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- /*
- ** Command & Conquer Red Alert(tm)
- ** Copyright 2025 Electronic Arts Inc.
- **
- ** This program is free software: you can redistribute it and/or modify
- ** it under the terms of the GNU General Public License as published by
- ** the Free Software Foundation, either version 3 of the License, or
- ** (at your option) any later version.
- **
- ** This program is distributed in the hope that it will be useful,
- ** but WITHOUT ANY WARRANTY; without even the implied warranty of
- ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- ** GNU General Public License for more details.
- **
- ** You should have received a copy of the GNU General Public License
- ** along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- /* $Header: /CounterStrike/RAMFILE.H 1 3/03/97 10:25a Joe_bostic $ */
- /***********************************************************************************************
- *** C O N F I D E N T I A L --- W E S T W O O D S T U D I O S ***
- ***********************************************************************************************
- * *
- * Project Name : Command & Conquer *
- * *
- * File Name : RAMFILE.H *
- * *
- * Programmer : Joe L. Bostic *
- * *
- * Start Date : 06/30/96 *
- * *
- * Last Update : June 30, 1996 [JLB] *
- * *
- *---------------------------------------------------------------------------------------------*
- * Functions: *
- * - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */
- #ifndef RAMFILE_H
- #define RAMFILE_H
- #include "wwfile.h"
- class RAMFileClass : public FileClass
- {
- public:
- RAMFileClass(void * buffer, int len);
- virtual ~RAMFileClass(void);
- virtual char const * File_Name(void) const {return("UNKNOWN");}
- virtual char const * Set_Name(char const * ) {return(File_Name());}
- virtual int Create(void);
- virtual int Delete(void);
- virtual int Is_Available(int forced=false);
- virtual int Is_Open(void) const;
- virtual int Open(char const * filename, int access=READ);
- virtual int Open(int access=READ);
- virtual long Read(void * buffer, long size);
- virtual long Seek(long pos, int dir=SEEK_CUR);
- virtual long Size(void);
- virtual long Write(void const * buffer, long size);
- virtual void Close(void);
- virtual unsigned long Get_Date_Time(void) {return(0);}
- virtual bool Set_Date_Time(unsigned long ) {return(true);}
- virtual void Error(int , int = false, char const * =NULL) {}
- operator char const * () {return File_Name();}
- private:
- /*
- ** Pointer to the buffer that the "file" will reside in.
- */
- char * Buffer;
- /*
- ** The maximum size of the buffer. The file occupying the buffer
- ** may be smaller than this size.
- */
- int MaxLength;
- /*
- ** The number of bytes in the sub-file occupying the buffer.
- */
- int Length;
- /*
- ** The current file position offset within the buffer.
- */
- int Offset;
- /*
- ** The file was opened with this access mode.
- */
- int Access;
- /*
- ** Is the file currently open?
- */
- bool IsOpen;
- /*
- ** Was the file buffer allocated during construction of this object?
- */
- bool IsAllocated;
- };
- #endif
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