MagneticSingularityEffect.xml 3.2 KB

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  1. <?xml version="1.0" encoding="us-ascii"?>
  2. <AssetDeclaration xmlns="uri:ea.com:eala:asset" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
  3. <Tags></Tags>
  4. <Includes>
  5. <Include type="all" source="ART:GPFlareGeo.w3x" />
  6. </Includes>
  7. <GameObject
  8. id="MagneticSingularityEffect"
  9. Side="Soviet"
  10. EditorSorting="SYSTEM"
  11. TransportSlotCount="0"
  12. IsTrainable="false"
  13. KindOf="UNATTACKABLE NOT_AUTOACQUIRABLE INERT_SHROUD_REVEALER"
  14. EditorName="MagneticSingularityEffect">
  15. <DisplayName>MagneticSingularityEffect</DisplayName>
  16. <ArmorSet
  17. Armor="NoArmor" />
  18. <Draws>
  19. <ScriptedModelDraw
  20. id="ModuleTag_Draw">
  21. <ModelConditionState
  22. ParseCondStateType="PARSE_DEFAULT">
  23. <Model
  24. Name="" />
  25. <ParticleSysBone
  26. BoneName="ROOTTRANSFORM"
  27. FXParticleSystemTemplate="TeslaSingularityCoreDistortion"
  28. FollowBone="true" />
  29. <ParticleSysBone
  30. BoneName="ROOTTRANSFORM"
  31. FXParticleSystemTemplate="TeslaSingularityCoreFlare"
  32. FollowBone="true" />
  33. <ParticleSysBone
  34. BoneName="ROOTTRANSFORM"
  35. FXParticleSystemTemplate="TeslaSingularityCoreLight"
  36. FollowBone="true" />
  37. <ParticleSysBone
  38. BoneName="ROOTTRANSFORM"
  39. FXParticleSystemTemplate="TeslaSingularityCoreLightning"
  40. FollowBone="true" />
  41. </ModelConditionState>
  42. </ScriptedModelDraw>
  43. </Draws>
  44. <Behaviors>
  45. <LifetimeUpdate
  46. id="ModuleTag_LifetimeUpdate"
  47. MinLifetime="10.0s"
  48. MaxLifetime="10.0s" />
  49. <DestroyDie
  50. id="ModuleTag_Die">
  51. <DieMuxData
  52. DeathTypes="ALL" />
  53. </DestroyDie>
  54. <SqueezeFlingUpdate
  55. id="ModuleTag_SqueezeFlingUpdate"
  56. EffectDistance="200"
  57. GatherAcceleration="0.2"
  58. ModelLength="190.0"
  59. ArmTemplate="SovietTeslaSingularity"
  60. VictimShader="ShaderOverride_ObjectsTeslaSingularity">
  61. <Filter
  62. Rule="ANY"
  63. Include="VEHICLE INFANTRY STRUCTURE"
  64. Exclude="UNATTACKABLE"
  65. StatusBitFlagsExclude="SUBMERGED AIRBORNE_TARGET UNDER_IRON_CURTAIN IN_NANOHIVE"
  66. >
  67. <ExcludeThing>JapanMechaKing</ExcludeThing>
  68. </Filter>
  69. <KillFilter
  70. Rule="ANY"
  71. Include="INFANTRY">
  72. <ExcludeThing>SovietScoutVehicle</ExcludeThing>
  73. </KillFilter>
  74. <ParticleData
  75. SourceBone="FX_BONE01"
  76. DestinationBone="FX_BONE02"
  77. ParticleSystem="TeslaSingularity"/>
  78. <ParticleData
  79. SourceBone="FX_BONE02"
  80. DestinationBone="FX_BONE03"
  81. ParticleSystem="TeslaSingularity"/>
  82. <ParticleData
  83. SourceBone="FX_BONE03"
  84. DestinationBone="FX_BONE04"
  85. ParticleSystem="TeslaSingularity"/>
  86. <ParticleData
  87. SourceBone="FX_BONE04"
  88. DestinationBone="FX_BONE05"
  89. ParticleSystem="TeslaSingularity"/>
  90. <ParticleData
  91. SourceBone="FX_BONE05"
  92. DestinationBone="FX_BONE06"
  93. ParticleSystem="TeslaSingularity"/>
  94. </SqueezeFlingUpdate>
  95. </Behaviors>
  96. <Body>
  97. <PropBody
  98. id="ModuleTag_Body" />
  99. </Body>
  100. <Geometry
  101. IsSmall="true">
  102. <Shape
  103. Type="CYLINDER"
  104. MajorRadius="5.0"
  105. Height="1.0"/>
  106. </Geometry>
  107. <AudioArraySound>
  108. <AudioEntry Sound="SOV_MagneticSingularity_Fire" AudioType="soundAmbient"/>
  109. </AudioArraySound>
  110. <ShadowInfo
  111. Type="NONE" />
  112. <CrusherInfo
  113. id="id_CrusherInfo"
  114. CrushableLevel="0" />
  115. </GameObject>
  116. </AssetDeclaration>