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- ;
- ; Command & Conquer Red Alert(tm)
- ; Copyright 2025 Electronic Arts Inc.
- ;
- ; This program is free software: you can redistribute it and/or modify
- ; it under the terms of the GNU General Public License as published by
- ; the Free Software Foundation, either version 3 of the License, or
- ; (at your option) any later version.
- ;
- ; This program is distributed in the hope that it will be useful,
- ; but WITHOUT ANY WARRANTY; without even the implied warranty of
- ; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- ; GNU General Public License for more details.
- ;
- ; You should have received a copy of the GNU General Public License
- ; along with this program. If not, see <http://www.gnu.org/licenses/>.
- ;
- ;***************************************************************************
- ;** C O N F I D E N T I A L --- W E S T W O O D A S S O C I A T E S **
- ;***************************************************************************
- ;* *
- ;* Project Name : Westwood 32 bit Library *
- ;* *
- ;* File Name : TOBUFFER.ASM *
- ;* *
- ;* Programmer : Phil W. Gorrow *
- ;* *
- ;* Start Date : June 8, 1994 *
- ;* Last Update : Feb 10, 1995 [jrj] *
- ;* *
- ;*-------------------------------------------------------------------------*
- ;* Functions: *
- ;* VVC::TOBUFFER -- Copies a virtual viewport to a linear buffer *
- ;* - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - *
- IDEAL
- P386
- MODEL USE32 FLAT
- LOCALS ??
- TRANSP equ 0
- INCLUDE ".\drawbuff.inc"
- INCLUDE ".\gbuffer.inc"
- CODESEG
- ;***************************************************************************
- ;* VIVC::TOBUFFER -- Copies a virtual viewport to a linear buffer *
- ;* *
- ;* INPUT: BYTE * dest - buffer to copy to *
- ;* size - size of the buffer to copy to *
- ;* x_pixel - x pixel on viewport to copy from *
- ;* y_pixel - y pixel on viewport to copy from *
- ;* pixel_width - the width of copy region *
- ;* pixel_height - the height of copy region *
- ;* *
- ;* OUTPUT: none *
- ;* *
- ;* WARNINGS: Coordinates and dimensions will be adjusted if they exceed *
- ;* the boundaries. In the event that no adjustment is *
- ;* possible this routine will abort. If the size of the *
- ;* region to copy exceeds the size passed in for the buffer *
- ;* the routine will automatically abort. *
- ;* *
- ;* HISTORY: *
- ;* 06/15/1994 PWG : Created. *
- ;*=========================================================================*
- PROC Buffer_To_Buffer C near
- USES ebx,ecx,edx,esi,edi
- ;*===================================================================
- ;* define the arguements that our function takes.
- ;*===================================================================
- ARG this_object:DWORD ; this is a class member function
- ARG x_pixel:DWORD ; Page X pixel coordinate.
- ARG y_pixel:DWORD ; Page Y pixel coordinate.
- ARG pixel_width:DWORD ; Width of region in pixels.
- ARG pixel_height:DWORD ; Height of region in pixels.
- ARG dest:DWORD ; the buffer to copy to
- ARG buffer_size:DWORD ; the size of the buffer
- ;*===================================================================
- ; Define some locals so that we can handle things quickly
- ;*===================================================================
- LOCAL x1_pixel :dword
- LOCAL y1_pixel :dword
- LOCAL dest_x1 : dword
- LOCAL dest_y1 : dword
- LOCAL dest_ajust_width:DWORD
- LOCAL scr_ajust_width:DWORD
- LOCAL dest_area : dword
- ; Clip dest Rectangle against source Window boundaries.
- mov [ dest_x1 ] , 0
- mov [ dest_y1 ] , 0
- mov esi , [ this_object ] ; get ptr to dest
- xor ecx , ecx
- xor edx , edx
- mov edi , [ (GraphicViewPort esi) . GVPWidth ] ; get width into register
- mov ebx , [ x_pixel ]
- mov eax , [ x_pixel ]
- add ebx , [ pixel_width ]
- shld ecx , eax , 1
- mov [ x1_pixel ] , ebx
- inc edi
- shld edx , ebx , 1
- sub eax , edi
- sub ebx , edi
- shld ecx , eax , 1
- shld edx , ebx , 1
- mov edi,[ ( GraphicViewPort esi) . GVPHeight ] ; get height into register
- mov ebx , [ y_pixel ]
- mov eax , [ y_pixel ]
- add ebx , [ pixel_height ]
- shld ecx , eax , 1
- mov [ y1_pixel ] , ebx
- inc edi
- shld edx , ebx , 1
- sub eax , edi
- sub ebx , edi
- shld ecx , eax , 1
- shld edx , ebx , 1
- xor cl , 5
- xor dl , 5
- mov al , cl
- test dl , cl
- jnz ??real_out
- or al , dl
- jz ??do_blit
- test cl , 1000b
- jz ??scr_left_ok
- mov eax , [ x_pixel ]
- neg eax
- mov [ x_pixel ] , 0
- mov [ dest_x1 ] , eax
- ??scr_left_ok:
- test cl , 0010b
- jz ??scr_bottom_ok
- mov eax , [ y_pixel ]
- neg eax
- mov [ y_pixel ] , 0
- mov [ dest_y1 ] , eax
- ??scr_bottom_ok:
- test dl , 0100b
- jz ??scr_right_ok
- mov eax , [ (GraphicViewPort esi) . GVPWidth ] ; get width into register
- mov [ x1_pixel ] , eax
- ??scr_right_ok:
- test dl , 0001b
- jz ??do_blit
- mov eax , [ (GraphicViewPort esi) . GVPHeight ] ; get width into register
- mov [ y1_pixel ] , eax
- ??do_blit:
- cld
- mov eax , [ (GraphicViewPort esi) . GVPXAdd ]
- add eax , [ (GraphicViewPort esi) . GVPWidth ]
- add eax , [ (GraphicViewPort esi) . GVPPitch ]
- mov esi , [ (GraphicViewPort esi) . GVPOffset ]
- mov ecx , eax
- mul [ y_pixel ]
- add esi , [ x_pixel ]
- add esi , eax
- add ecx , [ x_pixel ]
- sub ecx , [ x1_pixel ]
- mov [ scr_ajust_width ] , ecx
- mov edi , [ dest ]
- mov eax , [ pixel_width ]
- sub eax , [ x1_pixel ]
- add eax , [ x_pixel ]
- mov [ dest_ajust_width ] , eax
- mov eax , [ dest_y1 ]
- mul [ pixel_width ]
- add eax , [ dest_x1 ]
- add edi , eax
- mov edx , [ y1_pixel ]
- mov eax , [ x1_pixel ]
- sub edx , [ y_pixel ]
- jle ??real_out
- sub eax , [ x_pixel ]
- jle ??real_out
- mov ebx , [ pixel_width ]
- imul ebx , edx
- cmp ebx , [ buffer_size ]
- jg ??real_out
- ; ********************************************************************
- ; Forward bitblit only
- IF TRANSP
- cmp [ transp ] , 0
- jnz ??forward_Blit_trans
- ENDIF
- ; the inner loop is so efficient that
- ; the optimal consept no longer apply because
- ; the optimal byte have to by a number greather than 9 bytes
- cmp eax , 10
- jl ??forward_loop_bytes
- ??forward_loop_dword:
- mov ecx , edi
- mov ebx , eax
- neg ecx
- and ecx , 3
- sub ebx , ecx
- rep movsb
- mov ecx , ebx
- shr ecx , 2
- rep movsd
- mov ecx , ebx
- and ecx , 3
- rep movsb
- add esi , [ scr_ajust_width ]
- add edi , [ dest_ajust_width ]
- dec edx
- jnz ??forward_loop_dword
- ret
- ??forward_loop_bytes:
- mov ecx , eax
- rep movsb
- add esi , [ scr_ajust_width ]
- add edi , [ dest_ajust_width ]
- dec edx ; decrement the height
- jnz ??forward_loop_bytes
- ret
- IF TRANSP
- ??forward_Blit_trans:
- mov ecx , eax
- and ecx , 01fh
- lea ecx , [ ecx + ecx * 4 ]
- neg ecx
- shr eax , 5
- lea ecx , [ ??transp_reference + ecx * 2 ]
- mov [ y1_pixel ] , ecx
- ??forward_loop_trans:
- mov ecx , eax
- jmp [ y1_pixel ]
- ??forward_trans_line:
- REPT 32
- local transp_pixel
- mov bl , [ esi ]
- test bl , bl
- jz transp_pixel
- mov [ edi ] , bl
- transp_pixel:
- inc esi
- inc edi
- ENDM
- ??transp_reference:
- dec ecx
- jge ??forward_trans_line
- add esi , [ scr_ajust_width ]
- add edi , [ dest_ajust_width ]
- dec edx
- jnz ??forward_loop_trans
- ret
- ENDIF
- ??real_out:
- ret
- ENDP Buffer_To_Buffer
- END
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