OrbitalRefuseProjectileBase.xml 1.0 KB

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  1. <?xml version="1.0" encoding="us-ascii"?>
  2. <AssetDeclaration xmlns="uri:ea.com:eala:asset" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:xai="uri:ea.com:eala:asset:instance">
  3. <Tags></Tags>
  4. <Includes>
  5. <Include type="instance" source="DATA:BaseObjects/BaseProjectile.xml"/>
  6. </Includes>
  7. <GameObject
  8. id="OrbitalRefuseProjectileBase"
  9. inheritFrom="BaseProjectile"
  10. Side="Soviet"
  11. EditorSorting="SYSTEM"
  12. RadarPriority="STRUCTURE">
  13. <Behaviors>
  14. <!-- fire weapon to take out any aircraft. -->
  15. <FireWeaponUpdate
  16. id="ModuleTag_AntiAirWeapon"
  17. FireInterval="0.1s">
  18. <FireWeaponNugget
  19. WeaponName="OrbitalRefuseProjectileWeapon" />
  20. </FireWeaponUpdate>
  21. <Physics
  22. id="ModuleTage_Physics"
  23. AllowBouncing="false"
  24. GravityMultiplier="100.0"
  25. KillWhenRestingOnGround="true"
  26. OrientToFlightPath="true"
  27. TumbleRandomly="true"
  28. MaxXRotationVelocity="200"
  29. MaxYRotationVelocity="0"
  30. MaxZRotationVelocity="0"/>
  31. </Behaviors>
  32. </GameObject>
  33. </AssetDeclaration>