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- <?xml version="1.0" encoding="us-ascii"?>
- <!-- The default tank projectile -->
- <AssetDeclaration xmlns="uri:ea.com:eala:asset" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:xai="uri:ea.com:eala:asset:instance">
- <Tags></Tags>
- <Includes>
- <Include
- type="all"
- source="ART:FXSovietShell.w3x" />
- <Include
- type="instance"
- source="DATA:BaseObjects/BaseProjectile.xml"/>
- </Includes>
- <GameObject
- id="FXSovietAntiVehicleVehicleTech3Projectile"
- inheritFrom="BaseProjectile"
- Side="SOVIET"
- EditorName="FXSovietAntiVehicleVehicleTech3Projectile">
- <Draws>
- <ScriptedModelDraw
- id="ModuleTag_ScriptedModelDraw">
- <ModelConditionState
- ParseCondStateType="PARSE_DEFAULT">
- <Model
- Name="" />
- </ModelConditionState>
- </ScriptedModelDraw>
- </Draws>
- <Behaviors>
- <ProjectileUpdate
- id="ModuleTag_ProjectileUpdate"
- StateMachine="StraightLineProjectile"
- MinTargetDistance="5">
- <Movement>
- <MoveInStraightLine
- MuzzleVelocity="50.0" />
- </Movement>
- </ProjectileUpdate>
- <FXListBehavior
- id="ModuleTag_FXLists">
- <DieMuxData
- DeathTypes="ALL" />
- <Event
- Index="onTerrainCollision"
- FX="FX_TankImpactMed"/>
- </FXListBehavior>
- </Behaviors>
- </GameObject>
- <GameObject
- inheritFrom="FXSovietAntiVehicleVehicleTech3Projectile"
- id="FXSovietAntiVehicleVehicleTech3Projectile_Veteran"
- EditorName="FXSovietAntiVehicleVehicleTech3Projectile_Veteran">
- <Draws>
- <ScriptedModelDraw
- id="ModuleTag_ScriptedModelDraw"
- xai:joinAction="Replace">
- <ModelConditionState
- ParseCondStateType="PARSE_DEFAULT">
- <Model
- Name="" />
- </ModelConditionState>
- </ScriptedModelDraw>
- </Draws>
- <Behaviors>
- <ProjectileUpdate
- id="ModuleTag_ProjectileUpdate"
- StateMachine="StraightLineProjectile"
- MinTargetDistance="5">
- <Movement>
- <MoveInStraightLine
- MuzzleVelocity="50.0" />
- </Movement>
- </ProjectileUpdate>
- <FXListBehavior
- id="ModuleTag_FXLists"
- xai:joinAction="Replace">
- <DieMuxData
- DeathTypes="ALL" />
- <Event
- Index="onDeath"
- FX="FX_DreadnoughtV4Explosion_Vet" />
- </FXListBehavior>
-
- </Behaviors>
- </GameObject>
- </AssetDeclaration>
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