| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532533534535536537538539540541542543544545546547548549550551552553554555556557558559560561562563564565566567568569570571572573574575576577578579580581582583584585586587588589590591592593594595596597598599600601602603604605606607608609610611612613614615616617618619620621622623624625626627628629630631632633634635636637638639640641642643644645646647648649650651652653654655656657658659660661662663664665666667668669670671672673674675676677678 |
- /*
- ** Command & Conquer Red Alert(tm)
- ** Copyright 2025 Electronic Arts Inc.
- **
- ** This program is free software: you can redistribute it and/or modify
- ** it under the terms of the GNU General Public License as published by
- ** the Free Software Foundation, either version 3 of the License, or
- ** (at your option) any later version.
- **
- ** This program is distributed in the hope that it will be useful,
- ** but WITHOUT ANY WARRANTY; without even the implied warranty of
- ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- ** GNU General Public License for more details.
- **
- ** You should have received a copy of the GNU General Public License
- ** along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- /***********************************************************************************************
- * *
- * Project Name : Westwood Keyboard Library *
- * *
- * File Name : KEYBOARD.H *
- * *
- * Programmer : Philip W. Gorrow *
- * *
- * Start Date : 10/16/95 *
- * *
- * Last Update : October 16, 1995 [PWG] *
- * *
- *---------------------------------------------------------------------------------------------*
- * Functions: *
- * - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */
- #ifndef KEYBOARD_H
- #define KEYBOARD_H
-
- #include <WWSTD.H>
- typedef enum {
- WWKEY_SHIFT_BIT = 0x100,
- WWKEY_CTRL_BIT = 0x200,
- WWKEY_ALT_BIT = 0x400,
- WWKEY_RLS_BIT = 0x800,
- WWKEY_VK_BIT = 0x1000,
- WWKEY_DBL_BIT = 0x2000,
- WWKEY_BTN_BIT = 0x8000,
- } WWKey_Type;
- class WWKeyboardClass
- {
- public:
- /*===================================================================*/
- /* Define the base constructor and destructors for the class */
- /*===================================================================*/
- WWKeyboardClass();
- /*===================================================================*/
- /* Define the functions which work with the Keyboard Class */
- /*===================================================================*/
- BOOL Check(void); // checks keybuff for meta key
- int Get(void); // gets a meta key from the keybuffer
- BOOL Put(int key); // dumps a key into the keybuffer
- BOOL Put_Key_Message( UINT vk_key, BOOL release = FALSE, // handles keyboard related message
- BOOL dbl = FALSE); // and mouse clicks and dbl clicks
- int Check_Num(void); // checks keybuff for a keynum key
- int Get_VK(void); // gets keynum key from key buff
- int Check_ACII(void); // checks keybuff for an ascii key
- int Get_ASCII(void); // gets an ascii key from keybuff
- int Check_Bits(void); // checks keybuff for key w/ bits
- int Get_Bits(void); // get key from keybuff w/ bits
- int To_ASCII(int num); // converts keynum to ascii value
- int Option_On(int option); // turns specified option on
- int Option_Off(int option); // turns specified option off
- void Clear(void); // clears all keys from keybuffer
- int Down(int key); // tests to see if a key is down
- void AI(void); // messaging logic for key manager
- /*===================================================================*/
- /* Define the main hook for the message processing loop. */
- /*===================================================================*/
- void Message_Handler(HWND hwnd, UINT message, UINT wParam, LONG lParam);
- /*===================================================================*/
- /* Define public routines which can be used on keys in general. */
- /*===================================================================*/
- VOID Split(int &key, int &shift, int &ctrl, int &alt, int &rls, int &dbl);
- BOOL Is_Mouse_Key(int key);
- /*===================================================================*/
- /* Define the public access variables which are used with the */
- /* Keyboard Class. */
- /*===================================================================*/
- int MouseQX;
- int MouseQY;
- unsigned char VKRemap[256]; // gives vk for any ascii char
- private:
- /*===================================================================*/
- /* Define the private access functions which are used by keyboard */
- /*===================================================================*/
- int Buff_Get(void);
- /*===================================================================*/
- /* Define the private access variables which are used with the */
- /* Keyboard Class. */
- /*===================================================================*/
- unsigned char AsciiRemap[2048]; // remap for shft/ctrl/alt key combos
- unsigned short Buffer[256]; // buffer which holds actual keypresses
- unsigned char ToggleKeys[256]; // determines toggles which affect key
- long Head; // the head position in keyboard buffer
- long Tail; // the tail position in keyboard buffer
- int MState;
- int Conditional;
- HANDLE CurrentCursor;
- };
- #define VK_NONE 0x00
- #define VK_LBUTTON 0x01
- #define VK_RBUTTON 0x02
- #define VK_CANCEL 0x03
- #define VK_MBUTTON 0x04
- #define VK_NONE_05 0x05
- #define VK_NONE_06 0x06
- #define VK_NONE_07 0x07
- #define VK_BACK 0x08
- #define VK_TAB 0x09
- #define VK_NONE_0A 0x0A
- #define VK_NONE_0B 0x0B
- #define VK_CLEAR 0x0C
- #define VK_RETURN 0x0D
- #define VK_NONE_0E 0x0E
- #define VK_NONE_0F 0x0F
- #define VK_SHIFT 0x10
- #define VK_CONTROL 0x11
- #define VK_MENU 0x12
- #define VK_PAUSE 0x13
- #define VK_CAPITAL 0x14
- #define VK_NONE_15 0x15
- #define VK_NONE_16 0x16
- #define VK_NONE_17 0x17
- #define VK_NONE_18 0x18
- #define VK_NONE_19 0x19
- #define VK_NONE_1A 0x1A
- #define VK_ESCAPE 0x1B
- #define VK_NONE_1C 0x1C
- #define VK_NONE_1D 0x1D
- #define VK_NONE_1E 0x1E
- #define VK_NONE_1F 0x1F
- #define VK_SPACE 0x20
- #define VK_PRIOR 0x21
- #define VK_NEXT 0x22
- #define VK_END 0x23
- #define VK_HOME 0x24
- #define VK_LEFT 0x25
- #define VK_UP 0x26
- #define VK_RIGHT 0x27
- #define VK_DOWN 0x28
- #define VK_SELECT 0x29
- #define VK_PRINT 0x2A
- #define VK_EXECUTE 0x2B
- #define VK_SNAPSHOT 0x2C
- #define VK_INSERT 0x2D
- #define VK_DELETE 0x2E
- #define VK_HELP 0x2F
- #define VK_0 0x30
- #define VK_1 0x31
- #define VK_2 0x32
- #define VK_3 0x33
- #define VK_4 0x34
- #define VK_5 0x35
- #define VK_6 0x36
- #define VK_7 0x37
- #define VK_8 0x38
- #define VK_9 0x39
- #define VK_NONE_3B 0x3B
- #define VK_NONE_3C 0x3C
- #define VK_NONE_3D 0x3D
- #define VK_NONE_3E 0x3E
- #define VK_NONE_3F 0x3F
- #define VK_NONE_40 0x40
- #define VK_A 0x41
- #define VK_B 0x42
- #define VK_C 0x43
- #define VK_D 0x44
- #define VK_E 0x45
- #define VK_F 0x46
- #define VK_G 0x47
- #define VK_H 0x48
- #define VK_I 0x49
- #define VK_J 0x4A
- #define VK_K 0x4B
- #define VK_L 0x4C
- #define VK_M 0x4D
- #define VK_N 0x4E
- #define VK_O 0x4F
- #define VK_P 0x50
- #define VK_Q 0x51
- #define VK_R 0x52
- #define VK_S 0x53
- #define VK_T 0x54
- #define VK_U 0x55
- #define VK_V 0x56
- #define VK_W 0x57
- #define VK_X 0x58
- #define VK_Y 0x59
- #define VK_Z 0x5A
- #define VK_NONE_5B 0x5B
- #define VK_NONE_5C 0x5C
- #define VK_NONE_5D 0x5D
- #define VK_NONE_5E 0x5E
- #define VK_NONE_5F 0x5F
- #define VK_NUMPAD0 0x60
- #define VK_NUMPAD1 0x61
- #define VK_NUMPAD2 0x62
- #define VK_NUMPAD3 0x63
- #define VK_NUMPAD4 0x64
- #define VK_NUMPAD5 0x65
- #define VK_NUMPAD6 0x66
- #define VK_NUMPAD7 0x67
- #define VK_NUMPAD8 0x68
- #define VK_NUMPAD9 0x69
- #define VK_MULTIPLY 0x6A
- #define VK_ADD 0x6B
- #define VK_SEPARATOR 0x6C
- #define VK_SUBTRACT 0x6D
- #define VK_DECIMAL 0x6E
- #define VK_DIVIDE 0x6F
- #define VK_F1 0x70
- #define VK_F2 0x71
- #define VK_F3 0x72
- #define VK_F4 0x73
- #define VK_F5 0x74
- #define VK_F6 0x75
- #define VK_F7 0x76
- #define VK_F8 0x77
- #define VK_F9 0x78
- #define VK_F10 0x79
- #define VK_F11 0x7A
- #define VK_F12 0x7B
- #define VK_F13 0x7C
- #define VK_F14 0x7D
- #define VK_F15 0x7E
- #define VK_F16 0x7F
- #define VK_F17 0x80
- #define VK_F18 0x81
- #define VK_F19 0x82
- #define VK_F20 0x83
- #define VK_F21 0x84
- #define VK_F22 0x85
- #define VK_F23 0x86
- #define VK_F24 0x87
- #define VK_NONE_88 0x88
- #define VK_NONE_89 0x89
- #define VK_NONE_8A 0x8A
- #define VK_NONE_8B 0x8B
- #define VK_NONE_8C 0x8C
- #define VK_NONE_8D 0x8D
- #define VK_NONE_8E 0x8E
- #define VK_NONE_8F 0x8F
- #define VK_NUMLOCK 0x90
- #define VK_SCROLL 0x91
- #define VK_NONE_92 0x92
- #define VK_NONE_93 0x93
- #define VK_NONE_94 0x94
- #define VK_NONE_95 0x95
- #define VK_NONE_96 0x96
- #define VK_NONE_97 0x97
- #define VK_NONE_98 0x98
- #define VK_NONE_99 0x99
- #define VK_NONE_9A 0x9A
- #define VK_NONE_9B 0x9B
- #define VK_NONE_9C 0x9C
- #define VK_NONE_9D 0x9D
- #define VK_NONE_9E 0x9E
- #define VK_NONE_9F 0x9F
- #define VK_NONE_A0 0xA0
- #define VK_NONE_A1 0xA1
- #define VK_NONE_A2 0xA2
- #define VK_NONE_A3 0xA3
- #define VK_NONE_A4 0xA4
- #define VK_NONE_A5 0xA5
- #define VK_NONE_A6 0xA6
- #define VK_NONE_A7 0xA7
- #define VK_NONE_A8 0xA8
- #define VK_NONE_A9 0xA9
- #define VK_NONE_AA 0xAA
- #define VK_NONE_AB 0xAB
- #define VK_NONE_AC 0xAC
- #define VK_NONE_AD 0xAD
- #define VK_NONE_AE 0xAE
- #define VK_NONE_AF 0xAF
- #define VK_NONE_B0 0xB0
- #define VK_NONE_B1 0xB1
- #define VK_NONE_B2 0xB2
- #define VK_NONE_B3 0xB3
- #define VK_NONE_B4 0xB4
- #define VK_NONE_B5 0xB5
- #define VK_NONE_B6 0xB6
- #define VK_NONE_B7 0xB7
- #define VK_NONE_B8 0xB8
- #define VK_NONE_B9 0xB9
- #define VK_NONE_BA 0xBA
- #define VK_NONE_BB 0xBB
- #define VK_NONE_BC 0xBC
- #define VK_NONE_BD 0xBD
- #define VK_NONE_BE 0xBE
- #define VK_NONE_BF 0xBF
- #define VK_NONE_C0 0xC0
- #define VK_NONE_C1 0xC1
- #define VK_NONE_C2 0xC2
- #define VK_NONE_C3 0xC3
- #define VK_NONE_C4 0xC4
- #define VK_NONE_C5 0xC5
- #define VK_NONE_C6 0xC6
- #define VK_NONE_C7 0xC7
- #define VK_NONE_C8 0xC8
- #define VK_NONE_C9 0xC9
- #define VK_NONE_CA 0xCA
- #define VK_NONE_CB 0xCB
- #define VK_NONE_CC 0xCC
- #define VK_NONE_CD 0xCD
- #define VK_NONE_CE 0xCE
- #define VK_NONE_CF 0xCF
- #define VK_NONE_D0 0xD0
- #define VK_NONE_D1 0xD1
- #define VK_NONE_D2 0xD2
- #define VK_NONE_D3 0xD3
- #define VK_NONE_D4 0xD4
- #define VK_NONE_D5 0xD5
- #define VK_NONE_D6 0xD6
- #define VK_NONE_D7 0xD7
- #define VK_NONE_D8 0xD8
- #define VK_NONE_D9 0xD9
- #define VK_NONE_DA 0xDA
- #define VK_NONE_DB 0xDB
- #define VK_NONE_DC 0xDC
- #define VK_NONE_DD 0xDD
- #define VK_NONE_DE 0xDE
- #define VK_NONE_DF 0xDF
- #define VK_NONE_E0 0xE0
- #define VK_NONE_E1 0xE1
- #define VK_NONE_E2 0xE2
- #define VK_NONE_E3 0xE3
- #define VK_NONE_E4 0xE4
- #define VK_NONE_E5 0xE5
- #define VK_NONE_E6 0xE6
- #define VK_NONE_E7 0xE7
- #define VK_NONE_E8 0xE8
- #define VK_NONE_E9 0xE9
- #define VK_NONE_EA 0xEA
- #define VK_NONE_EB 0xEB
- #define VK_NONE_EC 0xEC
- #define VK_NONE_ED 0xED
- #define VK_NONE_EE 0xEE
- #define VK_NONE_EF 0xEF
- #define VK_NONE_F0 0xF0
- #define VK_NONE_F1 0xF1
- #define VK_NONE_F2 0xF2
- #define VK_NONE_F3 0xF3
- #define VK_NONE_F4 0xF4
- #define VK_NONE_F5 0xF5
- #define VK_NONE_F6 0xF6
- #define VK_NONE_F7 0xF7
- #define VK_NONE_F8 0xF8
- #define VK_NONE_F9 0xF9
- #define VK_NONE_FA 0xFA
- #define VK_NONE_FB 0xFB
- #define VK_NONE_FC 0xFC
- #define VK_NONE_FD 0xFD
- #define VK_NONE_FE 0xFE
- #define VK_NONE_FF 0xFF
- #define VK_UPLEFT VK_HOME
- #define VK_UPRIGHT VK_PRIOR
- #define VK_DOWNLEFT VK_END
- #define VK_DOWNRIGHT VK_NEXT
- #define VK_ALT VK_MENU
- enum {
- //
- // Define all the KA types as variations of the VK types. This is
- // so the KA functions will work properly under windows 95.
- //
- KA_NONE = 0,
- KA_MORE = 1,
- KA_SETBKGDCOL = 2,
- KA_SETFORECOL = 6,
- KA_FORMFEED = 12,
- KA_SPCTAB = 20,
- KA_SETX = 25,
- KA_SETY = 26,
- KA_SPACE = 32, /* */
- KA_EXCLAMATION, /* ! */
- KA_DQUOTE, /* " */
- KA_POUND, /* # */
- KA_DOLLAR, /* $ */
- KA_PERCENT, /* % */
- KA_AMPER, /* & */
- KA_SQUOTE, /* ' */
- KA_LPAREN, /* ( */
- KA_RPAREN, /* ) */
- KA_ASTERISK, /* * */
- KA_PLUS, /* + */
- KA_COMMA, /* , */
- KA_MINUS, /* - */
- KA_PERIOD, /* . */
- KA_SLASH, /* / */
- KA_0, KA_1, KA_2, KA_3, KA_4, KA_5, KA_6, KA_7, KA_8, KA_9,
- KA_COLON, /* : */
- KA_SEMICOLON, /* ; */
- KA_LESS_THAN, /* < */
- KA_EQUAL, /* = */
- KA_GREATER_THAN, /* > */
- KA_QUESTION, /* ? */
- KA_AT, /* @ */
- KA_A, /* A */
- KA_B, /* B */
- KA_C, /* C */
- KA_D, /* D */
- KA_E, /* E */
- KA_F, /* F */
- KA_G, /* G */
- KA_H, /* H */
- KA_I, /* I */
- KA_J, /* J */
- KA_K, /* K */
- KA_L, /* L */
- KA_M, /* M */
- KA_N, /* N */
- KA_O, /* O */
- KA_P, /* P */
- KA_Q, /* Q */
- KA_R, /* R */
- KA_S, /* S */
- KA_T, /* T */
- KA_U, /* U */
- KA_V, /* V */
- KA_W, /* W */
- KA_X, /* X */
- KA_Y, /* Y */
- KA_Z, /* Z */
- KA_LBRACKET, /* [ */
- KA_BACKSLASH, /* \ */
- KA_RBRACKET, /* ] */
- KA_CARROT, /* ^ */
- KA_UNDERLINE, /* _ */
- KA_GRAVE, /* ` */
- KA_a, /* a */
- KA_b, /* b */
- KA_c, /* c */
- KA_d, /* d */
- KA_e, /* e */
- KA_f, /* f */
- KA_g, /* g */
- KA_h, /* h */
- KA_i, /* i */
- KA_j, /* j */
- KA_k, /* k */
- KA_l, /* l */
- KA_m, /* m */
- KA_n, /* n */
- KA_o, /* o */
- KA_p, /* p */
- KA_q, /* q */
- KA_r, /* r */
- KA_s, /* s */
- KA_t, /* t */
- KA_u, /* u */
- KA_v, /* v */
- KA_w, /* w */
- KA_x, /* x */
- KA_y, /* y */
- KA_z, /* z */
- KA_LBRACE, /* { */
- KA_BAR, /* | */
- KA_RBRACE, /* ] */
- KA_TILDA, /* ~ */
- KA_ESC = VK_ESCAPE | WWKEY_VK_BIT,
- KA_EXTEND = VK_ESCAPE | WWKEY_VK_BIT,
- KA_RETURN = VK_RETURN | WWKEY_VK_BIT,
- KA_BACKSPACE = VK_BACK | WWKEY_VK_BIT,
- KA_TAB = VK_TAB | WWKEY_VK_BIT,
- KA_DELETE = VK_DELETE | WWKEY_VK_BIT, /* <DELETE> */
- KA_INSERT = VK_INSERT | WWKEY_VK_BIT, /* <INSERT> */
- KA_PGDN = VK_NEXT | WWKEY_VK_BIT, /* <PAGE DOWN> */
- KA_DOWNRIGHT = VK_NEXT | WWKEY_VK_BIT,
- KA_DOWN = VK_DOWN | WWKEY_VK_BIT, /* <DOWN ARROW> */
- KA_END = VK_END | WWKEY_VK_BIT, /* <END> */
- KA_DOWNLEFT = VK_END | WWKEY_VK_BIT,
- KA_RIGHT = VK_RIGHT | WWKEY_VK_BIT, /* <RIGHT ARROW> */
- KA_KEYPAD5 = VK_SELECT | WWKEY_VK_BIT, /* NUMERIC KEY PAD <5> */
- KA_LEFT = VK_LEFT | WWKEY_VK_BIT, /* <LEFT ARROW> */
- KA_PGUP = VK_PRIOR | WWKEY_VK_BIT, /* <PAGE UP> */
- KA_UPRIGHT = VK_PRIOR | WWKEY_VK_BIT,
- KA_UP = VK_UP | WWKEY_VK_BIT, /* <UP ARROW> */
- KA_HOME = VK_HOME | WWKEY_VK_BIT, /* <HOME> */
- KA_UPLEFT = VK_HOME | WWKEY_VK_BIT,
- KA_F12 = VK_F12 | WWKEY_VK_BIT,
- KA_F11 = VK_F11 | WWKEY_VK_BIT,
- KA_F10 = VK_F10 | WWKEY_VK_BIT,
- KA_F9 = VK_F9 | WWKEY_VK_BIT,
- KA_F8 = VK_F8 | WWKEY_VK_BIT,
- KA_F7 = VK_F7 | WWKEY_VK_BIT,
- KA_F6 = VK_F6 | WWKEY_VK_BIT,
- KA_F5 = VK_F5 | WWKEY_VK_BIT,
- KA_F4 = VK_F4 | WWKEY_VK_BIT,
- KA_F3 = VK_F3 | WWKEY_VK_BIT,
- KA_F2 = VK_F2 | WWKEY_VK_BIT,
- KA_F1 = VK_F1 | WWKEY_VK_BIT,
- KA_LMOUSE = VK_LBUTTON | WWKEY_VK_BIT,
- KA_RMOUSE = VK_RBUTTON | WWKEY_VK_BIT,
- KA_SHIFT_BIT = WWKEY_SHIFT_BIT,
- KA_CTRL_BIT = WWKEY_CTRL_BIT,
- KA_ALT_BIT = WWKEY_ALT_BIT,
- KA_RLSE_BIT = WWKEY_RLS_BIT,
- //
- // Define all the KN types as variations of the KA types. This is
- // so the KN functions will work properly under windows 95.
- //
- KN_NONE = 0,
- KN_GRAVE = KA_GRAVE,
- KN_1 = KA_1,
- KN_2 = KA_2,
- KN_3 = KA_3,
- KN_4 = KA_4,
- KN_5 = KA_5,
- KN_6 = KA_6,
- KN_7 = KA_7,
- KN_8 = KA_8,
- KN_9 = KA_9,
- KN_0 = KA_0,
- KN_MINUS = KA_MINUS, /* - */
- KN_EQUAL = KA_EQUAL, /* = */
- KN_BACKSPACE = KA_BACKSPACE,
- KN_TAB = KA_TAB, /* <TAB> */
- KN_Q = KA_q,
- KN_W = KA_w,
- KN_E = KA_e,
- KN_R = KA_r,
- KN_T = KA_t,
- KN_Y = KA_y,
- KN_U = KA_u,
- KN_I = KA_i,
- KN_O = KA_o,
- KN_P = KA_p,
- KN_LBRACKET = KA_LBRACKET, /* [ */
- KN_RBRACKET = KA_RBRACKET, /* ] */
- KN_BACKSLASH = KA_BACKSLASH, /* \ */
- KN_A = KA_a,
- KN_S = KA_s,
- KN_D = KA_d,
- KN_F = KA_f,
- KN_G = KA_g,
- KN_H = KA_h,
- KN_J = KA_j,
- KN_K = KA_k,
- KN_L = KA_l,
- KN_SEMICOLON = KA_SEMICOLON, /* ; */
- KN_SQUOTE = KA_SQUOTE, /* ' */
- KN_BACKSLASH2 = KA_BACKSLASH,
- KN_RETURN = KA_RETURN,
- KN_Z = KA_z,
- KN_X = KA_x,
- KN_C = KA_c,
- KN_V = KA_v,
- KN_B = KA_b,
- KN_N = KA_n,
- KN_M = KA_m,
- KN_COMMA = KA_COMMA, /* , */
- KN_PERIOD = KA_PERIOD, /* . */
- KN_SLASH = KA_SLASH, /* / */
- KN_SPACE = KA_SPACE,
- KN_LMOUSE = KA_LMOUSE,
- KN_RMOUSE = KA_RMOUSE,
- KN_HOME = KA_HOME, /* num key pad 7 */
- KN_UPLEFT = KA_UPLEFT,
- KN_LEFT = KA_LEFT, /* num key pad 4 */
- KN_END = KA_END, /* num key pad 1 */
- KN_DOWNLEFT = KA_DOWNLEFT,
- KN_KEYPAD_SLASH = KA_SLASH, /* num key pad / */
- KN_UP = KA_UP, /* num key pad 8 */
- KN_CENTER = KA_KEYPAD5, /* num key pad 5 */
- KN_DOWN = KA_DOWN, /* num key pad 2 */
- KN_INSERT = KA_INSERT, /* num key pad 0 */
- KN_KEYPAD_ASTERISK= KA_ASTERISK, /* num key pad * */
- KN_PGUP = KA_PGUP, /* num key pad 9 */
- KN_UPRIGHT = KA_UPRIGHT,
- KN_RIGHT = KA_RIGHT, /* num key pad 6 */
- KN_PGDN = KA_PGDN, /* num key pad 3 */
- KN_DOWNRIGHT = KA_DOWNRIGHT,
- KN_DELETE = KA_DELETE, /* num key pad . */
- KN_KEYPAD_MINUS = KA_MINUS, /* num key pad - */
- KN_KEYPAD_PLUS = KA_PLUS, /* num key pad + */
- KN_KEYPAD_RETURN = KA_RETURN, /* num key pad <ENTER> */
- KN_ESC = KA_ESC,
- KN_F1 = KA_F1,
- KN_F2 = KA_F2,
- KN_F3 = KA_F3,
- KN_F4 = KA_F4,
- KN_F5 = KA_F5,
- KN_F6 = KA_F6,
- KN_F7 = KA_F7,
- KN_F8 = KA_F8,
- KN_F9 = KA_F9,
- KN_F10 = KA_F10,
- KN_F11 = KA_F11,
- KN_F12 = KA_F12,
- KN_PRNTSCRN = VK_PRINT | WWKEY_VK_BIT,
- KN_CAPSLOCK = VK_CAPITAL | WWKEY_VK_BIT,
- KN_SCROLLLOCK = VK_SCROLL | WWKEY_VK_BIT, /* <SCROLL LOCK> */
- KN_PAUSE = VK_PAUSE | WWKEY_VK_BIT, /* <PAUSE> */
- KN_LSHIFT = VK_SHIFT | WWKEY_VK_BIT,
- KN_RSHIFT = VK_SHIFT | WWKEY_VK_BIT,
- KN_LCTRL = VK_CONTROL | WWKEY_VK_BIT,
- KN_RCTRL = VK_CONTROL | WWKEY_VK_BIT,
- KN_LALT = VK_MENU | WWKEY_VK_BIT,
- KN_RALT = VK_MENU | WWKEY_VK_BIT,
- KN_E_INSERT = VK_INSERT | WWKEY_VK_BIT,
- KN_E_DELETE = VK_DELETE | WWKEY_VK_BIT,
- KN_E_LEFT = VK_LEFT | WWKEY_VK_BIT, /* extended <LEFT ARROW> */
- KN_E_HOME = VK_HOME | WWKEY_VK_BIT, /* extended <HOME> */
- KN_E_END = VK_END | WWKEY_VK_BIT, /* extended <END> */
- KN_E_UP = VK_UP | WWKEY_VK_BIT, /* extended <UP ARROW> */
- KN_E_DOWN = VK_DOWN | WWKEY_VK_BIT, /* extended <DOWN ARROW> */
- KN_E_PGUP = VK_PRIOR | WWKEY_VK_BIT, /* extended <PAGE UP> */
- KN_E_PGDN = VK_NEXT | WWKEY_VK_BIT, /* extended <PAGE DOWN> */
- KN_E_RIGHT = VK_RIGHT | WWKEY_VK_BIT, /* extended <RIGHT ARROW> */
- KN_NUMLOCK = VK_NUMLOCK | WWKEY_VK_BIT, /* <NUM LOCK> */
- KN_SHIFT_BIT = WWKEY_SHIFT_BIT,
- KN_CTRL_BIT = WWKEY_CTRL_BIT | WWKEY_VK_BIT,
- KN_ALT_BIT = WWKEY_ALT_BIT | WWKEY_VK_BIT,
- KN_RLSE_BIT = WWKEY_RLS_BIT,
- KN_BUTTON = WWKEY_BTN_BIT,
- };
- extern WWKeyboardClass *_Kbd;
- /*
- ** The following routines provide some compatability with the old westwood
- ** library.
- */
- int Check_Key(void);
- int Check_Key_Num(void);
- int Get_Key_Num(void);
- int Get_Key(void);
- int KN_To_KA(int key);
- void Clear_KeyBuffer(void);
- int Key_Down(int key);
- int KN_To_VK(int key);
- #endif
|