BUFF.H 3.8 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899
  1. /*
  2. ** Command & Conquer Red Alert(tm)
  3. ** Copyright 2025 Electronic Arts Inc.
  4. **
  5. ** This program is free software: you can redistribute it and/or modify
  6. ** it under the terms of the GNU General Public License as published by
  7. ** the Free Software Foundation, either version 3 of the License, or
  8. ** (at your option) any later version.
  9. **
  10. ** This program is distributed in the hope that it will be useful,
  11. ** but WITHOUT ANY WARRANTY; without even the implied warranty of
  12. ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  13. ** GNU General Public License for more details.
  14. **
  15. ** You should have received a copy of the GNU General Public License
  16. ** along with this program. If not, see <http://www.gnu.org/licenses/>.
  17. */
  18. /* $Header: /CounterStrike/BUFF.H 1 3/03/97 10:24a Joe_bostic $ */
  19. /***********************************************************************************************
  20. *** C O N F I D E N T I A L --- W E S T W O O D S T U D I O S ***
  21. ***********************************************************************************************
  22. * *
  23. * Project Name : Command & Conquer *
  24. * *
  25. * File Name : BUFF.H *
  26. * *
  27. * Programmer : Joe L. Bostic *
  28. * *
  29. * Start Date : 07/29/96 *
  30. * *
  31. * Last Update : July 29, 1996 [JLB] *
  32. * *
  33. *---------------------------------------------------------------------------------------------*
  34. * Functions: *
  35. * - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */
  36. #ifndef CCBUFF_H
  37. #define CCBUFF_H
  38. /*
  39. ** The "bool" integral type was defined by the C++ committee in
  40. ** November of '94. Until the compiler supports this, use the following
  41. ** definition.
  42. */
  43. #ifndef __BORLANDC__
  44. #ifndef TRUE_FALSE_DEFINED
  45. #define TRUE_FALSE_DEFINED
  46. enum {false=0,true=1};
  47. typedef int bool;
  48. #endif
  49. #endif
  50. /*
  51. ** A general purpose buffer pointer handler object. It holds not only the pointer to the
  52. ** buffer, but its size as well. By using this class instead of separate pointer and size
  53. ** values, function interfaces and algorithms become simpler to manage and understand.
  54. */
  55. class Buffer {
  56. public:
  57. Buffer(char * ptr, long size=0);
  58. Buffer(void * ptr=0, long size=0);
  59. Buffer(void const * ptr, long size=0);
  60. Buffer(long size);
  61. Buffer(Buffer const & buffer);
  62. ~Buffer(void);
  63. Buffer & operator = (Buffer const & buffer);
  64. operator void * (void) const {return(BufferPtr);}
  65. operator char * (void) const {return((char *)BufferPtr);}
  66. void Reset(void);
  67. void * Get_Buffer(void) const {return(BufferPtr);}
  68. long Get_Size(void) const {return(Size);}
  69. bool Is_Valid(void) const {return(BufferPtr != 0);}
  70. protected:
  71. /*
  72. ** Pointer to the buffer memory.
  73. */
  74. void * BufferPtr;
  75. /*
  76. ** The size of the buffer memory.
  77. */
  78. long Size;
  79. /*
  80. ** Was the buffer allocated by this class? If so, then this class
  81. ** will be responsible for freeing the buffer.
  82. */
  83. bool IsAllocated;
  84. };
  85. #endif