TEXTBTN.H 3.3 KB

1234567891011121314151617181920212223242526272829303132333435363738394041424344454647484950515253545556575859606162636465666768697071727374
  1. /*
  2. ** Command & Conquer Red Alert(tm)
  3. ** Copyright 2025 Electronic Arts Inc.
  4. **
  5. ** This program is free software: you can redistribute it and/or modify
  6. ** it under the terms of the GNU General Public License as published by
  7. ** the Free Software Foundation, either version 3 of the License, or
  8. ** (at your option) any later version.
  9. **
  10. ** This program is distributed in the hope that it will be useful,
  11. ** but WITHOUT ANY WARRANTY; without even the implied warranty of
  12. ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  13. ** GNU General Public License for more details.
  14. **
  15. ** You should have received a copy of the GNU General Public License
  16. ** along with this program. If not, see <http://www.gnu.org/licenses/>.
  17. */
  18. /* $Header: /CounterStrike/TEXTBTN.H 1 3/03/97 10:25a Joe_bostic $ */
  19. /***********************************************************************************************
  20. *** C O N F I D E N T I A L --- W E S T W O O D S T U D I O S ***
  21. ***********************************************************************************************
  22. * *
  23. * Project Name : Command & Conquer *
  24. * *
  25. * File Name : TEXTBTN.H *
  26. * *
  27. * Programmer : Joe L. Bostic *
  28. * *
  29. * Start Date : 01/15/95 *
  30. * *
  31. * Last Update : January 15, 1995 [JLB] *
  32. * *
  33. *---------------------------------------------------------------------------------------------*
  34. * Functions: *
  35. * - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */
  36. #ifndef TEXTBTN_H
  37. #define TEXTBTN_H
  38. #include "toggle.h"
  39. class TextButtonClass : public ToggleClass
  40. {
  41. public:
  42. TextButtonClass(void);
  43. TextButtonClass(unsigned id, char const * text, TextPrintType style, int x, int y, int w=-1, int h=-1, int blackborder=false);
  44. TextButtonClass(unsigned id, int text, TextPrintType style, int x, int y, int w=-1, int h=-1, int blackborder=false);
  45. virtual int Draw_Me(int forced=false);
  46. virtual void Set_Text(char const *text, bool resize = false);
  47. virtual void Set_Text(int text, bool resize = false);
  48. virtual void Set_Style (TextPrintType style) {PrintFlags = style;}
  49. protected:
  50. virtual void Draw_Background(void);
  51. virtual void Draw_Text(char const * text);
  52. unsigned IsBlackBorder:1;
  53. /*
  54. ** This points to a constant string that is used for the button's text.
  55. */
  56. char const * String;
  57. /*
  58. ** This is the print flags to use when rendering this button's text.
  59. */
  60. TextPrintType PrintFlags;
  61. };
  62. #endif