CRATE.H 3.3 KB

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  1. /*
  2. ** Command & Conquer Red Alert(tm)
  3. ** Copyright 2025 Electronic Arts Inc.
  4. **
  5. ** This program is free software: you can redistribute it and/or modify
  6. ** it under the terms of the GNU General Public License as published by
  7. ** the Free Software Foundation, either version 3 of the License, or
  8. ** (at your option) any later version.
  9. **
  10. ** This program is distributed in the hope that it will be useful,
  11. ** but WITHOUT ANY WARRANTY; without even the implied warranty of
  12. ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  13. ** GNU General Public License for more details.
  14. **
  15. ** You should have received a copy of the GNU General Public License
  16. ** along with this program. If not, see <http://www.gnu.org/licenses/>.
  17. */
  18. /* $Header: /CounterStrike/CRATE.H 1 3/03/97 10:24a Joe_bostic $ */
  19. /***********************************************************************************************
  20. *** C O N F I D E N T I A L --- W E S T W O O D S T U D I O S ***
  21. ***********************************************************************************************
  22. * *
  23. * Project Name : Command & Conquer *
  24. * *
  25. * File Name : CRATE.H *
  26. * *
  27. * Programmer : Joe L. Bostic *
  28. * *
  29. * Start Date : 08/26/96 *
  30. * *
  31. * Last Update : August 26, 1996 [JLB] *
  32. * *
  33. *---------------------------------------------------------------------------------------------*
  34. * Functions: *
  35. * - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */
  36. #ifndef CRATE_H
  37. #define CRATE_H
  38. #include "ftimer.h"
  39. #include "jshell.h"
  40. /*
  41. ** The "bool" integral type was defined by the C++ comittee in
  42. ** November of '94. Until the compiler supports this, use the following
  43. ** definition.
  44. */
  45. #ifndef __BORLANDC__
  46. #ifndef TRUE_FALSE_DEFINED
  47. #define TRUE_FALSE_DEFINED
  48. enum {false=0,true=1};
  49. typedef int bool;
  50. #endif
  51. #endif
  52. class CrateClass {
  53. public:
  54. CrateClass(void) : Timer(NoInitClass()), Cell(-1) {}
  55. void Init(void) {Make_Invalid();}
  56. bool Create_Crate(CELL cell);
  57. bool Is_Here(CELL cell) const {return(Is_Valid() && cell == Cell);}
  58. bool Remove_It(void);
  59. bool Is_Expired(void) const {return(Is_Valid() && Timer == 0);}
  60. bool Is_Valid(void) const {return(Cell != -1);}
  61. private:
  62. static bool Put_Crate(CELL & cell);
  63. static bool Get_Crate(CELL cell);
  64. void Make_Invalid(void) {Cell = -1;Timer.Stop();}
  65. CDTimerClass<FrameTimerClass> Timer;
  66. CELL Cell;
  67. };
  68. #endif