Static.xml 5.8 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103
  1. <?xml version="1.0" encoding="UTF-8"?>
  2. <AssetDeclaration xmlns="uri:ea.com:eala:asset" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
  3. <Tags></Tags>
  4. <Includes>
  5. <!--
  6. Static.xml is the central include for everything that should be loaded in game.
  7. Do not include data needed by the shell here - console versions of game only load the
  8. static stream when loading a level.
  9. Do not include platform-specific data here - that belongs in static_platformspecific.xml
  10. in the corresponding platform directory.
  11. -->
  12. <Include type="reference" source="DATA:Audio.xml"/>
  13. <Include type="reference" source="global.xml" />
  14. <!-- HACK! This is here so that Audio can force Static to regenerate the manifest on all developer's local machines.
  15. Needed to rebuild References to AudioEvents whose type has changed since last build.-->
  16. <Include type="all" source="DATA:Sounds/AudioForceManifestRegen.xml"/>
  17. <Include type="all" source="ART:IntelDB/IntelDB.xml" />
  18. <Include type="all" source="DATA:static_platformspecific.xml" />
  19. <Include type="all" source="DATA:Terrain/Terrain.xml" />
  20. <Include type="all" source="DATA:StaticGameObjects.xml" />
  21. <Include type="all" source="DATA:GlobalData/ShaderOverrides.xml" />
  22. <Include type="all" source="DATA:GlobalData/ProjectilePaths.xml"/>
  23. <Include type="all" source="DATA:GlobalData/FXList.xml" />
  24. <Include type="all" source="DATA:GlobalData/DamageFX.xml" />
  25. <Include type="all" source="DATA:GlobalData/Armor.xml" />
  26. <Include type="all" source="DATA:GlobalData/Weapon.xml" />
  27. <Include type="all" source="DATA:GlobalData/ExperienceLevels.xml" />
  28. <Include type="all" source="DATA:GlobalData/MultiplayerSettings.xml" />
  29. <Include type="all" source="DATA:GlobalData/OnlineChatColors.xml" />
  30. <Include type="all" source="DATA:GlobalData/Stances.xml" />
  31. <Include type="all" source="DATA:GlobalData/Weather.xml" />
  32. <Include type="all" source="DATA:GlobalData/FXParticleSystem.xml" />
  33. <Include type="all" source="DATA:GlobalData/Environment.xml" />
  34. <Include type="all" source="DATA:GlobalData/LogicCommand.xml"/>
  35. <Include type="all" source="DATA:GlobalData/LogicCommandSet.xml"/>
  36. <Include type="all" source="DATA:GlobalData/AttributeModifier.xml" />
  37. <Include type="all" source="DATA:GlobalData/Locomotor.xml" />
  38. <Include type="all" source="DATA:GlobalData/SpecialPowerTemplates.xml" />
  39. <Include type="all" source="DATA:GlobalData/InvisibilityTemplates.xml" />
  40. <Include type="all" source="DATA:GlobalData/EmotionTemplates.xml" />
  41. <Include type="all" source="DATA:GlobalData/UnitTypeIcons.xml" />
  42. <Include type="all" source="DATA:GlobalData/ImageSequences.xml" />
  43. <Include type="all" source="DATA:GlobalData/FormationPreviewModels.xml"/>
  44. <Include type="all" source="DATA:GlobalData/WaterModels.xml"/>
  45. <Include type="all" source="DATA:GlobalData/BuildDecals.xml"/>
  46. <Include type="all" source="DATA:GlobalData/EnvironmentMaps.xml"/>
  47. <Include type="all" source="DATA:GlobalData/ScorchMarks.xml"/>
  48. <Include type="all" source="DATA:GlobalData/LookupTableTextures.xml"/>
  49. <Include type="all" source="DATA:GlobalData/UnitOverlayIconSettings.xml" />
  50. <Include type="all" source="DATA:GlobalData/ConnectionLineManager.xml" />
  51. <Include type="all" source="DATA:GlobalData/LocalBuildListMonitor.xml"/>
  52. <Include type="all" source="DATA:GlobalData/RegisteredObjectSets.xml"/>
  53. <Include type="all" source="DATA:GlobalData/GeneralHotKeySlots.xml" />
  54. <Include type="all" source="DATA:GlobalData/RedAlerts.xml"/>
  55. <Include type="all" source="DATA:GlobalData/ForceFeedbackEvents.xml"/>
  56. <Include type="all" source="DATA:GlobalData/UnitIntros.xml"/>
  57. <Include type="all" source="DATA:Misc/SuperweaponDestroyCiviliansHumanelyObject.xml"/>
  58. <Include type="all" source="DATA:Misc/AudioObjectFilters.xml"/>
  59. <Include type="all" source="DATA:Sounds/MiscEvaEvents.xml" />
  60. <Include type="all" source="DATA:System/GiftManagerSettings.xml" />
  61. <Include type="all" source="DATA:System/BreezeInfo.xml" />
  62. <Include type="all" source="DATA:System/InvisibilityManagerSettings.xml" />
  63. <Include type="all" source="DATA:System/DynamicsContactTagMapping.xml" />
  64. <Include type="all" source="DATA:System/TerrainParticleMapping.xml" />
  65. <Include type="all" source="DATA:System/OrdersManagerSettings.xml" />
  66. <Include type="all" source="DATA:System/ScorchMarkSettings.xml" />
  67. <Include type="all" source="DATA:System/DamageFXSettings.xml" />
  68. <Include type="all" source="DATA:UI/PlayerTechStoreTemplates.xml" />
  69. <Include type="all" source="DATA:UI/ButtonStateData.xml" />
  70. <Include type="all" source="DATA:UI/Settings.xml" />
  71. <Include type="all" source="DATA:UI/HealthBarTemplates.xml" />
  72. <Include type="all" source="DATA:UI/RadiusCursors.xml" />
  73. <!-- This is a new XML that will hold misc FX Textures that the game directly
  74. references without having models exported from MAX -MJ -->
  75. <Include type="all" source="DATA:GlobalData/FXIncludes.xml"/>
  76. <!--Temporary EP1 Static Includes This may be moved to it's own stream at some point-->
  77. <Include type="all" source="DATA:EP1/Includes/SpecialPowerObjectFilters_EP1.xml" />
  78. <Include type="all" source="DATA:EP1/UI/PlayerTechStoreTemplates_EP1.xml" />
  79. <Include type="all" source="DATA:EP1/GlobalData/Weapon_EP1.xml" />
  80. <Include type="all" source="DATA:EP1/GlobalData/ExperienceLevels_EP1.xml" />
  81. <Include type="all" source="DATA:EP1/GlobalData/ButtonStateDataCommon_EP1.xml" />
  82. <Include type="all" source="DATA:EP1/GlobalData/SpecialPowerTemplates_EP1.xml"/>
  83. <Include type="all" source="DATA:EP1/GlobalData/LogicCommand_EP1.xml"/>
  84. <Include type="all" source="DATA:EP1/GlobalData/LogicCommandSet_EP1.xml"/>
  85. <Include type="all" source="DATA:EP1/GlobalData/AttributeModifiers_EP1.xml"/>
  86. <Include type="all" source="DATA:EP1/GlobalData/SinglePlayerUnits_EP1.xml" />
  87. <Include type="all" source="DATA:EP1/System/PlayerSpellBook_EP1.xml" />
  88. </Includes>
  89. </AssetDeclaration>