HealthBarTemplates.xml 3.6 KB

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  1. <?xml version="1.0" encoding="us-ascii"?>
  2. <AssetDeclaration xmlns="uri:ea.com:eala:asset">
  3. <Tags />
  4. <Includes/>
  5. <HealthBarTemplate
  6. id="Short"
  7. Length="20"/>
  8. <HealthBarTemplate
  9. id="Medium"
  10. Length="40"/>
  11. <HealthBarTemplate
  12. id="Long"
  13. Length="70"/>
  14. <HealthBarTemplate
  15. id="LargeUnit"
  16. Length="90"/>
  17. <HealthBarTemplate
  18. id="VeryLargeUnit"
  19. Length="105"/>
  20. <HealthBarTemplate
  21. id="Structure"
  22. Length="140"/>
  23. <HealthBarSettings
  24. id="HealthBarSettings"
  25. DefaultHealthBar="Medium">
  26. <ObjectMapping
  27. HealthBar="Short">
  28. <ObjectFilter Rule="ANY" Include="INFANTRY">
  29. <IncludeThing>ExplodingBarrel_Delay</IncludeThing>
  30. <ExcludeThing>JapanYurikoTech1</ExcludeThing>
  31. <ExcludeThing>JapanYurikoTech2</ExcludeThing>
  32. <ExcludeThing>JapanYurikoTech3</ExcludeThing>
  33. <ExcludeThing>JapanScientist</ExcludeThing>
  34. <ExcludeThing>JapanIzumi</ExcludeThing>
  35. <ExcludeThing>SovietLargeScoutInfantry</ExcludeThing>
  36. </ObjectFilter>
  37. </ObjectMapping>
  38. <ObjectMapping
  39. HealthBar="Medium">
  40. <ObjectFilter
  41. Rule="ANY" Include="FS_BASE_DEFENSE">
  42. <IncludeThing>AlliedWallPiece</IncludeThing>
  43. <IncludeThing>AlliedWallSegmentPiece</IncludeThing>
  44. <IncludeThing>SovietWallPiece</IncludeThing>
  45. <IncludeThing>SovietWallSegmentPiece</IncludeThing>
  46. <IncludeThing>JapanWallPiece</IncludeThing>
  47. <IncludeThing>JapanWallSegmentPiece</IncludeThing>
  48. <IncludeThing>SovietBunker</IncludeThing>
  49. <IncludeThing>JapanYurikoTech1</IncludeThing>
  50. <IncludeThing>JapanYurikoTech2</IncludeThing>
  51. <IncludeThing>JapanYurikoTech3</IncludeThing>
  52. <IncludeThing>JapanScientist</IncludeThing>
  53. <IncludeThing>JapanIzumi</IncludeThing>
  54. <ExcludeThing>FI_FloatingFortressMainGun</ExcludeThing>
  55. </ObjectFilter>
  56. </ObjectMapping>
  57. <ObjectMapping
  58. HealthBar="Long">
  59. <ObjectFilter
  60. Rule="ANY">
  61. <IncludeThing>SovietAntiVehicleVehicleTech3</IncludeThing>
  62. <IncludeThing>SovietMCV</IncludeThing>
  63. <IncludeThing>SovietAntiStructureShip</IncludeThing>
  64. <IncludeThing>SovietBomberAircraft</IncludeThing>
  65. <IncludeThing>SovietBomberAircraft_Special</IncludeThing>
  66. <IncludeThing>SovietAntiNavyShipTech2</IncludeThing>
  67. <IncludeThing>SovietLargeScoutInfantry</IncludeThing>
  68. <IncludeThing>SovietGrinderVehicle</IncludeThing>
  69. <IncludeThing>AlliedMCV</IncludeThing>
  70. <IncludeThing>AlliedBomberAircraft</IncludeThing>
  71. <IncludeThing>AlliedAntiStructureShip</IncludeThing>
  72. <IncludeThing>AlliedAntiStructureVehicle</IncludeThing>
  73. <IncludeThing>AlliedAntiNavyShipTech1</IncludeThing>
  74. <IncludeThing>AlliedArtilleryVehicle</IncludeThing>
  75. <IncludeThing>AlliedFutureTank</IncludeThing>
  76. <IncludeThing>AlliedGunshipAircraft</IncludeThing>
  77. <IncludeThing>JapanMCV</IncludeThing>
  78. <IncludeThing>JapanAntiVehicleVehicleTech3</IncludeThing>
  79. <IncludeThing>JapanAntiStructureVehicle</IncludeThing>
  80. <IncludeThing>JapanAntiStructureShip</IncludeThing>
  81. <IncludeThing>JapanAntiVehicleShip</IncludeThing>
  82. <IncludeThing>JapanEmperorMecha</IncludeThing>
  83. <IncludeThing>KR_ArtilleryDome</IncludeThing>
  84. <IncludeThing>JapanKenjiMecha</IncludeThing>
  85. </ObjectFilter>
  86. </ObjectMapping>
  87. <ObjectMapping
  88. HealthBar="VeryLargeUnit">
  89. <ObjectFilter
  90. Rule="ANY">
  91. <IncludeThing>JapanFortressShip</IncludeThing>
  92. </ObjectFilter>
  93. </ObjectMapping> <ObjectMapping
  94. HealthBar="Structure">
  95. <ObjectFilter
  96. Rule="ANY" Include="STRUCTURE">
  97. <IncludeThing>JapanMechaKing</IncludeThing>
  98. <IncludeThing>ST_ShuttleDisguiseBuilding</IncludeThing>
  99. <IncludeThing>FI_FloatingFortressMainGun</IncludeThing>
  100. </ObjectFilter>
  101. </ObjectMapping>
  102. </HealthBarSettings>
  103. </AssetDeclaration>