in this technique determine how many phases there are-->
- <FXShader
- ShaderName="ConnectionLine.fx"
- TechniqueName="Default">
- <Constants>
- <Texture
- Name="LineTexture">
- <Value>FX_TechStream</Value>
- </Texture>
- </Constants>
- </FXShader>
- </ConnectionLineManager>
- </AssetDeclaration>
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