UIComponentVictoryDefeat.xml 726 B

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  1. <?xml version="1.0" encoding="utf-8"?>
  2. <!-- *********************************************************************** -->
  3. <!-- * Handles functionality for pausing and unpausing * -->
  4. <!-- *********************************************************************** -->
  5. <UIComponentVictoryDefeat xmlns="uri:ea.com:eala:asset"
  6. Priority="210">
  7. <PostEndGameMusic>Music_BaseBuilding_Blue</PostEndGameMusic>
  8. <!--
  9. HACK We query to see when these aliases stop playing so we know when to start
  10. the post-end-game music
  11. -->
  12. <EndGameMusicAlias>CNC3_SUCCESS_EVIL</EndGameMusicAlias>
  13. <EndGameMusicAlias>CNC3_SUCCESS</EndGameMusicAlias>
  14. <EndGameMusicAlias>CNC3_FAILURE</EndGameMusicAlias>
  15. </UIComponentVictoryDefeat>