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- /*
- ** Command & Conquer Red Alert(tm)
- ** Copyright 2025 Electronic Arts Inc.
- **
- ** This program is free software: you can redistribute it and/or modify
- ** it under the terms of the GNU General Public License as published by
- ** the Free Software Foundation, either version 3 of the License, or
- ** (at your option) any later version.
- **
- ** This program is distributed in the hope that it will be useful,
- ** but WITHOUT ANY WARRANTY; without even the implied warranty of
- ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- ** GNU General Public License for more details.
- **
- ** You should have received a copy of the GNU General Public License
- ** along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- /* $Header: /CounterStrike/LZW.H 1 3/03/97 10:25a Joe_bostic $ */
- /***********************************************************************************************
- *** C O N F I D E N T I A L --- W E S T W O O D S T U D I O S ***
- ***********************************************************************************************
- * *
- * Project Name : Command & Conquer *
- * *
- * File Name : LZW.H *
- * *
- * Programmer : Joe L. Bostic *
- * *
- * Start Date : 08/28/96 *
- * *
- * Last Update : August 28, 1996 [JLB] *
- * *
- *---------------------------------------------------------------------------------------------*
- * Functions: *
- * - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */
- #ifndef _LZW_H
- #define _LZW_H
- #include "buff.h"
- class LZWEngine
- {
- public:
- LZWEngine(void);
- int Compress(Buffer const & input, Buffer const & output);
- int Uncompress(Buffer const & input, Buffer const & output);
- void Reset(void);
- private:
- typedef short CodeType;
- struct CodeClass {
- CodeType CodeValue;
- CodeType ParentCode;
- char CharValue;
- CodeClass(void) {}
- CodeClass(CodeType code, CodeType parent, char c) : CodeValue(code), ParentCode(parent), CharValue(c) {}
- enum {UNUSED=-1};
- void Make_Unused(void) {CodeValue = UNUSED;}
- bool Is_Unused(void) const {return(CodeValue == UNUSED);}
- bool Is_Matching(CodeType code, char c) const {return(ParentCode == code && CharValue == c);}
- };
- enum {
- BITS=12,
- MAX_CODE=((1 << BITS ) - 1),
- FIRST_CODE=257,
- END_OF_STREAM=256,
- TABLE_SIZE=5021
- };
- CodeClass dict[TABLE_SIZE];
- char decode_stack[TABLE_SIZE];
- int Find_Child_Node(CodeType parent_code, char child_character);
- int Decode_String(char * ptr, CodeType code);
- static int Make_LZW_Hash(CodeType code, char character);
- };
- int LZW_Compress(Buffer const & inbuff, Buffer const & outbuff);
- int LZW_Uncompress(Buffer const & inbuff, Buffer const & outbuff);
- #endif
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