SovietProductionKickbackHelper.xml 2.1 KB

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  1. <?xml version="1.0" encoding="us-ascii"?>
  2. <AssetDeclaration xmlns="uri:ea.com:eala:asset" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
  3. <Tags></Tags>
  4. <Includes>
  5. <Include source="art:FXProductionKickback.w3x" type="instance"/>
  6. </Includes>
  7. <GameObject
  8. id="SovietProductionKickbackHelper"
  9. Side="Soviet"
  10. EditorSorting="SYSTEM"
  11. TransportSlotCount="0"
  12. IsTrainable="false"
  13. KindOf="UNATTACKABLE NOT_AUTOACQUIRABLE NO_COLLIDE INERT NO_SHADOW"
  14. EditorName="SovietProductionKickbackHelper">
  15. <DisplayName>SovietProductionKickbackHelper</DisplayName>
  16. <ArmorSet
  17. Armor="NoArmor" />
  18. <Draws>
  19. <ScriptedModelDraw
  20. id="ModuleTag_Draw">
  21. <ModelConditionState
  22. ParseCondStateType="PARSE_DEFAULT">
  23. <Model Name="FXProductionKickback" />
  24. </ModelConditionState>
  25. <AnimationState
  26. ParseCondStateType="PARSE_DEFAULT">
  27. <Animation
  28. AnimationName="FXProductionKickback"
  29. AnimationMode="LOOP" />
  30. </AnimationState>
  31. </ScriptedModelDraw>
  32. </Draws>
  33. <Behaviors>
  34. <LifetimeUpdate
  35. id="ModuleTag_LifetimeUpdate"
  36. MinLifetime="30s"
  37. MaxLifetime="30s" />
  38. <MoneyGainAttachUpdate
  39. id="ModuleTag_Attach"
  40. Flags="TELEPORT STICK_TO_PARENT USE_GEOMETRY DIE_WHEN_DETACH_ALWAYS TRANSFER_ON_REPLACE_SELF"
  41. CloseEnoughRange="1.0"
  42. ActionType="ON_DETACH_PARENT_DEAD"
  43. PurchasePricePercent="25%">
  44. <MoneyGainObjectStatusValidation
  45. ForbiddenStatus="NO_REFUND" />
  46. </MoneyGainAttachUpdate>
  47. <DestroyDie
  48. id="ModuleTag_DieDestroy">
  49. <DieMuxData
  50. DeathTypes="ALL" />
  51. </DestroyDie>
  52. </Behaviors>
  53. <Body>
  54. <PropBody
  55. id="ModuleTag_Body"/>
  56. </Body>
  57. <Geometry
  58. IsSmall="true">
  59. <Shape
  60. Type="CYLINDER"
  61. MajorRadius="1.0"
  62. Height="1.0">
  63. </Shape>
  64. </Geometry>
  65. <AudioArraySound>
  66. <AudioEntry Sound="SOV_CashBounty" AudioType="soundAmbient"/>
  67. </AudioArraySound>
  68. <ShadowInfo
  69. Type="NONE" />
  70. <VisionInfo
  71. VisionRange="0"
  72. ShroudClearingRange="0" />
  73. <CrusherInfo
  74. id="id_CrusherInfo"
  75. CrushableLevel="0" />
  76. </GameObject>
  77. </AssetDeclaration>