MESSAGE.H 2.5 KB

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  1. /*
  2. ** Command & Conquer Red Alert(tm)
  3. ** Copyright 2025 Electronic Arts Inc.
  4. **
  5. ** This program is free software: you can redistribute it and/or modify
  6. ** it under the terms of the GNU General Public License as published by
  7. ** the Free Software Foundation, either version 3 of the License, or
  8. ** (at your option) any later version.
  9. **
  10. ** This program is distributed in the hope that it will be useful,
  11. ** but WITHOUT ANY WARRANTY; without even the implied warranty of
  12. ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  13. ** GNU General Public License for more details.
  14. **
  15. ** You should have received a copy of the GNU General Public License
  16. ** along with this program. If not, see <http://www.gnu.org/licenses/>.
  17. */
  18. #define MESSAGE_NONE 0 //
  19. #define MESSAGE_BUILD_WINDTRAP 1 // You must build a Windtrap
  20. #define MESSAGE_STRUCT_CONCRETE 2 // Concrete: Use concrete to
  21. #define MESSAGE_STRUCT_PALACE 3 // Palace: This is your
  22. #define MESSAGE_STRUCT_LIGHT 4 // Light Factory: The Light
  23. #define MESSAGE_STRUCT_HEAVY 5 // Heavy Factory: The Heavy
  24. #define MESSAGE_STRUCT_HITECH 6 // Hi-Tech Factory: The
  25. #define MESSAGE_STRUCT_IX 7 // House IX: The IX Research
  26. #define MESSAGE_STRUCT_WOR 8 // WOR: Wor is used to train
  27. #define MESSAGE_STRUCT_CONST 9 // Construction Facility: All
  28. #define MESSAGE_STRUCT_WINDTRAP 10 // Windtrap: The windtrap
  29. #define MESSAGE_STRUCT_BARRACKS 11 // Barracks: The Barracks is
  30. #define MESSAGE_STRUCT_STARPORT 12 // Startport: The Starport is
  31. #define MESSAGE_STRUCT_REFINERY 13 // Spice Refinery: The
  32. #define MESSAGE_STRUCT_REPAIR 14 // Repair Facility: The Repair
  33. #define MESSAGE_STRUCT_WALL 15 // Wall: The wall is used for
  34. #define MESSAGE_STRUCT_TURRET 16 // Gun Turret: The cannon
  35. #define MESSAGE_STRUCT_RTURRET 17 // Rocket Turret: The
  36. #define MESSAGE_STRUCT_SILO 18 // Spice Silo: The Spice silo
  37. #define MESSAGE_STRUCT_OUTPOST 19 // Outpost: The Outpost
  38. #define MESSAGE_NEED_CONCRETE 20 // There isn't enough open
  39. #define MESSAGE_SAND 21 // Sand: This is sand terrain.
  40. #define MESSAGE_DUNE 22 // Sand Dunes: These are an
  41. #define MESSAGE_ROCK 23 // Rock: This is rock terrain.
  42. #define MESSAGE_MOUNT 24 // Mountain: Mountains on
  43. #define MESSAGE_SPICE 25 // Spice Field: This is the
  44. #define MESSAGE_ADJACENT 26 // Structures must be placed
  45. #define MESSAGE_SEARCH4SPICE 27 // Search for spice fields to
  46. #define MESSAGE_SANDWORM 28 // Warning: Sandworms