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- /*
- ** Command & Conquer Red Alert(tm)
- ** Copyright 2025 Electronic Arts Inc.
- **
- ** This program is free software: you can redistribute it and/or modify
- ** it under the terms of the GNU General Public License as published by
- ** the Free Software Foundation, either version 3 of the License, or
- ** (at your option) any later version.
- **
- ** This program is distributed in the hope that it will be useful,
- ** but WITHOUT ANY WARRANTY; without even the implied warranty of
- ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- ** GNU General Public License for more details.
- **
- ** You should have received a copy of the GNU General Public License
- ** along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- // list of 256 sines
- #define MAKE_PTR(vp,x,y) (char *) (vp->Get_Offset() + ((y) * (vp->Get_Width() + vp->Get_XAdd())) + (x))
- #define MAKE_PTR2(vp,x,y) (char *) (vp->Get_Offset() + (((y)<<1) * (vp->Get_Width() + vp->Get_XAdd())) + ((x)<<1))
- #ifndef WIN32
- class BitmapClass
- {
- public:
- BitmapClass(int w, int h, unsigned char * data) :
- Width(w), Height(h), Data(data) {};
- int Width;
- int Height;
- unsigned char * Data;
- };
- class TPoint2D
- {
- public:
- TPoint2D(int xx, int yy) : x(xx), y(yy) {};
- TPoint2D(void) : x(0), y(0) {};
- int x;
- int y;
- };
- #endif
- long Cos256[] = {
- 128, 127, 127, 127, 127, 127, 126, 126,
- 125, 124, 124, 123, 122, 121, 120, 119,
- 118, 116, 115, 114, 112, 111, 109, 107,
- 106, 104, 102, 100, 98, 96, 94, 92,
- 90, 87, 85, 83, 80, 78, 75, 73,
- 70, 68, 65, 62, 59, 57, 54, 51,
- 48, 45, 42, 39, 36, 33, 30, 27,
- 24, 21, 18, 14, 11, 8, 5, 2,
- 0, -3, -7, -10, -13, -16, -19, -22,
- -25, -28, -31, -35, -38, -41, -44, -46,
- -49, -52, -55, -58, -61, -63, -66, -69,
- -72, -74, -77, -79, -82, -84, -86, -89,
- -91, -93, -95, -97, -99, -101, -103, -105,
- -107, -108, -110, -112, -113, -114, -116, -117,
- -118, -119, -120, -121, -122, -123, -124, -125,
- -125, -126, -126, -127, -127, -127, -127, -127,
- -127, -127, -127, -127, -127, -126, -126, -125,
- -125, -124, -123, -122, -121, -120, -119, -118,
- -117, -116, -114, -113, -112, -110, -108, -107,
- -105, -103, -101, -99, -97, -95, -93, -91,
- -89, -86, -84, -82, -79, -77, -74, -72,
- -69, -66, -64, -61, -58, -55, -52, -49,
- -46, -44, -41, -38, -35, -31, -28, -25,
- -22, -19, -16, -13, -10, -7, -3, 0,
- 2, 5, 8, 11, 14, 18, 21, 24,
- 27, 30, 33, 36, 39, 42, 45, 48,
- 51, 54, 57, 59, 62, 65, 68, 70,
- 73, 75, 78, 80, 83, 85, 87, 90,
- 92, 94, 96, 98, 100, 102, 104, 106,
- 107, 109, 111, 112, 114, 115, 116, 118,
- 119, 120, 121, 122, 123, 124, 124, 125,
- 126, 126, 127, 127, 127, 127, 127, 127,
- };
- long Sin256[] = {
- 0, 3, 6, 9, 12, 15, 18, 21,
- 25, 28, 31, 34, 37, 40, 43, 46,
- 49, 52, 54, 57, 60, 63, 66, 68,
- 71, 73, 76, 79, 81, 83, 86, 88,
- 90, 92, 95, 97, 99, 101, 103, 104,
- 106, 108, 110, 111, 113, 114, 115, 117,
- 118, 119, 120, 121, 122, 123, 124, 125,
- 125, 126, 126, 127, 127, 127, 127, 127,
- 127, 127, 127, 127, 127, 126, 126, 125,
- 125, 124, 123, 123, 122, 121, 120, 119,
- 117, 116, 115, 113, 112, 110, 109, 107,
- 105, 104, 102, 100, 98, 96, 94, 91,
- 89, 87, 85, 82, 80, 77, 75, 72,
- 70, 67, 64, 61, 59, 56, 53, 50,
- 47, 44, 41, 38, 35, 32, 29, 26,
- 23, 20, 17, 14, 11, 7, 4, 1,
- -1, -4, -7, -11, -14, -17, -20, -23,
- -26, -29, -32, -35, -38, -41, -44, -47,
- -50, -53, -56, -59, -61, -64, -67, -70,
- -72, -75, -77, -80, -82, -85, -87, -89,
- -91, -94, -96, -98, -100, -102, -104, -105,
- -107, -109, -110, -112, -113, -115, -116, -117,
- -119, -120, -121, -122, -123, -123, -124, -125,
- -125, -126, -126, -127, -127, -127, -127, -127,
- -127, -127, -127, -127, -127, -126, -126, -125,
- -125, -124, -123, -122, -121, -120, -119, -118,
- -117, -115, -114, -113, -111, -110, -108, -106,
- -104, -103, -101, -99, -97, -95, -92, -90,
- -88, -86, -83, -81, -79, -76, -73, -71,
- -68, -66, -63, -60, -57, -54, -52, -49,
- -46, -43, -40, -37, -34, -31, -28, -25,
- -21, -18, -15, -12, -9, -6, -3, 0,
- };
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