DESCDLG.H 3.0 KB

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  1. /*
  2. ** Command & Conquer Red Alert(tm)
  3. ** Copyright 2025 Electronic Arts Inc.
  4. **
  5. ** This program is free software: you can redistribute it and/or modify
  6. ** it under the terms of the GNU General Public License as published by
  7. ** the Free Software Foundation, either version 3 of the License, or
  8. ** (at your option) any later version.
  9. **
  10. ** This program is distributed in the hope that it will be useful,
  11. ** but WITHOUT ANY WARRANTY; without even the implied warranty of
  12. ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  13. ** GNU General Public License for more details.
  14. **
  15. ** You should have received a copy of the GNU General Public License
  16. ** along with this program. If not, see <http://www.gnu.org/licenses/>.
  17. */
  18. /* $Header: /CounterStrike/DESCDLG.H 1 3/03/97 10:24a Joe_bostic $ */
  19. /***********************************************************************************************
  20. *** C O N F I D E N T I A L --- W E S T W O O D S T U D I O S ***
  21. ***********************************************************************************************
  22. * *
  23. * Project Name : Command & Conquer *
  24. * *
  25. * File Name : DESCDLG.H *
  26. * *
  27. * Programmer : Maria del Mar McCready Legg *
  28. * Joe L. Bostic *
  29. * *
  30. * Start Date : Jan 26, 1995 *
  31. * *
  32. * Last Update : Jan 26, 1995 [MML] *
  33. * *
  34. *---------------------------------------------------------------------------------------------*/
  35. #ifndef DESCDLG_H
  36. #define DESCDLG_H
  37. #include "gadget.h"
  38. class DescriptionClass
  39. {
  40. private:
  41. enum DescriptionClassEnum {
  42. OPTION_WIDTH=216, // Width of dialog box.
  43. OPTION_HEIGHT=122, // Height of dialog box.
  44. OPTION_X=(((320 - OPTION_WIDTH) / 2) & ~7),
  45. OPTION_Y=((200 - OPTION_HEIGHT) / 2),
  46. TEXT_X=OPTION_X+32, // Title's x pos
  47. TEXT_Y=OPTION_Y+32, // Add 11 for each following line
  48. BUTTON_OPTIONS=1, // Button number for "Ok"
  49. BUTTON_CANCEL,
  50. BUTTON_EDIT,
  51. BUTTON_X=OPTION_X+63, // Options button x pos
  52. BUTTON_Y=OPTION_Y+102, // Options button y pos
  53. EDIT_Y =OPTION_Y+50,
  54. EDIT_W =180 //204,
  55. };
  56. public:
  57. DescriptionClass(void) {};
  58. void Process(char *string);
  59. };
  60. #endif