LAUNCHER.DSP 5.4 KB

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  1. # Microsoft Developer Studio Project File - Name="launcher" - Package Owner=<4>
  2. # Microsoft Developer Studio Generated Build File, Format Version 6.00
  3. # ** DO NOT EDIT **
  4. # TARGTYPE "Win32 (x86) Application" 0x0101
  5. CFG=launcher - Win32 Debug
  6. !MESSAGE This is not a valid makefile. To build this project using NMAKE,
  7. !MESSAGE use the Export Makefile command and run
  8. !MESSAGE
  9. !MESSAGE NMAKE /f "launcher.mak".
  10. !MESSAGE
  11. !MESSAGE You can specify a configuration when running NMAKE
  12. !MESSAGE by defining the macro CFG on the command line. For example:
  13. !MESSAGE
  14. !MESSAGE NMAKE /f "launcher.mak" CFG="launcher - Win32 Debug"
  15. !MESSAGE
  16. !MESSAGE Possible choices for configuration are:
  17. !MESSAGE
  18. !MESSAGE "launcher - Win32 Release" (based on "Win32 (x86) Application")
  19. !MESSAGE "launcher - Win32 Debug" (based on "Win32 (x86) Application")
  20. !MESSAGE
  21. # Begin Project
  22. # PROP AllowPerConfigDependencies 0
  23. # PROP Scc_ProjName ""
  24. # PROP Scc_LocalPath ""
  25. CPP=cl.exe
  26. MTL=midl.exe
  27. RSC=rc.exe
  28. !IF "$(CFG)" == "launcher - Win32 Release"
  29. # PROP BASE Use_MFC 0
  30. # PROP BASE Use_Debug_Libraries 0
  31. # PROP BASE Output_Dir "Release"
  32. # PROP BASE Intermediate_Dir "Release"
  33. # PROP BASE Target_Dir ""
  34. # PROP Use_MFC 0
  35. # PROP Use_Debug_Libraries 0
  36. # PROP Output_Dir "Release"
  37. # PROP Intermediate_Dir "Release"
  38. # PROP Ignore_Export_Lib 0
  39. # PROP Target_Dir ""
  40. # ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c
  41. # ADD CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c
  42. # ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /o "NUL" /win32
  43. # ADD MTL /nologo /D "NDEBUG" /mktyplib203 /o "NUL" /win32
  44. # ADD BASE RSC /l 0x409 /d "NDEBUG"
  45. # ADD RSC /l 0x409 /d "NDEBUG"
  46. BSC32=bscmake.exe
  47. # ADD BASE BSC32 /nologo
  48. # ADD BSC32 /nologo
  49. LINK32=link.exe
  50. # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386
  51. # ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib comctl32.lib /nologo /subsystem:windows /map /machine:I386
  52. !ELSEIF "$(CFG)" == "launcher - Win32 Debug"
  53. # PROP BASE Use_MFC 0
  54. # PROP BASE Use_Debug_Libraries 1
  55. # PROP BASE Output_Dir "Debug"
  56. # PROP BASE Intermediate_Dir "Debug"
  57. # PROP BASE Target_Dir ""
  58. # PROP Use_MFC 0
  59. # PROP Use_Debug_Libraries 1
  60. # PROP Output_Dir "Debug"
  61. # PROP Intermediate_Dir "Debug"
  62. # PROP Ignore_Export_Lib 0
  63. # PROP Target_Dir ""
  64. # ADD BASE CPP /nologo /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /c
  65. # ADD CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "DEBUG" /YX /FD /c
  66. # ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /o "NUL" /win32
  67. # ADD MTL /nologo /D "_DEBUG" /mktyplib203 /o "NUL" /win32
  68. # ADD BASE RSC /l 0x409 /d "_DEBUG"
  69. # ADD RSC /l 0x409 /d "_DEBUG"
  70. BSC32=bscmake.exe
  71. # ADD BASE BSC32 /nologo
  72. # ADD BSC32 /nologo
  73. LINK32=link.exe
  74. # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept
  75. # ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib comctl32.lib patchw32.lib /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept /libpath:"."
  76. !ENDIF
  77. # Begin Target
  78. # Name "launcher - Win32 Release"
  79. # Name "launcher - Win32 Debug"
  80. # Begin Group "dbglib"
  81. # PROP Default_Filter ".cpp,.h"
  82. # Begin Source File
  83. SOURCE=.\configfile.cpp
  84. # End Source File
  85. # Begin Source File
  86. SOURCE=.\configfile.h
  87. # End Source File
  88. # Begin Source File
  89. SOURCE=.\dictionary.h
  90. # End Source File
  91. # Begin Source File
  92. SOURCE=.\filed.h
  93. # End Source File
  94. # Begin Source File
  95. SOURCE=.\monod.cpp
  96. # End Source File
  97. # Begin Source File
  98. SOURCE=.\monod.h
  99. # End Source File
  100. # Begin Source File
  101. SOURCE=.\odevice.h
  102. # End Source File
  103. # Begin Source File
  104. SOURCE=.\streamer.cpp
  105. # End Source File
  106. # Begin Source File
  107. SOURCE=.\streamer.h
  108. # End Source File
  109. # Begin Source File
  110. SOURCE=.\wdebug.cpp
  111. # End Source File
  112. # Begin Source File
  113. SOURCE=.\wdebug.h
  114. # End Source File
  115. # Begin Source File
  116. SOURCE=.\wstring.cpp
  117. # End Source File
  118. # Begin Source File
  119. SOURCE=.\wstring.h
  120. # End Source File
  121. # End Group
  122. # Begin Group "util"
  123. # PROP Default_Filter ""
  124. # End Group
  125. # Begin Source File
  126. SOURCE=.\dialog.cpp
  127. # End Source File
  128. # Begin Source File
  129. SOURCE=.\dialog.h
  130. # End Source File
  131. # Begin Source File
  132. SOURCE=.\findpatch.cpp
  133. # End Source File
  134. # Begin Source File
  135. SOURCE=.\findpatch.h
  136. # End Source File
  137. # Begin Source File
  138. SOURCE=.\launcher1.rc
  139. # End Source File
  140. # Begin Source File
  141. SOURCE=.\loadbmp.cpp
  142. # End Source File
  143. # Begin Source File
  144. SOURCE=.\loadbmp.h
  145. # End Source File
  146. # Begin Source File
  147. SOURCE=.\main.cpp
  148. # End Source File
  149. # Begin Source File
  150. SOURCE=.\patch.cpp
  151. # End Source File
  152. # Begin Source File
  153. SOURCE=.\patch.h
  154. # End Source File
  155. # Begin Source File
  156. SOURCE=.\process.cpp
  157. # End Source File
  158. # Begin Source File
  159. SOURCE=.\process.h
  160. # End Source File
  161. # Begin Source File
  162. SOURCE=.\Redalert.ico
  163. # End Source File
  164. # Begin Source File
  165. SOURCE=.\resource.h
  166. # End Source File
  167. # Begin Source File
  168. SOURCE=.\winblows.cpp
  169. # End Source File
  170. # Begin Source File
  171. SOURCE=.\winblows.h
  172. # End Source File
  173. # Begin Source File
  174. SOURCE=.\wstypes.h
  175. # End Source File
  176. # End Target
  177. # End Project