DestLight_01.xml 1.2 KB

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  1. <?xml version="1.0" encoding="us-ascii"?>
  2. <AssetDeclaration xmlns="uri:ea.com:eala:asset" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
  3. <Tags></Tags>
  4. <Includes>
  5. <Include
  6. type="all"
  7. source="ART:CityLight02.w3x" />
  8. </Includes>
  9. <GameObject
  10. id="DestLight_01"
  11. Side="Neutral"
  12. EditorSorting="OBSOLETE"
  13. KindOf="IMMOBILE UNATTACKABLE NOT_AUTOACQUIRABLE"
  14. EditorName="DestLight_01"
  15. Browser="OBSOLETE">
  16. <DisplayName>CityLight</DisplayName>
  17. <ArmorSet
  18. Armor="NoArmor" />
  19. <Draws>
  20. <ScriptedModelDraw
  21. id="ModuleTag_Draw">
  22. <ModelConditionState
  23. ParseCondStateType="PARSE_DEFAULT">
  24. <Model
  25. Name="CityLight02" />
  26. </ModelConditionState>
  27. </ScriptedModelDraw>
  28. </Draws>
  29. <Behaviors>
  30. <ToppleUpdate
  31. id="ModuleTag_Topple"
  32. KillWhenToppled="true">
  33. </ToppleUpdate>
  34. <SlowDeath
  35. id="ModuleTag_Death"
  36. SinkDelay="2s"
  37. SinkRate="3"
  38. DestructionDelay="4s">
  39. <DieMuxData
  40. DeathTypes="ALL" />
  41. </SlowDeath>
  42. </Behaviors>
  43. <Body>
  44. <ActiveBody
  45. id="ModuleTag_Body"
  46. MaxHealth="1.0" />
  47. </Body>
  48. <CrusherInfo
  49. id="id_CrusherInfo"
  50. CrusherLevel="0"
  51. CrushableLevel="0" />
  52. </GameObject>
  53. </AssetDeclaration>