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- /*
- FinalSun/FinalAlert 2 Mission Editor
- Copyright (C) 1999-2024 Electronic Arts, Inc.
- Authored by Matthias Wagner
- This program is free software: you can redistribute it and/or modify
- it under the terms of the GNU General Public License as published by
- the Free Software Foundation, either version 3 of the License, or
- (at your option) any later version.
- This program is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
- You should have received a copy of the GNU General Public License
- along with this program. If not, see <https://www.gnu.org/licenses/>.
- */
- // SaveMapOptionsDlg.cpp: Implementierungsdatei
- //
- #include "stdafx.h"
- #include "finalsun.h"
- #include "SaveMapOptionsDlg.h"
- #include "variables.h"
- #include "inifile.h"
- #ifdef _DEBUG
- #define new DEBUG_NEW
- #undef THIS_FILE
- static char THIS_FILE[] = __FILE__;
- #endif
- /////////////////////////////////////////////////////////////////////////////
- // Dialogfeld CSaveMapOptionsDlg
- CSaveMapOptionsDlg::CSaveMapOptionsDlg(CWnd* pParent /*=NULL*/)
- : CDialog(CSaveMapOptionsDlg::IDD, pParent)
- {
- //{{AFX_DATA_INIT(CSaveMapOptionsDlg)
- m_Compress = 1;
- m_PreviewMode = 0;
- m_MapName = _T("");
- m_AirWar = FALSE;
- m_Cooperative = FALSE;
- m_Duel = FALSE;
- m_Meatgrind = FALSE;
- m_Megawealth = FALSE;
- m_Navalwar = FALSE;
- m_Nukewar = FALSE;
- m_Standard = FALSE;
- m_TeamGame = FALSE;
- //}}AFX_DATA_INIT
-
- CIniFile& ini=Map->GetIniFile();
- if(!Map->IsMultiplayer())
- m_PreviewMode=1;
- m_MapName=ini.sections["Basic"].values["Name"];
- }
- void CSaveMapOptionsDlg::DoDataExchange(CDataExchange* pDX)
- {
- CDialog::DoDataExchange(pDX);
- //{{AFX_DATA_MAP(CSaveMapOptionsDlg)
- DDX_Radio(pDX, IDC_COMPRESS, m_Compress);
- DDX_Radio(pDX, IDC_PREVIEWMODE, m_PreviewMode);
- DDX_Text(pDX, IDC_MAPNAME, m_MapName);
- #ifdef RA2_MODE
- DDX_Check(pDX, IDC_AIRWAR, m_AirWar);
- DDX_Check(pDX, IDC_COOPERATIVE, m_Cooperative);
- DDX_Check(pDX, IDC_DUEL, m_Duel);
- DDX_Check(pDX, IDC_MEATGRIND, m_Meatgrind);
- DDX_Check(pDX, IDC_MEGAWEALTH, m_Megawealth);
- DDX_Check(pDX, IDC_NAVALWAR, m_Navalwar);
- DDX_Check(pDX, IDC_NUKEWAR, m_Nukewar);
- DDX_Check(pDX, IDC_STANDARD, m_Standard);
- DDX_Check(pDX, IDC_TEAMGAME, m_TeamGame);
- #endif
- //}}AFX_DATA_MAP
- }
- BEGIN_MESSAGE_MAP(CSaveMapOptionsDlg, CDialog)
- //{{AFX_MSG_MAP(CSaveMapOptionsDlg)
- //}}AFX_MSG_MAP
- END_MESSAGE_MAP()
- /////////////////////////////////////////////////////////////////////////////
- // Behandlungsroutinen für Nachrichten CSaveMapOptionsDlg
- BOOL CSaveMapOptionsDlg::OnInitDialog()
- {
- CDialog::OnInitDialog();
- CIniFile& ini=Map->GetIniFile();
- if(!Map->IsMultiplayer())
- {
- GetDlgItem(IDC_PREVIEWMODE)->EnableWindow(FALSE);
- GetDlgItem(IDC_NOPREVIEW)->EnableWindow(FALSE);
- GetDlgItem(IDC_EXISTINGPREVIEW)->EnableWindow(FALSE);
- #ifndef TS_MODE
- GetDlgItem(IDC_AIRWAR)->EnableWindow(FALSE);
- GetDlgItem(IDC_COOPERATIVE)->EnableWindow(FALSE);
- GetDlgItem(IDC_DUEL)->EnableWindow(FALSE);
- GetDlgItem(IDC_MEATGRIND)->EnableWindow(FALSE);
- GetDlgItem(IDC_MEGAWEALTH)->EnableWindow(FALSE);
- GetDlgItem(IDC_NAVALWAR)->EnableWindow(FALSE);
- GetDlgItem(IDC_NUKEWAR)->EnableWindow(FALSE);
- GetDlgItem(IDC_STANDARD)->EnableWindow(FALSE);
- GetDlgItem(IDC_TEAMGAME)->EnableWindow(FALSE);
- #endif
- }
-
- return TRUE; // return TRUE unless you set the focus to a control
- // EXCEPTION: OCX-Eigenschaftenseiten sollten FALSE zurückgeben
- }
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