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- /*
- FinalSun/FinalAlert 2 Mission Editor
- Copyright (C) 1999-2024 Electronic Arts, Inc.
- Authored by Matthias Wagner
- This program is free software: you can redistribute it and/or modify
- it under the terms of the GNU General Public License as published by
- the Free Software Foundation, either version 3 of the License, or
- (at your option) any later version.
- This program is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
- You should have received a copy of the GNU General Public License
- along with this program. If not, see <https://www.gnu.org/licenses/>.
- */
- #include "StdAfx.h"
- #include "Structs.h"
- #include "functions.h"
- #include "MapTool.h"
- ACTIONDATA::~ACTIONDATA()
- {
- }
- void ACTIONDATA::reset() {
- mode = 0;
- type = 0;
- data = 0;
- data2 = 0;
- data3 = 0;
- z_data = 0;
- data_s = "";
- tool.reset();
- }
- void PICDATA::createVBorder()
- {
- ASSERT(!vborder);
- ASSERT(pic && bType != PICDATA_TYPE_BMP);
- _vBorder = std::make_shared<std::vector<VBORDER>>(wMaxHeight);
- vborder = _vBorder->data();
- int k;
- for (k = 0;k < wMaxHeight;k++)
- {
- int l, r;
- GetDrawBorder(static_cast<BYTE*>(pic), wMaxWidth, k, l, r, 0);
- vborder[k].left = l;
- vborder[k].right = r;
- }
- }
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