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- <?xml version="1.0" encoding="utf-8"?>
- <AssetDeclaration xmlns="uri:ea.com:eala:asset" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
- <Tags />
- <Includes>
- <Include type="instance" source="BaseSoundEffect.xml" />
- </Includes>
-
- <!-- ====== MUSIC DEFINES ===== -->
- <Defines>
- <Define name="TEMP_RA2_VOLUME" value="70"/> <!-- volume 40 -->
- <Define name="TM_AC_VOLUME" value="35"/>
- <Define name="TM_EX_VOLUME" value="40"/>
- <Define name="TM_BB_VOLUME" value="55"/>
- <Define name="TOW_MissionSelectVOLUME" value="40"/>
- </Defines>
- <!-- ===== BASE MUSIC TRACK ===== -->
- <MusicTrack id="BaseMusicTrack"
- Volume="55.0"
- ReverbEffectLevel = "0"
- DryLevel = "100"
- SubmixSlider = "MUSIC"
- Control = "ALLOW_KILL_MID_FILE"
- Priority = "CRITICAL" >
- </MusicTrack>
-
- <!-- This music plays when the player accesses the IN-GAME audio options screen. For the Shell audio options screen, the shell music is used. -->
- <MusicTrack id="VolumeSampleMusic"
- inheritFrom="MusicTrack:BaseMusicTrack"
- Volume="100">
- <VolumeSliderMultiplier Slider="NONE" Multiplier="1.0" /> <!-- This is a fake to prevent the volume sample from being quieted by the movie playing on the main menu -->
- <Filename>TEMP_RA2_Grinder</Filename>
- </MusicTrack>
- <MusicTrack id="TEMP_RAM_Music360_LoadScreen"
- inheritFrom="MusicTrack:BaseMusicTrack"
- Volume = "=$TEMP_RA2_VOLUME + 5"
- Control="FADE_ON_KILL" >
- <VolumeSliderMultiplier Slider="NONE" Multiplier="1.0" /> <!-- This is a fake to prevent the volume sample from being quieted by the movie playing on the main menu -->
- <Filename>TEMP_RA2_Grinder_RAM</Filename>
- </MusicTrack>
- <!-- ========== MISSION SPECIFIC MISSIONSPECIFIC ========== -->
- <!-- ========== MISSION SPECIFIC MISSIONSPECIFIC ========== -->
- <!-- ========== MISSION SPECIFIC MISSIONSPECIFIC ========== -->
- <!-- ========== J06 SANTA MONICA Japanese Radio Music for Media Center capture ========== -->
- <AudioEvent
- id="J06_JapaneseRadioMusicLoop1"
- inheritFrom="AudioEvent:BaseSoundEffect"
- Volume="70"
- MaxRange="1000"
- Limit="1"
- Type="WORLD SHROUDED EVERYONE"
- Control="LOOP FADE_ON_KILL"
- SubmixSlider="SOUNDFX">
- <Sound>J06_JapaneseRadioMusicLoop1</Sound>
- </AudioEvent>
- <AudioEvent
- id="J06_JapaneseRadioMusicLoop2"
- inheritFrom="AudioEvent:BaseSoundEffect"
- Volume="70"
- MaxRange="1000"
- Limit="1"
- Type="WORLD SHROUDED EVERYONE"
- Control="LOOP FADE_ON_KILL"
- SubmixSlider="SOUNDFX">
- <Sound>J06_JapaneseRadioMusicLoop2</Sound>
- </AudioEvent>
- <AudioEvent
- id="J06_JapaneseRadioMusicLoop3"
- inheritFrom="AudioEvent:BaseSoundEffect"
- Volume="70"
- MaxRange="1000"
- Limit="1"
- Type="WORLD SHROUDED EVERYONE"
- Control="LOOP FADE_ON_KILL"
- SubmixSlider="SOUNDFX">
- <Sound>J06_JapaneseRadioMusicLoop3</Sound>
- </AudioEvent>
- <AudioEvent
- id="J06_JapaneseRadioMusicLoop4"
- inheritFrom="AudioEvent:BaseSoundEffect"
- Volume="70"
- MaxRange="1000"
- Limit="1"
- Type="WORLD SHROUDED EVERYONE"
- Control="LOOP FADE_ON_KILL"
- SubmixSlider="SOUNDFX">
- <Sound>J06_JapaneseRadioMusicLoop4</Sound>
- </AudioEvent>
- </AssetDeclaration>
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