SovietTeslaSingularity.xml 2.0 KB

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  1. <?xml version="1.0" encoding="us-ascii"?>
  2. <AssetDeclaration xmlns="uri:ea.com:eala:asset" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
  3. <Tags></Tags>
  4. <Includes>
  5. <Include type="all" source="ART:GPFlareGeo.w3x" />
  6. <Include type="all" source="ART:FXTeslaSingularity_SKN.w3x" />
  7. <Include type="all" source="ART:FXTeslaSingularity_A.w3x" />
  8. <Include type="all" source="ART:FXTeslaSingularity_B.w3x" />
  9. <Include type="all" source="ART:FXTeslaSingularity_C.w3x" />
  10. </Includes>
  11. <GameObject
  12. id="SovietTeslaSingularity"
  13. Side="Soviet"
  14. EditorSorting="SYSTEM"
  15. TransportSlotCount="0"
  16. IsTrainable="false"
  17. KindOf="UNATTACKABLE NOT_AUTOACQUIRABLE INERT_SHROUD_REVEALER"
  18. EditorName="SovietTeslaSingularity">
  19. <DisplayName>SovietTeslaSingularity</DisplayName>
  20. <ArmorSet
  21. Armor="NoArmor" />
  22. <Draws>
  23. <ScriptedModelDraw
  24. id="ModuleTag_Draw">
  25. <ModelConditionState
  26. ParseCondStateType="PARSE_DEFAULT">
  27. <Model
  28. Name="FXTeslaSingularity_SKN" />
  29. </ModelConditionState>
  30. <AnimationState
  31. ParseCondStateType="PARSE_DEFAULT">
  32. <Animation
  33. AnimationName="FXTeslaSingularity_A"
  34. AnimationMode="ONCE"
  35. AnimationAbsoluteTime="10s"/>
  36. <Animation
  37. AnimationName="FXTeslaSingularity_B"
  38. AnimationMode="ONCE"
  39. AnimationAbsoluteTime="10s"/>
  40. <Animation
  41. AnimationName="FXTeslaSingularity_C"
  42. AnimationMode="ONCE"
  43. AnimationAbsoluteTime="10s"/>
  44. </AnimationState>
  45. </ScriptedModelDraw>
  46. </Draws>
  47. <Behaviors>
  48. <LifetimeUpdate
  49. id="ModuleTag_LifetimeUpdate"
  50. MinLifetime="10.0s"
  51. MaxLifetime="10.0s" />
  52. <DestroyDie
  53. id="ModuleTag_Die">
  54. <DieMuxData
  55. DeathTypes="ALL" />
  56. </DestroyDie>
  57. </Behaviors>
  58. <Body>
  59. <PropBody
  60. id="ModuleTag_Body" />
  61. </Body>
  62. <Geometry
  63. IsSmall="true">
  64. <Shape
  65. Type="CYLINDER"
  66. MajorRadius="2.0"
  67. Height="5.0"/>
  68. </Geometry>
  69. <ShadowInfo
  70. Type="NONE" />
  71. <CrusherInfo
  72. id="id_CrusherInfo"
  73. CrushableLevel="0" />
  74. </GameObject>
  75. </AssetDeclaration>