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- /*
- ** Command & Conquer Red Alert(tm)
- ** Copyright 2025 Electronic Arts Inc.
- **
- ** This program is free software: you can redistribute it and/or modify
- ** it under the terms of the GNU General Public License as published by
- ** the Free Software Foundation, either version 3 of the License, or
- ** (at your option) any later version.
- **
- ** This program is distributed in the hope that it will be useful,
- ** but WITHOUT ANY WARRANTY; without even the implied warranty of
- ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- ** GNU General Public License for more details.
- **
- ** You should have received a copy of the GNU General Public License
- ** along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- //
- // Create the dialog used during the patching process.
- //
- #include"winblows.h"
- #include"resource.h"
- #include"loadbmp.h"
- #include<commctrl.h>
- HWND PatchDialog;
- BOOL CALLBACK Patch_Window_Proc(HWND hwnd, UINT iMsg, WPARAM wParam, LPARAM lParam);
- HWND Create_Patch_Dialog(void)
- {
- PatchDialog=CreateDialog(Global_instance, MAKEINTRESOURCE(IDD_DIALOG1),
- NULL, (DLGPROC)Patch_Window_Proc);
- ShowWindow(PatchDialog, SW_NORMAL);
- SetForegroundWindow(PatchDialog);
- return(PatchDialog);
- }
- BOOL CALLBACK Patch_Window_Proc(HWND hwnd, UINT iMsg, WPARAM wParam, LPARAM lParam)
- {
- static LoadBmp bmpLoader;
- switch(iMsg) {
- case WM_INITDIALOG:
- // progress bar
- SendMessage(GetDlgItem(hwnd,IDC_PROGRESS2),PBM_SETRANGE,
- 0,MAKELPARAM(0,100));
- SendMessage(GetDlgItem(hwnd,IDC_PROGRESS2),PBM_SETPOS,0,0);
- SendMessage(GetDlgItem(hwnd,IDC_PROGRESS2),PBM_SETSTEP,10,0);
- bmpLoader.init("launcher.bmp",GetDlgItem(hwnd,IDC_SPLASH));
- return(TRUE); // True means windows handles focus issues
- break;
- case WM_PAINT:
- bmpLoader.drawBmp();
- break;
- case WM_COMMAND:
- /* May want to add cancel later
- switch(wParam) {
- case IDCANCEL:
- {
- // do some stuff
- return(TRUE);
- }
- default:
- break;
- }
- default:
- *************/
- break;
- case WM_CLOSE:
- DestroyWindow(hwnd);
- PostQuitMessage(0);
- exit(0);
- break;
- }
- return(FALSE);
- }
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