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- /*
- ** Command & Conquer Red Alert(tm)
- ** Copyright 2025 Electronic Arts Inc.
- **
- ** This program is free software: you can redistribute it and/or modify
- ** it under the terms of the GNU General Public License as published by
- ** the Free Software Foundation, either version 3 of the License, or
- ** (at your option) any later version.
- **
- ** This program is distributed in the hope that it will be useful,
- ** but WITHOUT ANY WARRANTY; without even the implied warranty of
- ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- ** GNU General Public License for more details.
- **
- ** You should have received a copy of the GNU General Public License
- ** along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- //
- // If you link with this it will automatically call the COM initialization stuff
- //
- #include "cominit.h"
- //#include <stdlib.h>
- //#include <stdio.h>
- //#include <windows.h>
- #include <objbase.h>
- //#include "externs.h"
- //#include "text.rh"
- //#include "WolDebug.h"
- ComInit::ComInit()
- {
- //HRESULT hRes = CoInitialize(NULL);
- // if (SUCCEEDED(hRes)==FALSE)
- // exit(0);
- HRESULT hRes = OleInitialize(NULL);
- }
- ComInit::~ComInit()
- {
- // CoUninitialize();
- // debugprint( "pre OleUninitialize\n" );
- OleUninitialize();
- // debugprint( "post OleUninitialize\n" );
- }
- // Creating this instance will setup all COM stuff & do cleanup on program exit
- ComInit Global_COM_Initializer;
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