README.TXT 3.9 KB

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  1. Command & Conquer - Tiberian Sun (c): FinalSun Editor 2.0
  2. ---------------------------------------------------------
  3. Copyright 2001-2024 Electronic Arts Inc. All rights reserved.
  4. Westwood Studios [TM] is an Electronic Arts [TM] brand.
  5. Microsoft, DirectX and Windows are trademarks of the Microsoft group of companies.
  6. ---------------------------------------------------------
  7. TECHNICAL SUPPORT DISCLAIMER
  8. ----------
  9. In order to ask questions about FinalSun, please visit https://www.ea.com.
  10. We will review the message board and reply to questions as often as we can. Technical support
  11. is limited. FinalSun is distributed free of charge for the benefit of Tiberian Sun
  12. fans.
  13. MINIMUM SPECS
  14. ----------
  15. FinalSun:
  16. - Microsoft Windows 10, 11 (older versions may work but are unsupported)
  17. - 2 GB physical RAM
  18. - Tiberian Sun installed
  19. Command & Conquer: Tiberian Sun
  20. - see system requirements on box
  21. LICENSE
  22. -------
  23. Copyright 2001-2024 Electronic Arts Inc.
  24. This program is free software: you can redistribute it and/or modify
  25. it under the terms of the GNU General Public License as published by
  26. the Free Software Foundation, either version 3 of the License, or
  27. (at your option) any later version.
  28. This program is distributed in the hope that it will be useful,
  29. but WITHOUT ANY WARRANTY; without even the implied warranty of
  30. MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  31. GNU General Public License for more details.
  32. You should have received a copy of the GNU General Public License
  33. along with this program. If not, see <https://www.gnu.org/licenses/>.
  34. THIRD PARTY LICENSES
  35. --------------------
  36. This program uses several third party libraries. Their copyright notices
  37. and license terms are available in the 3rdParty\licenses folder.
  38. KNOWN ISSUES/BUGS
  39. ----------
  40. - Problems may occur if you have one or more mods installed. If you experience problems,
  41. please try first to remove these mods.
  42. HOW TO START
  43. ----------
  44. After FinalSun has finished loading, press F1 to show the manual and
  45. some tutorials.
  46. Please read the manual by pressing F1 in FinalSun. You should also
  47. begin with the tutorials included.
  48. FAQ
  49. ----------
  50. Q: How can I create a zoom trigger?
  51. A: If you want to zoom on a particular place, you must first use the 'move camera
  52. and scroll to waypoint' action (#48) and then zoom in. The zoom rate is controlled
  53. by an undocumented keyword which must be placed in the [General] section of RULES.INI
  54. or your map file: ZoomInFactor=N } It works to use Edit->Ini to create a [General]
  55. section inside the map file and insert the key.
  56. Q: Can I play the maps online? And use the new unit types online?
  57. A: Yes, but there is a synchronization time limit. You can use the unit types online.
  58. Q: How can I keep the map file small so that I'm able to play with 4 players online?
  59. A: One possibility is to "hide" the preview. Just select the appropiate options when you
  60. save the map.
  61. Q: Ok I've made a multiplayer map. How can I play it?
  62. A: In the FinalSun map settings dialog, choose "multiplayer maps" and click on
  63. your's (usually near the bottom). Note that you cannot load the map in the random
  64. map editor.
  65. Q: What is that drag & drop feature? How can I copy units/buildings or move them?
  66. A: Instead of deleting a building and placing it somewhere else, you can simply click
  67. with the left mouse button on the building and move your mouse while holding down the
  68. mouse button. You can now see a line that shows where the building/unit will be placed.
  69. If you stop holding down the button, the unit/building will be moved there. If you hold
  70. down the shift key also, it will be "copied" there. That means you can create a big
  71. army without having to create every unit yourself. Note: if you move/copy a building
  72. and it is to big to be placed at the new position, no warning appears! That means you
  73. will probably have problems if you don't make sure that there is enough space!