ParachuteDraw.xml 1.5 KB

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  1. <ParachuteDraws xmlns="uri:ea.com:eala:asset" xmlns:xi="http://www.w3.org/2001/XInclude" >
  2. <ScriptedModelDraw xmlns="uri:ea.com:eala:asset"
  3. id="ModuleTag_ParachuteDraw"
  4. OkToChangeModelColor="true">
  5. <ModelConditionState
  6. ParseCondStateType="PARSE_DEFAULT">
  7. <Model
  8. Name="" />
  9. </ModelConditionState>
  10. <ModelConditionState
  11. ParseCondStateType="PARSE_NORMAL"
  12. ConditionsYes="LAUNCHED">
  13. <Model
  14. Name="" />
  15. </ModelConditionState>
  16. <ModelConditionState
  17. ParseCondStateType="PARSE_NORMAL"
  18. ConditionsYes="PARACHUTING">
  19. <Model
  20. Name="NPParachute_SKN" />
  21. </ModelConditionState>
  22. <AnimationState
  23. ParseCondStateType="PARSE_DEFAULT"
  24. StateName="STATE_Idle">
  25. </AnimationState>
  26. <AnimationState
  27. ParseCondStateType="PARSE_NORMAL"
  28. ConditionsYes="LAUNCHED"
  29. StateName="STATE_Launched">
  30. </AnimationState>
  31. <AnimationState
  32. ParseCondStateType="PARSE_NORMAL"
  33. ConditionsYes="PARACHUTING"
  34. StateName="STATE_Parachuting">
  35. <Animation
  36. AnimationName="NPParachute_FALL"
  37. AnimationMode="LOOP" />
  38. <Script>
  39. Prev = CurDrawablePrevAnimationState()
  40. if Prev ~= "STATE_Parachuting" and Prev ~= "TRANS_toOpen" then
  41. CurDrawableSetTransitionAnimState("TRANS_toOpen")
  42. end
  43. </Script>
  44. </AnimationState>
  45. <AnimationState
  46. ParseCondStateType="PARSE_TRANSITION"
  47. StateName="TRANS_toOpen">
  48. <Animation
  49. AnimationName="NPParachute_OPEN"
  50. AnimationMode="ONCE"
  51. AnimationBlendTime="0"/>
  52. </AnimationState>
  53. </ScriptedModelDraw>
  54. </ParachuteDraws>