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- /*
- ** Command & Conquer Red Alert(tm)
- ** Copyright 2025 Electronic Arts Inc.
- **
- ** This program is free software: you can redistribute it and/or modify
- ** it under the terms of the GNU General Public License as published by
- ** the Free Software Foundation, either version 3 of the License, or
- ** (at your option) any later version.
- **
- ** This program is distributed in the hope that it will be useful,
- ** but WITHOUT ANY WARRANTY; without even the implied warranty of
- ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- ** GNU General Public License for more details.
- **
- ** You should have received a copy of the GNU General Public License
- ** along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- /***************************************************************************
- ** C O N F I D E N T I A L --- W E S T W O O D A S S O C I A T E S **
- ***************************************************************************
- * *
- * Project Name : IFF *
- * *
- * File Name : LOADPCX.CPP *
- * *
- * Programmer : Julio R. Jerez *
- * *
- * Start Date : May 2, 1995 *
- * *
- * Last Update : May 3, 1995 [JRJ] *
- * *
- *-------------------------------------------------------------------------*
- * Functions: *
- * GraphicBufferClass* Read_PCX_File (char* name, void *Buff, long size ); *
- * int Get_PCX_Palette (char * name, void& palette ) *
- * - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */
- #include <wwlib32.h>
- #include "filepcx.h"
- /***************************************************************************
- * READ_PCX_FILE -- read a pcx file into a Graphic Buffer *
- * *
- * GraphicBufferClass* Read_PCX_File (char* name, char* palette ,void *Buff, long size ); *
- * *
- * *
- * INPUT: name is a NULL terminated string of the fromat [xxxx.pcx] *
- * palette is optional, if palette != NULL the the color palette of *
- * the pcx file will be place in the memory block pointed *
- * by palette. *
- * Buff is optinal, if Buff == NULL a new memory Buffer *
- * will be allocated, otherwise the file will be placed *
- * at location pointd by Buffer; *
- * Size is the size in bytes of the memory block pointed by Buff *
- * is also optional;
- * *
- * OUTPUT: on succes a pointer to a GraphicBufferClass cointaining the *
- * pcx file, NULL othewise. *
- * *
- * WARNINGS: *
- * *
- * HISTORY: *
- * 05/03/1995 JRJ : Created. *
- *=========================================================================*/
- #define POOL_SIZE 2048
- #define READ_CHAR() *file_ptr++ ; \
- if ( file_ptr >= & pool [ POOL_SIZE ] ) { \
- Read_File ( file_handle, pool , POOL_SIZE ) ; \
- file_ptr = pool ; \
- }
- GraphicBufferClass* Read_PCX_File(char* name, char* Palette, void *Buff, long Size)
- {
- unsigned i , j ;
- unsigned rle ;
- unsigned color ;
- unsigned scan_pos ;
- char * file_ptr ;
- int width ;
- int height ;
- int file_handle ;
- char * buffer ;
- PCX_HEADER header ;
- RGB * pal ;
- char pool [ POOL_SIZE ] ;
- GraphicBufferClass * pic ;
- // Open file name
- file_handle = Open_File ( name , READ ) ;
- if ( file_handle == WW_ERROR ) return NULL ;
- Read_File ( file_handle, & header , sizeof (PCX_HEADER)) ;
- if ( header.id != 10 && header.version != 5 &&
- header.pixelsize != 8 ) return NULL ;
- width = header.width - header.x + 1 ;
- height = header.height - header.y + 1 ;
- if ( Buff ) {
- buffer = ( char * ) Buff;
- i = Size / width;
- height = MIN ( i - 1, height);
- pic = new GraphicBufferClass( width, height, buffer ,Size);
- if ( !(pic && pic->Get_Buffer()))return NULL ;
- } else {
- pic = new GraphicBufferClass( width, height, NULL, width*(height+4));
- if ( !(pic && pic->Get_Buffer()))return NULL ;
- }
- buffer = (char *) pic->Get_Buffer() ;
- file_ptr = pool ;
- Read_File ( file_handle, pool , POOL_SIZE ) ;
- if ( header.byte_per_line != width )
- for ( scan_pos = j = 0 ; j < height ; j ++, scan_pos += width ) {
- for ( i = 0 ; i < width ; ) {
- rle = READ_CHAR ();
- if ( rle > 192 ) {
- rle -= 192 ;
- color = READ_CHAR (); ;
- memset ( buffer + scan_pos + i , color , rle ) ;
- i += rle ;
- } else * ( buffer + scan_pos + i ++ ) = (char)rle ;
- }
- if ( i == width )
- rle = READ_CHAR () ;
- // if ( rle > 192 ) rle = READ_CHAR ();
- }
- else for ( i = 0 ; i < width * height ; ) {
- rle = READ_CHAR ();
- rle &= 0xff;
- if ( rle > 192 ) {
- rle -= 192 ;
- color = READ_CHAR ();
- memset ( buffer + i , color , rle ) ;
- i += rle ;
- } else * ( buffer + i ++ ) = (char)rle ;
- }
- if ( Palette ) {
- //Seek_File ( file_handle , - 256 * sizeof ( RGB ) , SEEK_END ) ;
- Seek_File ( file_handle , 256 * sizeof ( RGB ) , SEEK_END ) ;
- Read_File ( file_handle, Palette , 256L * sizeof ( RGB )) ;
- pal = ( RGB * ) Palette ;
- for ( i = 0 ; i < 256 ; i ++ ) {
- pal -> red >>= 2 ;
- pal -> green >>= 2 ;
- pal -> blue >>= 2 ;
- pal ++ ;
- }
- }
- Close_File (file_handle) ;
- return pic ;
- }
- /***************************************************************************
- * READ_PCX_FILE -- read a pcx file into a Graphic Buffer *
- * *
- * GraphicBufferClass* Read_PCX_File (char* name, BufferClass& Buff, *
- * char* palette) * *
- * *
- * *
- * INPUT: name is a NULL terminated string of the fromat [xxxx.pcx] *
- * Buff is a pointer to a BufferClass the will hold the pcx file *
- * at location pointd by Buffer; *
- * palette is optional, if palette != NULL the the color palette of *
- * the pcx file will be place in the memory block pointed *
- * by palette. *
- * *
- * OUTPUT: on succes a pointer to a GraphicBufferClass cointaining the *
- * pcx file, NULL othewise. *
- * *
- * WARNINGS: *
- * *
- * HISTORY: *
- * 05/03/1995 JRJ : Created. *
- *=========================================================================*/
- GraphicBufferClass* Read_PCX_File (char* name, BufferClass& Buff,char* palette)
- {
- return Read_PCX_File(name, palette, (void*)Buff.Get_Buffer(), Buff.Get_Size());
- }
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