| 12345678910111213141516171819202122232425262728293031323334353637383940414243 |
- /*
- ** Command & Conquer Red Alert(tm)
- ** Copyright 2025 Electronic Arts Inc.
- **
- ** This program is free software: you can redistribute it and/or modify
- ** it under the terms of the GNU General Public License as published by
- ** the Free Software Foundation, either version 3 of the License, or
- ** (at your option) any later version.
- **
- ** This program is distributed in the hope that it will be useful,
- ** but WITHOUT ANY WARRANTY; without even the implied warranty of
- ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- ** GNU General Public License for more details.
- **
- ** You should have received a copy of the GNU General Public License
- ** along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- #ifndef BMP8_H
- #define BMP8_H
- //#include<stdlib.h>
- //#include<stdio.h>
- //#include "wstypes.h"
- //#include "winblows.h"
- class BMP8
- {
- public:
- BMP8() : hBMP( NULL ), hPal( NULL ), hWnd( NULL ) {}
- ~BMP8();
- bool Init( const char* szFile, HWND hWnd );
- bool Draw(void); // call this from your WM_PAINT message
- private:
- HBITMAP hBMP;
- HPALETTE hPal;
- HWND hWnd;
- };
- #endif
|