StdMapRA2.ini 1.3 KB

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  1. ; This file provides a standard template for every new map created in FinalAlert
  2. ; Be careful editing this file!
  3. ; [Map] section is ignored as FinalAlert will automatically create it
  4. ; Packed sections may work, but I haven´t tried this!
  5. ; You should not edit this file, as it may cause FinalSun´s created maps to crash
  6. ; Last change: April 18th 2002
  7. [Basic]
  8. NextScenario=
  9. AltNextScenario=
  10. Name=No name
  11. NewINIFormat=4
  12. CarryOverCap=0
  13. EndOfGame=no
  14. SkipScore=no
  15. OneTimeOnly=no
  16. SkipMapSelect=no
  17. Official=no
  18. IgnoreGlobalAITriggers=no
  19. TruckCrate=no
  20. TrainCrate=no
  21. Percent=0
  22. CarryOverMoney=0.000000
  23. HomeCell=98
  24. AltHomeCell=99
  25. MultiplayerOnly=0
  26. TiberiumGrowthEnabled=yes
  27. VeinGrowthEnabled=yes
  28. IceGrowthEnabled=yes
  29. TiberiumDeathToVisceroid=no
  30. FreeRadar=no
  31. InitTime=10000
  32. [Lighting]
  33. Ambient=1.000000
  34. Red=1.000000
  35. Green=1.000000
  36. Blue=1.000000
  37. Ground=0.000000
  38. Level=0.032000
  39. IonAmbient=1.000000
  40. IonRed=1.000000
  41. IonGreen=1.000000
  42. IonBlue=1.000000
  43. IonGround=0.000000
  44. IonLevel=0.032000
  45. DominatorRed=0.850000
  46. DominatorBlue=0.300000
  47. DominatorGreen=0.200000
  48. DominatorLevel=0.000000
  49. DominatorGround=0.000000
  50. DominatorAmbient=1.500000
  51. DominatorAmbientChangeRate=0.009000
  52. [SpecialFlags]
  53. TiberiumGrows=yes
  54. TiberiumSpreads=yes
  55. TiberiumExplosive=no
  56. DestroyableBridges=yes
  57. MCVDeploy=no
  58. InitialVeteran=no
  59. FixedAlliance=no
  60. HarvesterImmune=no
  61. FogOfWar=no
  62. Inert=no
  63. IonStorms=no
  64. Meteorites=no
  65. Visceroids=yes