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- /*
- ** Command & Conquer Red Alert(tm)
- ** Copyright 2025 Electronic Arts Inc.
- **
- ** This program is free software: you can redistribute it and/or modify
- ** it under the terms of the GNU General Public License as published by
- ** the Free Software Foundation, either version 3 of the License, or
- ** (at your option) any later version.
- **
- ** This program is distributed in the hope that it will be useful,
- ** but WITHOUT ANY WARRANTY; without even the implied warranty of
- ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- ** GNU General Public License for more details.
- **
- ** You should have received a copy of the GNU General Public License
- ** along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- /* $Header: /CounterStrike/LINK.H 1 3/03/97 10:25a Joe_bostic $ */
- /***********************************************************************************************
- *** C O N F I D E N T I A L --- W E S T W O O D S T U D I O S ***
- ***********************************************************************************************
- * *
- * Project Name : Command & Conquer *
- * *
- * File Name : LINK.H *
- * *
- * Programmer : Joe L. Bostic *
- * *
- * Start Date : 01/15/95 *
- * *
- * Last Update : January 15, 1995 [JLB] *
- * *
- *---------------------------------------------------------------------------------------------*
- * Functions: *
- * - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */
- #ifndef LINK_H
- #define LINK_H
- /*
- ** This implements a simple linked list. It is possible to add, remove, and traverse the
- ** list. Since this is a doubly linked list, it is possible to remove an entry from the
- ** middle of an existing list.
- */
- class LinkClass
- {
- public:
- LinkClass(NoInitClass const &) {};
- LinkClass(void) : Next(0), Prev(0) {};
- virtual ~LinkClass(void);
- virtual LinkClass * Get_Next(void) const;
- virtual LinkClass * Get_Prev(void) const;
- virtual LinkClass & Add(LinkClass & object);
- virtual LinkClass & Add_Tail(LinkClass & object);
- virtual LinkClass & Add_Head(LinkClass & object);
- virtual LinkClass & Head_Of_List(void);
- virtual LinkClass & Tail_Of_List(void);
- virtual void Zap(void);
- virtual LinkClass * Remove(void);
- LinkClass & operator=(LinkClass const & link); // Assignment operator.
- LinkClass(LinkClass const & link); // Copy constructor.
- private:
- /*
- ** Pointers to previous and next link objects in chain.
- */
- LinkClass * Next;
- LinkClass * Prev;
- };
- #endif
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