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- <?xml version="1.0" encoding="utf-8"?>
- <!-- *********************************************************************** -->
- <!-- * Handles functionality for pausing and unpausing * -->
- <!-- *********************************************************************** -->
- <UIComponentVictoryDefeat xmlns="uri:ea.com:eala:asset"
- Priority="210">
- <PostEndGameMusic>Music_BaseBuilding_Blue</PostEndGameMusic>
-
- <!--
- HACK We query to see when these aliases stop playing so we know when to start
- the post-end-game music
- -->
- <EndGameMusicAlias>CNC3_SUCCESS_EVIL</EndGameMusicAlias>
- <EndGameMusicAlias>CNC3_SUCCESS</EndGameMusicAlias>
- <EndGameMusicAlias>CNC3_FAILURE</EndGameMusicAlias>
- </UIComponentVictoryDefeat>
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