SHAPEBTN.H 3.2 KB

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  1. /*
  2. ** Command & Conquer Red Alert(tm)
  3. ** Copyright 2025 Electronic Arts Inc.
  4. **
  5. ** This program is free software: you can redistribute it and/or modify
  6. ** it under the terms of the GNU General Public License as published by
  7. ** the Free Software Foundation, either version 3 of the License, or
  8. ** (at your option) any later version.
  9. **
  10. ** This program is distributed in the hope that it will be useful,
  11. ** but WITHOUT ANY WARRANTY; without even the implied warranty of
  12. ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  13. ** GNU General Public License for more details.
  14. **
  15. ** You should have received a copy of the GNU General Public License
  16. ** along with this program. If not, see <http://www.gnu.org/licenses/>.
  17. */
  18. /* $Header: /CounterStrike/SHAPEBTN.H 1 3/03/97 10:25a Joe_bostic $ */
  19. /***********************************************************************************************
  20. *** C O N F I D E N T I A L --- W E S T W O O D S T U D I O S ***
  21. ***********************************************************************************************
  22. * *
  23. * Project Name : Command & Conquer *
  24. * *
  25. * File Name : SHAPEBTN.H *
  26. * *
  27. * Programmer : Joe L. Bostic *
  28. * *
  29. * Start Date : 01/15/95 *
  30. * *
  31. * Last Update : January 15, 1995 [JLB] *
  32. * *
  33. *---------------------------------------------------------------------------------------------*
  34. * Functions: *
  35. * - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */
  36. #ifndef SHAPEBTN_H
  37. #define SHAPEBTN_H
  38. #include "toggle.h"
  39. class ShapeButtonClass : public ToggleClass
  40. {
  41. public:
  42. ShapeButtonClass(void);
  43. ShapeButtonClass(unsigned id, void const * shapes, int x, int y);
  44. virtual int Draw_Me(int forced=false);
  45. virtual void Set_Shape(void const * data);
  46. void const * Get_Shape_Data(void) {return(ShapeData);};
  47. enum ShapeButtonClassEnums {
  48. UP_SHAPE, // Shape to use when button is "up".
  49. DOWN_SHAPE, // Shape to use when button is "down".
  50. DISABLED_SHAPE // Shape to use when button is disabled.
  51. };
  52. unsigned ReflectButtonState:1;
  53. protected:
  54. /*
  55. ** This points to the shape data file. This file contains the appropriate shapes
  56. ** for this button in the offsets specified above.
  57. */
  58. void const * ShapeData;
  59. };
  60. #endif