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- /*
- ** Command & Conquer Red Alert(tm)
- ** Copyright 2025 Electronic Arts Inc.
- **
- ** This program is free software: you can redistribute it and/or modify
- ** it under the terms of the GNU General Public License as published by
- ** the Free Software Foundation, either version 3 of the License, or
- ** (at your option) any later version.
- **
- ** This program is distributed in the hope that it will be useful,
- ** but WITHOUT ANY WARRANTY; without even the implied warranty of
- ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- ** GNU General Public License for more details.
- **
- ** You should have received a copy of the GNU General Public License
- ** along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- /* $Header: /CounterStrike/LINT.H 1 3/03/97 10:25a Joe_bostic $ */
- /***********************************************************************************************
- *** C O N F I D E N T I A L --- W E S T W O O D S T U D I O S ***
- ***********************************************************************************************
- * *
- * Project Name : Command & Conquer *
- * *
- * File Name : LINT.H *
- * *
- * Programmer : Joe L. Bostic *
- * *
- * Start Date : 03/28/96 *
- * *
- * Last Update : March 28, 1996 [JLB] *
- * *
- *---------------------------------------------------------------------------------------------*
- * Functions: *
- * - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */
- // overloading data member (e.g., IsToRedraw)
- //lint -e1516
- // function distinguishing error (actually not an error when conversion operators are used).
- //lint -e1053
- /*
- ** The current version of Lint doesn't know how to deal with conversion operators. It
- ** erroneously generates this error message as a result. Unfortunately, we have to throw
- ** out the baby with the bathwater on this one.
- */
- //lint -e58 -e56
- /*
- ** Hiding a non virtual member function is generally ok.
- */
- //lint -e1511
- /*
- ** The warning about not initializing a member during construction is
- ** valid. However, C&C takes advantage of this by using the in place
- ** new operator during the load game process. Disable the warning, but
- ** grudgingly.
- */
- //lint -e1401
- /*
- ** Disable warning about non virtual base class destructor for these objects.
- */
- //lint -esym(1509,GraphicBufferClass,GraphicViewPortClass,BufferClass,VideoViewPortClass,GetCDClass)
- //lint -esym(1509,BasicTimerClass,FlyClass,FuseClass,StageClass,FlasherClass,CargoClass,DoorClass)
- //lint -esym(1509,AbstractTypeClass)
- /*
- ** The "unusual cast" warning is the result of derived casting. This is
- ** because there is no "dynamic_cast<>" implemented in Watcom (version 10.5).
- */
- //lint -e740 -e571
- /*
- ** "function not previously declared inline" is probably not worth noting.
- */
- //lint -e1727
- /*
- ** Allow sub-integer loss of precision. This will allow assigning ints to
- ** chars without warning.
- */
- //lint -e734
- /*
- ** Shifting an integer left is always ok.
- */
- //lint -e701 -e703
- /*
- ** Allow repeated include files. The body of the include file should be
- ** coded to ensure that it is processed only once.
- */
- //lint -e537
- /*
- ** Implicitly converting an enum to an integer is almost always ok.
- */
- //lint -e641
- /*
- ** It is possible to have template functions for "++" and "--" that
- ** don't require one of the parameters to be a class object.
- */
- //lint -e1042
- /*
- ** Redundant declarations are ok. They are a bit harder to maintain,
- ** but they facilitate keeping modules less interdependant (include
- ** file wise).
- */
- //lint -e963 -e762 -e763
- /*
- ** Not having a default constructor is ok.
- */
- //lint -e1712
- /*
- ** Private constructors are ok. In fact, they are necessary if the
- ** class object must never be instantiated outside of the class
- ** itself.
- */
- //lint -e1704
- /*
- ** Ignoring the return value from a function is ok. It is very
- ** common for certain side-effect type functions.
- */
- //lint -e534
- /*
- ** Implicitly converting from a signed to an unsigned parameter (or
- ** visa versa) is ok.
- */
- //lint -e732 -e502 -e713 -e737 -eau
- /*
- ** Allow functions to overload and hide base functions. This is a
- ** technique of inheritance that handles function parameter changes.
- */
- //lint -e1411
- /*
- ** If a switch statement doesn't have a case for every value (enums)
- ** but it does have a "default" case, then don't warn about it.
- */
- //lint -e788
- /*
- ** If bitwize arithmetic is performed on compatible enumeration types,
- ** then don't complain. Many enums are used in this fashion.
- */
- //lint -e655 -e656
- /*
- ** If a data member is not explicitly initialized in the initializer
- ** list, this is ok.
- */
- //lint -e1542
- /*
- ** Calling "new" when not part of an assignment operation can be valid. This
- ** is true if the "new" operator has been overloaded and the class keeps
- ** track of itself.
- */
- //lint -e522
- /*
- ** A class that is zero bytes long is ok. This is how method classes
- ** usually work.
- */
- //lint -e1501
- /*
- ** Boolean passed to function is ok.
- */
- //lint -e730
- /*
- ** Signed/unsigned mix with relational... ignore for now.
- */
- //lint -e574
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