| 1234567891011121314151617181920212223242526272829303132333435363738394041424344454647484950515253545556575859 |
- /*
- ** Command & Conquer Red Alert(tm)
- ** Copyright 2025 Electronic Arts Inc.
- **
- ** This program is free software: you can redistribute it and/or modify
- ** it under the terms of the GNU General Public License as published by
- ** the Free Software Foundation, either version 3 of the License, or
- ** (at your option) any later version.
- **
- ** This program is distributed in the hope that it will be useful,
- ** but WITHOUT ANY WARRANTY; without even the implied warranty of
- ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- ** GNU General Public License for more details.
- **
- ** You should have received a copy of the GNU General Public License
- ** along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- #ifndef VQMCOMP_H
- #define VQMCOMP_H
- /****************************************************************************
- *
- * C O N F I D E N T I A L -- W E S T W O O D S T U D I O S
- *
- *----------------------------------------------------------------------------
- *
- * FILE
- * compress.h
- *
- * DESCRIPTION
- * Compression definitions. (32-Bit protected mode)
- *
- * PROGRAMMER
- * Denzil E. Long, Jr.
- *
- * DATE
- * January 26, 1995
- *
- ****************************************************************************/
- /* Prototypes */
- #ifdef __cplusplus
- extern "C" {
- #endif
- unsigned long cdecl LCW_Compress(char const *source, char *dest,
- unsigned long length);
- unsigned long cdecl LCW_Uncompress(char const *source, char *dest,
- unsigned long length);
- long AudioZap(void *source, void *dest, long size);
- long cdecl AudioUnzap(void *source, void *dest, long);
- #ifdef __cplusplus
- }
- #endif
- #endif /* VQMCOMP_H */
|