RadiusCursors.xml 26 KB

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  1. <?xml version="1.0" encoding="us-ascii"?>
  2. <AssetDeclaration xmlns="uri:ea.com:eala:asset">
  3. <Tags />
  4. <Includes>
  5. <!--
  6. <Include
  7. type="all"
  8. source="ART:Portrait_TargetingDecal01.xml" />
  9. <Include
  10. type="all"
  11. source="ART:Portrait_TargetingDecal02.xml" />
  12. -->
  13. <Include
  14. type="all"
  15. source="ART:Portrait_TargetingDecal03.xml" />
  16. <!--
  17. <Include
  18. type="all"
  19. source="ART:Portrait_TargetingDecal04.xml" />
  20. -->
  21. <Include
  22. type="all"
  23. source="ART:Portrait_TargetingDecalReconstructionDrones.xml" />
  24. <Include
  25. type="all"
  26. source="ART:Portrait_TargetingDecalTimeBomb.xml" />
  27. <Include
  28. type="all"
  29. source="ART:Portrait_TargetingDecalVacuumBomb.xml" />
  30. <!--
  31. <Include
  32. type="all"
  33. source="ART:Decal_TestInnerRing.xml" />
  34. <Include
  35. type="all"
  36. source="ART:Decal_TestMiddleRing.xml" />
  37. <Include
  38. type="all"
  39. source="ART:Decal_TestOuterRing.xml" />
  40. <Include
  41. type="all"
  42. source="ART:Decal_TestArrow.xml" />
  43. <Include
  44. type="all"
  45. source="ART:Decal_TestGlowyRing.xml" />
  46. -->
  47. <!--
  48. <Include
  49. type="all"
  50. source="ART:Target_Allied_ChronoRift1.xml" />
  51. <Include
  52. type="all"
  53. source="ART:Target_Allied_ChronoRift2.xml" />
  54. -->
  55. <Include
  56. type="all"
  57. source="ART:Target_Allied_ChronoRift3.xml" />
  58. <Include
  59. type="all"
  60. source="ART:Target_Allied_Chronosphere_1.xml" />
  61. <Include
  62. type="all"
  63. source="ART:Target_Allied_Chronosphere_2.xml" />
  64. <Include
  65. type="all"
  66. source="ART:Target_Allied_ChronoSwap1.xml" />
  67. <Include
  68. type="all"
  69. source="ART:Target_Allied_ChronoSwap2.xml" />
  70. <!--
  71. <Include
  72. type="all"
  73. source="ART:Target_Allied_Cryoshot1.xml" />
  74. <Include
  75. type="all"
  76. source="ART:Target_Allied_Cryoshot2.xml" />
  77. -->
  78. <Include
  79. type="all"
  80. source="ART:Target_Allied_Cryoshot3.xml" />
  81. <Include
  82. type="all"
  83. source="ART:Target_Allied_Paradrop.xml" />
  84. <Include
  85. type="all"
  86. source="ART:Target_Allied_ProtonCollider.xml" />
  87. <Include
  88. type="all"
  89. source="ART:Target_Allied_SurgicalStrike.xml" />
  90. <!--
  91. <Include
  92. type="all"
  93. source="ART:Target_Allied_Timebomb1.xml" />
  94. <Include
  95. type="all"
  96. source="ART:Target_Allied_Timebomb2.xml" />
  97. -->
  98. <Include
  99. type="all"
  100. source="ART:Target_Allied_Timebomb3.xml" />
  101. <!--
  102. <Include
  103. type="all"
  104. source="ART:Target_Japan_BalloonBomb1.xml" />
  105. <Include
  106. type="all"
  107. source="ART:Target_Japan_BalloonBomb2.xml" />
  108. -->
  109. <Include
  110. type="all"
  111. source="ART:Target_Japan_BalloonBomb3.xml" />
  112. <Include
  113. type="all"
  114. source="ART:Target_Japan_DefenceDrone.xml" />
  115. <!--
  116. <Include
  117. type="all"
  118. source="ART:Target_Japan_EmperorsRage1.xml" />
  119. <Include
  120. type="all"
  121. source="ART:Target_Japan_EmperorsRage2.xml" />
  122. -->
  123. <Include
  124. type="all"
  125. source="ART:Target_Japan_EmperorsRage3.xml" />
  126. <!--
  127. <Include
  128. type="all"
  129. source="ART:Target_Japan_FinalSquadron1.xml" />
  130. <Include
  131. type="all"
  132. source="ART:Target_Japan_FinalSquadron2.xml" />
  133. -->
  134. <Include
  135. type="all"
  136. source="ART:Target_Japan_FinalSquadron3.xml" />
  137. <Include
  138. type="all"
  139. source="ART:Target_Japan_NanoswarmHive.xml" />
  140. <Include
  141. type="all"
  142. source="ART:Target_Japan_PsyonicDecimator.xml" />
  143. <Include
  144. type="all"
  145. source="ART:Target_Japan_SleeperAmbush.xml" />
  146. <!--
  147. <Include
  148. type="all"
  149. source="ART:Target_Soviet_DesolatorAirstrike1.xml" />
  150. <Include
  151. type="all"
  152. source="ART:Target_Soviet_DesolatorAirstrike2.xml" />
  153. -->
  154. <Include
  155. type="all"
  156. source="ART:Target_Soviet_DesolatorAirstrike3.xml" />
  157. <Include
  158. type="all"
  159. source="ART:Target_Soviet_IronCurtain.xml" />
  160. <Include
  161. type="all"
  162. source="ART:Target_Soviet_Irradiate.xml" />
  163. <!--
  164. <Include
  165. type="all"
  166. source="ART:Target_Soviet_MagneticSatellite1.xml" />
  167. <Include
  168. type="all"
  169. source="ART:Target_Soviet_MagneticSatellite2.xml" />
  170. -->
  171. <Include
  172. type="all"
  173. source="ART:Target_Soviet_MagneticSatellite3.xml" />
  174. <Include
  175. type="all"
  176. source="ART:Target_Soviet_MagneticSingularity.xml" />
  177. <!--
  178. <Include
  179. type="all"
  180. source="ART:Target_Soviet_OrbitalDump1.xml" />
  181. <Include
  182. type="all"
  183. source="ART:Target_Soviet_OrbitalDump2.xml" />
  184. -->
  185. <Include
  186. type="all"
  187. source="ART:Target_Soviet_OrbitalDump3.xml" />
  188. <Include
  189. type="all"
  190. source="ART:Target_Soviet_VacuumImploder.xml" />
  191. <Include
  192. type="all"
  193. source="ART:Target_Allied_SurveillanceSweep.xml" />
  194. <Include
  195. type="all"
  196. source="ART:Target_Allied_SurveillanceSweep_1.xml" />
  197. <Include
  198. type="all"
  199. source="ART:Target_Allied_SurveillanceSweep_2.xml" />
  200. <Include
  201. type="all"
  202. source="ART:Target_Soviet_CashBounty.xml" />
  203. <Include
  204. type="all"
  205. source="ART:Target_Japan_ArcherBarrage.xml" />
  206. <Include
  207. type="all"
  208. source="ART:Target_Yuriko_Lure.xml" />
  209. <Include
  210. type="all"
  211. source="ART:Target_Yuriko_Slam1.xml" />
  212. <Include
  213. type="all"
  214. source="ART:Target_Yuriko_Slam2.xml" />
  215. </Includes>
  216. <!--
  217. <RadiusCursor
  218. id="TargetingDecal01">
  219. <DecalTemplate>
  220. <Component
  221. Texture="Portrait_TargetingDecal01"
  222. Style="ADDITIVE_DECAL"
  223. OpacityMin="30"
  224. OpacityMax="60"
  225. OpacityPulsesPerSecond="1.0">
  226. <Color R="255" G="255" B="255" A="255" />
  227. </Component>
  228. </DecalTemplate>
  229. </RadiusCursor>
  230. <RadiusCursor
  231. id="TargetingDecal02">
  232. <DecalTemplate>
  233. <Component
  234. Texture="Portrait_TargetingDecal02"
  235. Style="ADDITIVE_DECAL"
  236. OpacityMin="30"
  237. OpacityMax="60"
  238. OpacityPulsesPerSecond="1.0">
  239. <Color R="255" G="255" B="255" A="255" />
  240. </Component>
  241. </DecalTemplate>
  242. </RadiusCursor>
  243. -->
  244. <RadiusCursor
  245. id="TargetingDecal03">
  246. <DecalTemplate>
  247. <Component
  248. Texture="Portrait_TargetingDecal03"
  249. Style="ADDITIVE_DECAL"
  250. OpacityMin="30"
  251. OpacityMax="60"
  252. OpacityPulsesPerSecond="1.0">
  253. <Color R="255" G="255" B="255" A="255" />
  254. </Component>
  255. </DecalTemplate>
  256. </RadiusCursor>
  257. <!--
  258. <RadiusCursor
  259. id="TargetingDecal04">
  260. <DecalTemplate>
  261. <Component
  262. Texture="Portrait_TargetingDecal04"
  263. Style="ADDITIVE_DECAL"
  264. OpacityMin="30"
  265. OpacityMax="60"
  266. OpacityPulsesPerSecond="1.0">
  267. <Color R="255" G="255" B="255" A="255" />
  268. </Component>
  269. </DecalTemplate>
  270. </RadiusCursor>
  271. -->
  272. <RadiusCursor
  273. id="TargetingDecalReconstructionDrones">
  274. <DecalTemplate>
  275. <Component
  276. Texture="Portrait_TargetingDecalReconstructionDrones"
  277. Style="ADDITIVE_DECAL"
  278. OpacityMin="30"
  279. OpacityMax="60"
  280. OpacityPulsesPerSecond="1.0">
  281. <Color R="255" G="255" B="255" A="255" />
  282. </Component>
  283. </DecalTemplate>
  284. </RadiusCursor>
  285. <RadiusCursor
  286. id="TargetingDecalTimeBomb">
  287. <DecalTemplate>
  288. <Component
  289. Texture="Portrait_TargetingDecalTimeBomb"
  290. Style="ADDITIVE_DECAL"
  291. OpacityMin="30"
  292. OpacityMax="60"
  293. OpacityPulsesPerSecond="1.0">
  294. <Color R="255" G="255" B="255" A="255" />
  295. </Component>
  296. </DecalTemplate>
  297. </RadiusCursor>
  298. <!--
  299. <RadiusCursor
  300. id="Target_Allied_ChronoRift1">
  301. <DecalTemplate>
  302. <Component
  303. Texture="Target_Allied_ChronoRift1"
  304. Style="ADDITIVE_DECAL"
  305. OpacityMin="70"
  306. OpacityMax="90"
  307. OpacityPulsesPerSecond="1.0">
  308. <Color R="255" G="255" B="255" A="255" />
  309. </Component>
  310. </DecalTemplate>
  311. </RadiusCursor>
  312. <RadiusCursor
  313. id="Target_Allied_ChronoRift2">
  314. <DecalTemplate>
  315. <Component
  316. Texture="Target_Allied_ChronoRift2"
  317. Style="ADDITIVE_DECAL"
  318. OpacityMin="70"
  319. OpacityMax="90"
  320. OpacityPulsesPerSecond="1.0">
  321. <Color R="255" G="255" B="255" A="255" />
  322. </Component>
  323. </DecalTemplate>
  324. </RadiusCursor>
  325. -->
  326. <RadiusCursor
  327. id="Target_Allied_ChronoRift3">
  328. <DecalTemplate>
  329. <Component
  330. Texture="Target_Allied_ChronoRift3"
  331. Style="ADDITIVE_DECAL"
  332. OpacityMin="70"
  333. OpacityMax="90"
  334. OpacityPulsesPerSecond="1.0">
  335. <Color R="255" G="255" B="255" A="255" />
  336. </Component>
  337. </DecalTemplate>
  338. </RadiusCursor>
  339. <RadiusCursor
  340. id="Target_Allied_Chronosphere_1">
  341. <DecalTemplate>
  342. <Component
  343. Texture="Target_Allied_Chronosphere_1"
  344. Style="ADDITIVE_DECAL"
  345. OpacityMin="70"
  346. OpacityMax="90"
  347. OpacityPulsesPerSecond="1.0">
  348. <Color R="255" G="255" B="255" A="255" />
  349. </Component>
  350. </DecalTemplate>
  351. </RadiusCursor>
  352. <RadiusCursor
  353. id="Target_Allied_Chronosphere_2">
  354. <DecalTemplate>
  355. <Component
  356. Texture="Target_Allied_Chronosphere_2"
  357. Style="ADDITIVE_DECAL"
  358. OpacityMin="70"
  359. OpacityMax="90"
  360. OpacityPulsesPerSecond="1.0">
  361. <Color R="255" G="255" B="255" A="255" />
  362. </Component>
  363. </DecalTemplate>
  364. </RadiusCursor>
  365. <RadiusCursor
  366. id="Target_Allied_ChronoSwap1">
  367. <DecalTemplate>
  368. <Component
  369. Texture="Target_Allied_ChronoSwap1"
  370. Style="ADDITIVE_DECAL"
  371. OpacityMin="70"
  372. OpacityMax="90"
  373. OpacityPulsesPerSecond="1.0">
  374. <Color R="255" G="255" B="255" A="255" />
  375. </Component>
  376. </DecalTemplate>
  377. </RadiusCursor>
  378. <RadiusCursor
  379. id="Target_Allied_ChronoSwap2">
  380. <DecalTemplate>
  381. <Component
  382. Texture="Target_Allied_ChronoSwap2"
  383. Style="ADDITIVE_DECAL"
  384. OpacityMin="70"
  385. OpacityMax="90"
  386. OpacityPulsesPerSecond="1.0">
  387. <Color R="255" G="255" B="255" A="255" />
  388. </Component>
  389. </DecalTemplate>
  390. </RadiusCursor>
  391. <!--
  392. <RadiusCursor
  393. id="Target_Allied_CryoShot1">
  394. <DecalTemplate>
  395. <Component
  396. Texture="Target_Allied_CryoShot1"
  397. Style="ADDITIVE_DECAL"
  398. OpacityMin="70"
  399. OpacityMax="90"
  400. OpacityPulsesPerSecond="1.0">
  401. <Color R="255" G="255" B="255" A="255" />
  402. </Component>
  403. </DecalTemplate>
  404. </RadiusCursor>
  405. <RadiusCursor
  406. id="Target_Allied_CryoShot2">
  407. <DecalTemplate>
  408. <Component
  409. Texture="Target_Allied_CryoShot2"
  410. Style="ADDITIVE_DECAL"
  411. OpacityMin="70"
  412. OpacityMax="90"
  413. OpacityPulsesPerSecond="1.0">
  414. <Color R="255" G="255" B="255" A="255" />
  415. </Component>
  416. </DecalTemplate>
  417. </RadiusCursor>
  418. -->
  419. <RadiusCursor
  420. id="Target_Allied_CryoShot3">
  421. <DecalTemplate>
  422. <Component
  423. Texture="Target_Allied_CryoShot3"
  424. Style="ADDITIVE_DECAL"
  425. OpacityMin="70"
  426. OpacityMax="90"
  427. OpacityPulsesPerSecond="1.0">
  428. <Color R="255" G="255" B="255" A="255" />
  429. </Component>
  430. </DecalTemplate>
  431. </RadiusCursor>
  432. <RadiusCursor
  433. id="Target_Allied_Paradrop">
  434. <DecalTemplate>
  435. <Component
  436. Texture="Target_Allied_Paradrop"
  437. Style="ADDITIVE_DECAL"
  438. OpacityMin="70"
  439. OpacityMax="90"
  440. OpacityPulsesPerSecond="1.0">
  441. <Color R="255" G="255" B="255" A="255" />
  442. </Component>
  443. </DecalTemplate>
  444. </RadiusCursor>
  445. <RadiusCursor
  446. id="Target_Allied_ProtonCollider">
  447. <DecalTemplate>
  448. <Component
  449. Texture="Target_Allied_ProtonCollider"
  450. Style="ADDITIVE_DECAL"
  451. OpacityMin="70"
  452. OpacityMax="90"
  453. OpacityPulsesPerSecond="1.0">
  454. <Color R="255" G="255" B="255" A="255" />
  455. </Component>
  456. </DecalTemplate>
  457. </RadiusCursor>
  458. <RadiusCursor
  459. id="Target_Allied_SurgicalStrike">
  460. <DecalTemplate>
  461. <Component
  462. Texture="Target_Allied_SurgicalStrike"
  463. Style="ADDITIVE_DECAL"
  464. OpacityMin="70"
  465. OpacityMax="90"
  466. OpacityPulsesPerSecond="1.0">
  467. <Color R="255" G="255" B="255" A="255" />
  468. </Component>
  469. </DecalTemplate>
  470. </RadiusCursor>
  471. <!--
  472. <RadiusCursor
  473. id="Target_Allied_TimeBomb1">
  474. <DecalTemplate>
  475. <Component
  476. Texture="Target_Allied_TimeBomb1"
  477. Style="ADDITIVE_DECAL"
  478. OpacityMin="70"
  479. OpacityMax="90"
  480. OpacityPulsesPerSecond="1.0">
  481. <Color R="255" G="255" B="255" A="255" />
  482. </Component>
  483. </DecalTemplate>
  484. </RadiusCursor>
  485. <RadiusCursor
  486. id="Target_Allied_TimeBomb2">
  487. <DecalTemplate>
  488. <Component
  489. Texture="Target_Allied_TimeBomb2"
  490. Style="ADDITIVE_DECAL"
  491. OpacityMin="70"
  492. OpacityMax="90"
  493. OpacityPulsesPerSecond="1.0">
  494. <Color R="255" G="255" B="255" A="255" />
  495. </Component>
  496. </DecalTemplate>
  497. </RadiusCursor>
  498. -->
  499. <RadiusCursor
  500. id="Target_Allied_TimeBomb3">
  501. <DecalTemplate>
  502. <Component
  503. Texture="Target_Allied_TimeBomb3"
  504. Style="ADDITIVE_DECAL"
  505. OpacityMin="70"
  506. OpacityMax="90"
  507. OpacityPulsesPerSecond="1.0">
  508. <Color R="255" G="255" B="255" A="255" />
  509. </Component>
  510. </DecalTemplate>
  511. </RadiusCursor>
  512. <!--
  513. <RadiusCursor
  514. id="Target_Japan_BalloonBomb1">
  515. <DecalTemplate>
  516. <Component
  517. Texture="Target_Japan_BalloonBomb1"
  518. Style="ADDITIVE_DECAL"
  519. OpacityMin="70"
  520. OpacityMax="90"
  521. OpacityPulsesPerSecond="1.0">
  522. <Color R="255" G="255" B="255" A="255" />
  523. </Component>
  524. </DecalTemplate>
  525. </RadiusCursor>
  526. <RadiusCursor
  527. id="Target_Japan_BalloonBomb2">
  528. <DecalTemplate>
  529. <Component
  530. Texture="Target_Japan_BalloonBomb2"
  531. Style="ADDITIVE_DECAL"
  532. OpacityMin="70"
  533. OpacityMax="90"
  534. OpacityPulsesPerSecond="1.0">
  535. <Color R="255" G="255" B="255" A="255" />
  536. </Component>
  537. </DecalTemplate>
  538. </RadiusCursor>
  539. -->
  540. <RadiusCursor
  541. id="Target_Japan_BalloonBomb3">
  542. <DecalTemplate>
  543. <Component
  544. Texture="Target_Japan_BalloonBomb3"
  545. Style="ADDITIVE_DECAL"
  546. OpacityMin="70"
  547. OpacityMax="90"
  548. OpacityPulsesPerSecond="1.0">
  549. <Color R="255" G="255" B="255" A="255" />
  550. </Component>
  551. </DecalTemplate>
  552. </RadiusCursor>
  553. <RadiusCursor
  554. id="Target_Japan_DefenceDrone">
  555. <DecalTemplate>
  556. <Component
  557. Texture="Target_Japan_DefenceDrone"
  558. Style="ADDITIVE_DECAL"
  559. OpacityMin="70"
  560. OpacityMax="90"
  561. OpacityPulsesPerSecond="1.0">
  562. <Color R="255" G="255" B="255" A="255" />
  563. </Component>
  564. </DecalTemplate>
  565. </RadiusCursor>
  566. <!--
  567. <RadiusCursor
  568. id="Target_Japan_EmperorsRage1">
  569. <DecalTemplate>
  570. <Component
  571. Texture="Target_Japan_EmperorsRage1"
  572. Style="ADDITIVE_DECAL"
  573. OpacityMin="70"
  574. OpacityMax="90"
  575. OpacityPulsesPerSecond="1.0">
  576. <Color R="255" G="255" B="255" A="255" />
  577. </Component>
  578. </DecalTemplate>
  579. </RadiusCursor>
  580. <RadiusCursor
  581. id="Target_Japan_EmperorsRage2">
  582. <DecalTemplate>
  583. <Component
  584. Texture="Target_Japan_EmperorsRage2"
  585. Style="ADDITIVE_DECAL"
  586. OpacityMin="70"
  587. OpacityMax="90"
  588. OpacityPulsesPerSecond="1.0">
  589. <Color R="255" G="255" B="255" A="255" />
  590. </Component>
  591. </DecalTemplate>
  592. </RadiusCursor>
  593. -->
  594. <RadiusCursor
  595. id="Target_Japan_EmperorsRage3">
  596. <DecalTemplate>
  597. <Component
  598. Texture="Target_Japan_EmperorsRage3"
  599. Style="ADDITIVE_DECAL"
  600. OpacityMin="70"
  601. OpacityMax="90"
  602. OpacityPulsesPerSecond="1.0">
  603. <Color R="255" G="255" B="255" A="255" />
  604. </Component>
  605. </DecalTemplate>
  606. </RadiusCursor>
  607. <!--
  608. <RadiusCursor
  609. id="Target_Japan_FinalSquadron1">
  610. <DecalTemplate>
  611. <Component
  612. Texture="Target_Japan_FinalSquadron1"
  613. Style="ADDITIVE_DECAL"
  614. OpacityMin="70"
  615. OpacityMax="90"
  616. OpacityPulsesPerSecond="1.0">
  617. <Color R="255" G="255" B="255" A="255" />
  618. </Component>
  619. </DecalTemplate>
  620. </RadiusCursor>
  621. <RadiusCursor
  622. id="Target_Japan_FinalSquadron2">
  623. <DecalTemplate>
  624. <Component
  625. Texture="Target_Japan_FinalSquadron2"
  626. Style="ADDITIVE_DECAL"
  627. OpacityMin="70"
  628. OpacityMax="90"
  629. OpacityPulsesPerSecond="1.0">
  630. <Color R="255" G="255" B="255" A="255" />
  631. </Component>
  632. </DecalTemplate>
  633. </RadiusCursor>
  634. -->
  635. <RadiusCursor
  636. id="Target_Japan_FinalSquadron3">
  637. <DecalTemplate>
  638. <Component
  639. Texture="Target_Japan_FinalSquadron3"
  640. Style="ADDITIVE_DECAL"
  641. OpacityMin="70"
  642. OpacityMax="90"
  643. OpacityPulsesPerSecond="1.0">
  644. <Color R="255" G="255" B="255" A="255" />
  645. </Component>
  646. </DecalTemplate>
  647. </RadiusCursor>
  648. <RadiusCursor
  649. id="Target_Japan_NanoswarmHive">
  650. <DecalTemplate>
  651. <Component
  652. Texture="Target_Japan_NanoswarmHive"
  653. Style="ADDITIVE_DECAL"
  654. OpacityMin="70"
  655. OpacityMax="90"
  656. OpacityPulsesPerSecond="1.0">
  657. <Color R="255" G="255" B="255" A="255" />
  658. </Component>
  659. </DecalTemplate>
  660. </RadiusCursor>
  661. <RadiusCursor
  662. id="Target_Japan_PsyonicDecimator">
  663. <DecalTemplate>
  664. <Component
  665. Texture="Target_Japan_PsyonicDecimator"
  666. Style="ADDITIVE_DECAL"
  667. OpacityMin="70"
  668. OpacityMax="90"
  669. OpacityPulsesPerSecond="1.0">
  670. <Color R="255" G="255" B="255" A="255" />
  671. </Component>
  672. </DecalTemplate>
  673. </RadiusCursor>
  674. <RadiusCursor
  675. id="Target_Japan_SleeperAmbush">
  676. <DecalTemplate>
  677. <Component
  678. Texture="Target_Japan_SleeperAmbush"
  679. Style="ADDITIVE_DECAL"
  680. OpacityMin="70"
  681. OpacityMax="90"
  682. OpacityPulsesPerSecond="1.0">
  683. <Color R="255" G="255" B="255" A="255" />
  684. </Component>
  685. </DecalTemplate>
  686. </RadiusCursor>
  687. <!--
  688. <RadiusCursor
  689. id="Target_Soviet_DesolatorAirstrike1">
  690. <DecalTemplate>
  691. <Component
  692. Texture="Target_Soviet_DesolatorAirstrike1"
  693. Style="ADDITIVE_DECAL"
  694. OpacityMin="70"
  695. OpacityMax="90"
  696. OpacityPulsesPerSecond="1.0">
  697. <Color R="255" G="255" B="255" A="255" />
  698. </Component>
  699. </DecalTemplate>
  700. </RadiusCursor>
  701. <RadiusCursor
  702. id="Target_Soviet_DesolatorAirstrike2">
  703. <DecalTemplate>
  704. <Component
  705. Texture="Target_Soviet_DesolatorAirstrike2"
  706. Style="ADDITIVE_DECAL"
  707. OpacityMin="70"
  708. OpacityMax="90"
  709. OpacityPulsesPerSecond="1.0">
  710. <Color R="255" G="255" B="255" A="255" />
  711. </Component>
  712. </DecalTemplate>
  713. </RadiusCursor>
  714. -->
  715. <RadiusCursor
  716. id="Target_Soviet_DesolatorAirstrike3">
  717. <DecalTemplate>
  718. <Component
  719. Texture="Target_Soviet_DesolatorAirstrike3"
  720. Style="ADDITIVE_DECAL"
  721. OpacityMin="70"
  722. OpacityMax="90"
  723. OpacityPulsesPerSecond="1.0">
  724. <Color R="255" G="255" B="255" A="255" />
  725. </Component>
  726. </DecalTemplate>
  727. </RadiusCursor>
  728. <RadiusCursor
  729. id="Target_Soviet_IronCurtain">
  730. <DecalTemplate>
  731. <Component
  732. Texture="Target_Soviet_IronCurtain"
  733. Style="ADDITIVE_DECAL"
  734. OpacityMin="70"
  735. OpacityMax="90"
  736. OpacityPulsesPerSecond="1.0">
  737. <Color R="255" G="255" B="255" A="255" />
  738. </Component>
  739. </DecalTemplate>
  740. </RadiusCursor>
  741. <RadiusCursor
  742. id="Target_Soviet_Irradiate">
  743. <DecalTemplate>
  744. <Component
  745. Texture="Target_Soviet_Irradiate"
  746. Style="ADDITIVE_DECAL"
  747. OpacityMin="70"
  748. OpacityMax="90"
  749. OpacityPulsesPerSecond="1.0">
  750. <Color R="255" G="255" B="255" A="255" />
  751. </Component>
  752. </DecalTemplate>
  753. </RadiusCursor>
  754. <!--
  755. <RadiusCursor
  756. id="Target_Soviet_MagneticSatellite1">
  757. <DecalTemplate>
  758. <Component
  759. Texture="Target_Soviet_MagneticSatellite1"
  760. Style="ADDITIVE_DECAL"
  761. OpacityMin="70"
  762. OpacityMax="90"
  763. OpacityPulsesPerSecond="1.0">
  764. <Color R="255" G="255" B="255" A="255" />
  765. </Component>
  766. </DecalTemplate>
  767. </RadiusCursor>
  768. <RadiusCursor
  769. id="Target_Soviet_MagneticSatellite2">
  770. <DecalTemplate>
  771. <Component
  772. Texture="Target_Soviet_MagneticSatellite2"
  773. Style="ADDITIVE_DECAL"
  774. OpacityMin="70"
  775. OpacityMax="90"
  776. OpacityPulsesPerSecond="1.0">
  777. <Color R="255" G="255" B="255" A="255" />
  778. </Component>
  779. </DecalTemplate>
  780. </RadiusCursor>
  781. -->
  782. <RadiusCursor
  783. id="Target_Soviet_MagneticSatellite3">
  784. <DecalTemplate>
  785. <Component
  786. Texture="Target_Soviet_MagneticSatellite3"
  787. Style="ADDITIVE_DECAL"
  788. OpacityMin="70"
  789. OpacityMax="90"
  790. OpacityPulsesPerSecond="1.0">
  791. <Color R="255" G="255" B="255" A="255" />
  792. </Component>
  793. </DecalTemplate>
  794. </RadiusCursor>
  795. <RadiusCursor
  796. id="Target_Soviet_MagneticSingularity">
  797. <DecalTemplate>
  798. <Component
  799. Texture="Target_Soviet_MagneticSingularity"
  800. Style="ADDITIVE_DECAL"
  801. OpacityMin="70"
  802. OpacityMax="90"
  803. OpacityPulsesPerSecond="1.0">
  804. <Color R="255" G="255" B="255" A="255" />
  805. </Component>
  806. </DecalTemplate>
  807. </RadiusCursor>
  808. <!--
  809. <RadiusCursor
  810. id="Target_Soviet_OrbitalDump1">
  811. <DecalTemplate>
  812. <Component
  813. Texture="Target_Soviet_OrbitalDump1"
  814. Style="ADDITIVE_DECAL"
  815. OpacityMin="70"
  816. OpacityMax="90"
  817. OpacityPulsesPerSecond="1.0">
  818. <Color R="255" G="255" B="255" A="255" />
  819. </Component>
  820. </DecalTemplate>
  821. </RadiusCursor>
  822. <RadiusCursor
  823. id="Target_Soviet_OrbitalDump2">
  824. <DecalTemplate>
  825. <Component
  826. Texture="Target_Soviet_OrbitalDump2"
  827. Style="ADDITIVE_DECAL"
  828. OpacityMin="70"
  829. OpacityMax="90"
  830. OpacityPulsesPerSecond="1.0">
  831. <Color R="255" G="255" B="255" A="255" />
  832. </Component>
  833. </DecalTemplate>
  834. </RadiusCursor>
  835. -->
  836. <RadiusCursor
  837. id="Target_Soviet_OrbitalDump3">
  838. <DecalTemplate>
  839. <Component
  840. Texture="Target_Soviet_OrbitalDump3"
  841. Style="ADDITIVE_DECAL"
  842. OpacityMin="70"
  843. OpacityMax="90"
  844. OpacityPulsesPerSecond="1.0">
  845. <Color R="255" G="255" B="255" A="255" />
  846. </Component>
  847. </DecalTemplate>
  848. </RadiusCursor>
  849. <RadiusCursor
  850. id="Target_Soviet_VacuumImploder">
  851. <DecalTemplate>
  852. <Component
  853. Texture="Target_Soviet_VacuumImploder"
  854. Style="ADDITIVE_DECAL"
  855. OpacityMin="70"
  856. OpacityMax="90"
  857. OpacityPulsesPerSecond="1.0">
  858. <Color R="255" G="255" B="255" A="255" />
  859. </Component>
  860. </DecalTemplate>
  861. </RadiusCursor>
  862. <RadiusCursor
  863. id="Target_Soviet_CashBounty">
  864. <DecalTemplate>
  865. <Component
  866. Texture="Target_Soviet_CashBounty"
  867. Style="ADDITIVE_DECAL"
  868. OpacityMin="70"
  869. OpacityMax="90"
  870. OpacityPulsesPerSecond="1.0">
  871. <Color R="255" G="255" B="255" A="255" />
  872. </Component>
  873. </DecalTemplate>
  874. </RadiusCursor>
  875. <RadiusCursor
  876. id="Target_Allied_SurveillanceSweep">
  877. <DecalTemplate>
  878. <Component
  879. Texture="Target_Allied_SurveillanceSweep"
  880. Style="ADDITIVE_DECAL"
  881. OpacityMin="70"
  882. OpacityMax="90"
  883. OpacityPulsesPerSecond="1.0">
  884. <Color R="255" G="255" B="255" A="255" />
  885. </Component>
  886. </DecalTemplate>
  887. </RadiusCursor>
  888. <RadiusCursor
  889. id="Target_Allied_SurveillanceSweep_1">
  890. <DecalTemplate>
  891. <Component
  892. Texture="Target_Allied_SurveillanceSweep_1"
  893. Style="ADDITIVE_DECAL"
  894. OpacityMin="70"
  895. OpacityMax="90"
  896. OpacityPulsesPerSecond="1.0">
  897. <Color R="255" G="255" B="255" A="255" />
  898. </Component>
  899. </DecalTemplate>
  900. </RadiusCursor>
  901. <RadiusCursor
  902. id="Target_Allied_SurveillanceSweep_2">
  903. <DecalTemplate>
  904. <Component
  905. Texture="Target_Allied_SurveillanceSweep_2"
  906. Style="ADDITIVE_DECAL"
  907. OpacityMin="70"
  908. OpacityMax="90"
  909. OpacityPulsesPerSecond="1.0">
  910. <Color R="255" G="255" B="255" A="255" />
  911. </Component>
  912. </DecalTemplate>
  913. </RadiusCursor>
  914. <RadiusCursor
  915. id="Target_Japan_ArcherBarrage">
  916. <DecalTemplate>
  917. <Component
  918. Texture="Target_Japan_ArcherBarrage"
  919. Style="ADDITIVE_DECAL"
  920. OpacityMin="70"
  921. OpacityMax="90"
  922. OpacityPulsesPerSecond="1.0">
  923. <Color R="255" G="255" B="255" A="255" />
  924. </Component>
  925. </DecalTemplate>
  926. </RadiusCursor>
  927. <RadiusCursor
  928. id="Target_Yuriko_Lure">
  929. <DecalTemplate>
  930. <Component
  931. Texture="Target_Yuriko_Lure"
  932. Style="ADDITIVE_DECAL"
  933. OpacityMin="70"
  934. OpacityMax="90"
  935. OpacityPulsesPerSecond="1.0">
  936. <Color R="255" G="255" B="255" A="255" />
  937. </Component>
  938. </DecalTemplate>
  939. </RadiusCursor>
  940. <RadiusCursor
  941. id="Target_Yuriko_Slam1">
  942. <DecalTemplate>
  943. <Component
  944. Texture="Target_Yuriko_Slam1"
  945. Style="ADDITIVE_DECAL"
  946. OpacityMin="70"
  947. OpacityMax="90"
  948. OpacityPulsesPerSecond="1.0">
  949. <Color R="255" G="255" B="255" A="255" />
  950. </Component>
  951. </DecalTemplate>
  952. </RadiusCursor>
  953. <RadiusCursor
  954. id="Target_Yuriko_Slam2">
  955. <DecalTemplate>
  956. <Component
  957. Texture="Target_Yuriko_Slam2"
  958. Style="ADDITIVE_DECAL"
  959. OpacityMin="70"
  960. OpacityMax="90"
  961. OpacityPulsesPerSecond="1.0">
  962. <Color R="255" G="255" B="255" A="255" />
  963. </Component>
  964. </DecalTemplate>
  965. </RadiusCursor>
  966. <!--
  967. <RadiusCursor
  968. id="TargetingTestDecal">
  969. <DecalTemplate>
  970. <Component
  971. Texture="Decal_TestArrow"
  972. Style="ALPHA_DECAL"
  973. OpacityMin="100"
  974. OpacityMax="100"
  975. OpacityPulsesPerSecond="0.0"
  976. MinRadius="0.32"
  977. MaxRadius="0.32"
  978. RotationDegreesPerSecond="45"
  979. PositionOffsetMin="0.5"
  980. PositionOffsetMax="1.25"
  981. PositionOffsetPulsesPerSecond="1.33">
  982. <Color R="255" G="255" B="255" A="255" />
  983. </Component>
  984. <Component
  985. Texture="Decal_TestArrow"
  986. Style="ALPHA_DECAL"
  987. OpacityMin="100"
  988. OpacityMax="100"
  989. OpacityPulsesPerSecond="0.0"
  990. MinRadius="0.32"
  991. MaxRadius="0.32"
  992. RotationMin="90"
  993. RotationDegreesPerSecond="45"
  994. PositionOffsetMin="0.5"
  995. PositionOffsetMax="1.25"
  996. PositionOffsetPulsesPerSecond="1.33">
  997. <Color R="255" G="255" B="255" A="255" />
  998. </Component>
  999. <Component
  1000. Texture="Decal_TestArrow"
  1001. Style="ALPHA_DECAL"
  1002. OpacityMin="100"
  1003. OpacityMax="100"
  1004. OpacityPulsesPerSecond="0.0"
  1005. MinRadius="0.32"
  1006. MaxRadius="0.32"
  1007. RotationMin="180"
  1008. RotationDegreesPerSecond="45"
  1009. PositionOffsetMin="0.5"
  1010. PositionOffsetMax="1.25"
  1011. PositionOffsetPulsesPerSecond="1.33">
  1012. <Color R="255" G="255" B="255" A="255" />
  1013. </Component>
  1014. <Component
  1015. Texture="Decal_TestArrow"
  1016. Style="ALPHA_DECAL"
  1017. OpacityMin="100"
  1018. OpacityMax="100"
  1019. OpacityPulsesPerSecond="0.0"
  1020. MinRadius="0.32"
  1021. MaxRadius="0.32"
  1022. RotationMin="270"
  1023. RotationDegreesPerSecond="45"
  1024. PositionOffsetMin="0.5"
  1025. PositionOffsetMax="1.25"
  1026. PositionOffsetPulsesPerSecond="1.33">
  1027. <Color R="255" G="255" B="255" A="255" />
  1028. </Component>
  1029. <Component
  1030. Texture="Decal_TestInnerRing"
  1031. Style="ALPHA_DECAL"
  1032. OpacityMin="100"
  1033. OpacityMax="100"
  1034. OpacityPulsesPerSecond="0.0"
  1035. MinRadius="0.64"
  1036. MaxRadius="0.64">
  1037. <Color R="255" G="255" B="255" A="255" />
  1038. </Component>
  1039. <Component
  1040. Texture="Decal_TestMiddleRing"
  1041. Style="ALPHA_DECAL"
  1042. OpacityMin="100"
  1043. OpacityMax="100"
  1044. OpacityPulsesPerSecond="0.0"
  1045. MinRadius="0.67"
  1046. MaxRadius="0.67"
  1047. RotationDegreesPerSecond="-45">
  1048. <Color R="255" G="255" B="255" A="255" />
  1049. </Component>
  1050. <Component
  1051. Texture="Decal_TestOuterRing"
  1052. Style="ALPHA_DECAL"
  1053. OpacityMin="100"
  1054. OpacityMax="100"
  1055. OpacityPulsesPerSecond="0.0"
  1056. MinRadius="1.27"
  1057. MaxRadius="1.27"
  1058. RotationDegreesPerSecond="45">
  1059. <Color R="255" G="255" B="255" A="255" />
  1060. </Component>
  1061. <Component
  1062. Texture="Decal_TestGlowyRing"
  1063. Style="ALPHA_DECAL"
  1064. OpacityMin="0"
  1065. OpacityMax="100"
  1066. OpacityPulsesPerSecond="0.5"
  1067. MinRadius="0.01"
  1068. MaxRadius="1.27"
  1069. RadiusPulsesPerSecond="0.5">
  1070. <Color R="255" G="255" B="255" A="255" />
  1071. </Component>
  1072. </DecalTemplate>
  1073. </RadiusCursor>
  1074. -->
  1075. </AssetDeclaration>