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- /*
- ** Command & Conquer Red Alert(tm)
- ** Copyright 2025 Electronic Arts Inc.
- **
- ** This program is free software: you can redistribute it and/or modify
- ** it under the terms of the GNU General Public License as published by
- ** the Free Software Foundation, either version 3 of the License, or
- ** (at your option) any later version.
- **
- ** This program is distributed in the hope that it will be useful,
- ** but WITHOUT ANY WARRANTY; without even the implied warranty of
- ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- ** GNU General Public License for more details.
- **
- ** You should have received a copy of the GNU General Public License
- ** along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- /* $Header: /CounterStrike/TXTLABEL.H 1 3/03/97 10:26a Joe_bostic $ */
- /***********************************************************************************************
- *** C O N F I D E N T I A L --- W E S T W O O D S T U D I O S ***
- ***********************************************************************************************
- * *
- * Project Name : Command & Conquer *
- * *
- * File Name : TXTLABEL.H *
- * *
- * Programmer : Bill Randolph *
- * *
- * Start Date : 02/06/95 *
- * *
- * Last Update : February 6, 1995 [BR] *
- * *
- *---------------------------------------------------------------------------------------------*
- * Functions: *
- * - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */
- #ifndef TXTLABEL_H
- #define TXTLABEL_H
- class TextLabelClass : public GadgetClass
- {
- public:
- /*
- ** Constructor/Destructor
- */
- TextLabelClass(char *txt, int x, int y, RemapControlType * color,
- TextPrintType style);
- /*
- ** Overloaded draw routine
- */
- virtual int Draw_Me(int forced = false);
- /*
- ** Sets the displayed text of the label
- */
- virtual void Set_Text(char *txt) {Text = txt;};
- /*
- ** General-purpose data fields
- */
- unsigned long UserData1;
- unsigned long UserData2;
- TextPrintType Style;
- char *Text;
- RemapControlType * Color;
- int PixWidth;
- };
- #endif
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