KEYBOARD.H 22 KB

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  1. /*
  2. ** Command & Conquer Red Alert(tm)
  3. ** Copyright 2025 Electronic Arts Inc.
  4. **
  5. ** This program is free software: you can redistribute it and/or modify
  6. ** it under the terms of the GNU General Public License as published by
  7. ** the Free Software Foundation, either version 3 of the License, or
  8. ** (at your option) any later version.
  9. **
  10. ** This program is distributed in the hope that it will be useful,
  11. ** but WITHOUT ANY WARRANTY; without even the implied warranty of
  12. ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  13. ** GNU General Public License for more details.
  14. **
  15. ** You should have received a copy of the GNU General Public License
  16. ** along with this program. If not, see <http://www.gnu.org/licenses/>.
  17. */
  18. /***********************************************************************************************
  19. * *
  20. * Project Name : Westwood Keyboard Library *
  21. * *
  22. * File Name : KEYBOARD.H *
  23. * *
  24. * Programmer : Philip W. Gorrow *
  25. * *
  26. * Start Date : 10/16/95 *
  27. * *
  28. * Last Update : October 16, 1995 [PWG] *
  29. * *
  30. *---------------------------------------------------------------------------------------------*
  31. * Functions: *
  32. * - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */
  33. #ifndef KEYBOARD_H
  34. #define KEYBOARD_H
  35. #include <WWSTD.H>
  36. typedef enum {
  37. WWKEY_SHIFT_BIT = 0x100,
  38. WWKEY_CTRL_BIT = 0x200,
  39. WWKEY_ALT_BIT = 0x400,
  40. WWKEY_RLS_BIT = 0x800,
  41. WWKEY_VK_BIT = 0x1000,
  42. WWKEY_DBL_BIT = 0x2000,
  43. WWKEY_BTN_BIT = 0x8000,
  44. } WWKey_Type;
  45. class WWKeyboardClass
  46. {
  47. public:
  48. /*===================================================================*/
  49. /* Define the base constructor and destructors for the class */
  50. /*===================================================================*/
  51. WWKeyboardClass();
  52. /*===================================================================*/
  53. /* Define the functions which work with the Keyboard Class */
  54. /*===================================================================*/
  55. BOOL Check(void); // checks keybuff for meta key
  56. int Get(void); // gets a meta key from the keybuffer
  57. BOOL Put(int key); // dumps a key into the keybuffer
  58. BOOL Put_Key_Message( UINT vk_key, BOOL release = FALSE, // handles keyboard related message
  59. BOOL dbl = FALSE); // and mouse clicks and dbl clicks
  60. int Check_Num(void); // checks keybuff for a keynum key
  61. int Get_VK(void); // gets keynum key from key buff
  62. int Check_ACII(void); // checks keybuff for an ascii key
  63. int Get_ASCII(void); // gets an ascii key from keybuff
  64. int Check_Bits(void); // checks keybuff for key w/ bits
  65. int Get_Bits(void); // get key from keybuff w/ bits
  66. int To_ASCII(int num); // converts keynum to ascii value
  67. int Option_On(int option); // turns specified option on
  68. int Option_Off(int option); // turns specified option off
  69. void Clear(void); // clears all keys from keybuffer
  70. int Down(int key); // tests to see if a key is down
  71. void AI(void); // messaging logic for key manager
  72. /*===================================================================*/
  73. /* Define the main hook for the message processing loop. */
  74. /*===================================================================*/
  75. void Message_Handler(HWND hwnd, UINT message, UINT wParam, LONG lParam);
  76. /*===================================================================*/
  77. /* Define public routines which can be used on keys in general. */
  78. /*===================================================================*/
  79. VOID Split(int &key, int &shift, int &ctrl, int &alt, int &rls, int &dbl);
  80. BOOL Is_Mouse_Key(int key);
  81. /*===================================================================*/
  82. /* Define the public access variables which are used with the */
  83. /* Keyboard Class. */
  84. /*===================================================================*/
  85. int MouseQX;
  86. int MouseQY;
  87. unsigned char VKRemap[256]; // gives vk for any ascii char
  88. private:
  89. /*===================================================================*/
  90. /* Define the private access functions which are used by keyboard */
  91. /*===================================================================*/
  92. int Buff_Get(void);
  93. /*===================================================================*/
  94. /* Define the private access variables which are used with the */
  95. /* Keyboard Class. */
  96. /*===================================================================*/
  97. unsigned char AsciiRemap[2048]; // remap for shft/ctrl/alt key combos
  98. unsigned short Buffer[256]; // buffer which holds actual keypresses
  99. unsigned char ToggleKeys[256]; // determines toggles which affect key
  100. long Head; // the head position in keyboard buffer
  101. long Tail; // the tail position in keyboard buffer
  102. int MState;
  103. int Conditional;
  104. HANDLE CurrentCursor;
  105. };
  106. #define VK_NONE 0x00
  107. #define VK_LBUTTON 0x01
  108. #define VK_RBUTTON 0x02
  109. #define VK_CANCEL 0x03
  110. #define VK_MBUTTON 0x04
  111. #define VK_NONE_05 0x05
  112. #define VK_NONE_06 0x06
  113. #define VK_NONE_07 0x07
  114. #define VK_BACK 0x08
  115. #define VK_TAB 0x09
  116. #define VK_NONE_0A 0x0A
  117. #define VK_NONE_0B 0x0B
  118. #define VK_CLEAR 0x0C
  119. #define VK_RETURN 0x0D
  120. #define VK_NONE_0E 0x0E
  121. #define VK_NONE_0F 0x0F
  122. #define VK_SHIFT 0x10
  123. #define VK_CONTROL 0x11
  124. #define VK_MENU 0x12
  125. #define VK_PAUSE 0x13
  126. #define VK_CAPITAL 0x14
  127. #define VK_NONE_15 0x15
  128. #define VK_NONE_16 0x16
  129. #define VK_NONE_17 0x17
  130. #define VK_NONE_18 0x18
  131. #define VK_NONE_19 0x19
  132. #define VK_NONE_1A 0x1A
  133. #define VK_ESCAPE 0x1B
  134. #define VK_NONE_1C 0x1C
  135. #define VK_NONE_1D 0x1D
  136. #define VK_NONE_1E 0x1E
  137. #define VK_NONE_1F 0x1F
  138. #define VK_SPACE 0x20
  139. #define VK_PRIOR 0x21
  140. #define VK_NEXT 0x22
  141. #define VK_END 0x23
  142. #define VK_HOME 0x24
  143. #define VK_LEFT 0x25
  144. #define VK_UP 0x26
  145. #define VK_RIGHT 0x27
  146. #define VK_DOWN 0x28
  147. #define VK_SELECT 0x29
  148. #define VK_PRINT 0x2A
  149. #define VK_EXECUTE 0x2B
  150. #define VK_SNAPSHOT 0x2C
  151. #define VK_INSERT 0x2D
  152. #define VK_DELETE 0x2E
  153. #define VK_HELP 0x2F
  154. #define VK_0 0x30
  155. #define VK_1 0x31
  156. #define VK_2 0x32
  157. #define VK_3 0x33
  158. #define VK_4 0x34
  159. #define VK_5 0x35
  160. #define VK_6 0x36
  161. #define VK_7 0x37
  162. #define VK_8 0x38
  163. #define VK_9 0x39
  164. #define VK_NONE_3B 0x3B
  165. #define VK_NONE_3C 0x3C
  166. #define VK_NONE_3D 0x3D
  167. #define VK_NONE_3E 0x3E
  168. #define VK_NONE_3F 0x3F
  169. #define VK_NONE_40 0x40
  170. #define VK_A 0x41
  171. #define VK_B 0x42
  172. #define VK_C 0x43
  173. #define VK_D 0x44
  174. #define VK_E 0x45
  175. #define VK_F 0x46
  176. #define VK_G 0x47
  177. #define VK_H 0x48
  178. #define VK_I 0x49
  179. #define VK_J 0x4A
  180. #define VK_K 0x4B
  181. #define VK_L 0x4C
  182. #define VK_M 0x4D
  183. #define VK_N 0x4E
  184. #define VK_O 0x4F
  185. #define VK_P 0x50
  186. #define VK_Q 0x51
  187. #define VK_R 0x52
  188. #define VK_S 0x53
  189. #define VK_T 0x54
  190. #define VK_U 0x55
  191. #define VK_V 0x56
  192. #define VK_W 0x57
  193. #define VK_X 0x58
  194. #define VK_Y 0x59
  195. #define VK_Z 0x5A
  196. #define VK_NONE_5B 0x5B
  197. #define VK_NONE_5C 0x5C
  198. #define VK_NONE_5D 0x5D
  199. #define VK_NONE_5E 0x5E
  200. #define VK_NONE_5F 0x5F
  201. #define VK_NUMPAD0 0x60
  202. #define VK_NUMPAD1 0x61
  203. #define VK_NUMPAD2 0x62
  204. #define VK_NUMPAD3 0x63
  205. #define VK_NUMPAD4 0x64
  206. #define VK_NUMPAD5 0x65
  207. #define VK_NUMPAD6 0x66
  208. #define VK_NUMPAD7 0x67
  209. #define VK_NUMPAD8 0x68
  210. #define VK_NUMPAD9 0x69
  211. #define VK_MULTIPLY 0x6A
  212. #define VK_ADD 0x6B
  213. #define VK_SEPARATOR 0x6C
  214. #define VK_SUBTRACT 0x6D
  215. #define VK_DECIMAL 0x6E
  216. #define VK_DIVIDE 0x6F
  217. #define VK_F1 0x70
  218. #define VK_F2 0x71
  219. #define VK_F3 0x72
  220. #define VK_F4 0x73
  221. #define VK_F5 0x74
  222. #define VK_F6 0x75
  223. #define VK_F7 0x76
  224. #define VK_F8 0x77
  225. #define VK_F9 0x78
  226. #define VK_F10 0x79
  227. #define VK_F11 0x7A
  228. #define VK_F12 0x7B
  229. #define VK_F13 0x7C
  230. #define VK_F14 0x7D
  231. #define VK_F15 0x7E
  232. #define VK_F16 0x7F
  233. #define VK_F17 0x80
  234. #define VK_F18 0x81
  235. #define VK_F19 0x82
  236. #define VK_F20 0x83
  237. #define VK_F21 0x84
  238. #define VK_F22 0x85
  239. #define VK_F23 0x86
  240. #define VK_F24 0x87
  241. #define VK_NONE_88 0x88
  242. #define VK_NONE_89 0x89
  243. #define VK_NONE_8A 0x8A
  244. #define VK_NONE_8B 0x8B
  245. #define VK_NONE_8C 0x8C
  246. #define VK_NONE_8D 0x8D
  247. #define VK_NONE_8E 0x8E
  248. #define VK_NONE_8F 0x8F
  249. #define VK_NUMLOCK 0x90
  250. #define VK_SCROLL 0x91
  251. #define VK_NONE_92 0x92
  252. #define VK_NONE_93 0x93
  253. #define VK_NONE_94 0x94
  254. #define VK_NONE_95 0x95
  255. #define VK_NONE_96 0x96
  256. #define VK_NONE_97 0x97
  257. #define VK_NONE_98 0x98
  258. #define VK_NONE_99 0x99
  259. #define VK_NONE_9A 0x9A
  260. #define VK_NONE_9B 0x9B
  261. #define VK_NONE_9C 0x9C
  262. #define VK_NONE_9D 0x9D
  263. #define VK_NONE_9E 0x9E
  264. #define VK_NONE_9F 0x9F
  265. #define VK_NONE_A0 0xA0
  266. #define VK_NONE_A1 0xA1
  267. #define VK_NONE_A2 0xA2
  268. #define VK_NONE_A3 0xA3
  269. #define VK_NONE_A4 0xA4
  270. #define VK_NONE_A5 0xA5
  271. #define VK_NONE_A6 0xA6
  272. #define VK_NONE_A7 0xA7
  273. #define VK_NONE_A8 0xA8
  274. #define VK_NONE_A9 0xA9
  275. #define VK_NONE_AA 0xAA
  276. #define VK_NONE_AB 0xAB
  277. #define VK_NONE_AC 0xAC
  278. #define VK_NONE_AD 0xAD
  279. #define VK_NONE_AE 0xAE
  280. #define VK_NONE_AF 0xAF
  281. #define VK_NONE_B0 0xB0
  282. #define VK_NONE_B1 0xB1
  283. #define VK_NONE_B2 0xB2
  284. #define VK_NONE_B3 0xB3
  285. #define VK_NONE_B4 0xB4
  286. #define VK_NONE_B5 0xB5
  287. #define VK_NONE_B6 0xB6
  288. #define VK_NONE_B7 0xB7
  289. #define VK_NONE_B8 0xB8
  290. #define VK_NONE_B9 0xB9
  291. #define VK_NONE_BA 0xBA
  292. #define VK_NONE_BB 0xBB
  293. #define VK_NONE_BC 0xBC
  294. #define VK_NONE_BD 0xBD
  295. #define VK_NONE_BE 0xBE
  296. #define VK_NONE_BF 0xBF
  297. #define VK_NONE_C0 0xC0
  298. #define VK_NONE_C1 0xC1
  299. #define VK_NONE_C2 0xC2
  300. #define VK_NONE_C3 0xC3
  301. #define VK_NONE_C4 0xC4
  302. #define VK_NONE_C5 0xC5
  303. #define VK_NONE_C6 0xC6
  304. #define VK_NONE_C7 0xC7
  305. #define VK_NONE_C8 0xC8
  306. #define VK_NONE_C9 0xC9
  307. #define VK_NONE_CA 0xCA
  308. #define VK_NONE_CB 0xCB
  309. #define VK_NONE_CC 0xCC
  310. #define VK_NONE_CD 0xCD
  311. #define VK_NONE_CE 0xCE
  312. #define VK_NONE_CF 0xCF
  313. #define VK_NONE_D0 0xD0
  314. #define VK_NONE_D1 0xD1
  315. #define VK_NONE_D2 0xD2
  316. #define VK_NONE_D3 0xD3
  317. #define VK_NONE_D4 0xD4
  318. #define VK_NONE_D5 0xD5
  319. #define VK_NONE_D6 0xD6
  320. #define VK_NONE_D7 0xD7
  321. #define VK_NONE_D8 0xD8
  322. #define VK_NONE_D9 0xD9
  323. #define VK_NONE_DA 0xDA
  324. #define VK_NONE_DB 0xDB
  325. #define VK_NONE_DC 0xDC
  326. #define VK_NONE_DD 0xDD
  327. #define VK_NONE_DE 0xDE
  328. #define VK_NONE_DF 0xDF
  329. #define VK_NONE_E0 0xE0
  330. #define VK_NONE_E1 0xE1
  331. #define VK_NONE_E2 0xE2
  332. #define VK_NONE_E3 0xE3
  333. #define VK_NONE_E4 0xE4
  334. #define VK_NONE_E5 0xE5
  335. #define VK_NONE_E6 0xE6
  336. #define VK_NONE_E7 0xE7
  337. #define VK_NONE_E8 0xE8
  338. #define VK_NONE_E9 0xE9
  339. #define VK_NONE_EA 0xEA
  340. #define VK_NONE_EB 0xEB
  341. #define VK_NONE_EC 0xEC
  342. #define VK_NONE_ED 0xED
  343. #define VK_NONE_EE 0xEE
  344. #define VK_NONE_EF 0xEF
  345. #define VK_NONE_F0 0xF0
  346. #define VK_NONE_F1 0xF1
  347. #define VK_NONE_F2 0xF2
  348. #define VK_NONE_F3 0xF3
  349. #define VK_NONE_F4 0xF4
  350. #define VK_NONE_F5 0xF5
  351. #define VK_NONE_F6 0xF6
  352. #define VK_NONE_F7 0xF7
  353. #define VK_NONE_F8 0xF8
  354. #define VK_NONE_F9 0xF9
  355. #define VK_NONE_FA 0xFA
  356. #define VK_NONE_FB 0xFB
  357. #define VK_NONE_FC 0xFC
  358. #define VK_NONE_FD 0xFD
  359. #define VK_NONE_FE 0xFE
  360. #define VK_NONE_FF 0xFF
  361. #define VK_UPLEFT VK_HOME
  362. #define VK_UPRIGHT VK_PRIOR
  363. #define VK_DOWNLEFT VK_END
  364. #define VK_DOWNRIGHT VK_NEXT
  365. #define VK_ALT VK_MENU
  366. enum {
  367. //
  368. // Define all the KA types as variations of the VK types. This is
  369. // so the KA functions will work properly under windows 95.
  370. //
  371. KA_NONE = 0,
  372. KA_MORE = 1,
  373. KA_SETBKGDCOL = 2,
  374. KA_SETFORECOL = 6,
  375. KA_FORMFEED = 12,
  376. KA_SPCTAB = 20,
  377. KA_SETX = 25,
  378. KA_SETY = 26,
  379. KA_SPACE = 32, /* */
  380. KA_EXCLAMATION, /* ! */
  381. KA_DQUOTE, /* " */
  382. KA_POUND, /* # */
  383. KA_DOLLAR, /* $ */
  384. KA_PERCENT, /* % */
  385. KA_AMPER, /* & */
  386. KA_SQUOTE, /* ' */
  387. KA_LPAREN, /* ( */
  388. KA_RPAREN, /* ) */
  389. KA_ASTERISK, /* * */
  390. KA_PLUS, /* + */
  391. KA_COMMA, /* , */
  392. KA_MINUS, /* - */
  393. KA_PERIOD, /* . */
  394. KA_SLASH, /* / */
  395. KA_0, KA_1, KA_2, KA_3, KA_4, KA_5, KA_6, KA_7, KA_8, KA_9,
  396. KA_COLON, /* : */
  397. KA_SEMICOLON, /* ; */
  398. KA_LESS_THAN, /* < */
  399. KA_EQUAL, /* = */
  400. KA_GREATER_THAN, /* > */
  401. KA_QUESTION, /* ? */
  402. KA_AT, /* @ */
  403. KA_A, /* A */
  404. KA_B, /* B */
  405. KA_C, /* C */
  406. KA_D, /* D */
  407. KA_E, /* E */
  408. KA_F, /* F */
  409. KA_G, /* G */
  410. KA_H, /* H */
  411. KA_I, /* I */
  412. KA_J, /* J */
  413. KA_K, /* K */
  414. KA_L, /* L */
  415. KA_M, /* M */
  416. KA_N, /* N */
  417. KA_O, /* O */
  418. KA_P, /* P */
  419. KA_Q, /* Q */
  420. KA_R, /* R */
  421. KA_S, /* S */
  422. KA_T, /* T */
  423. KA_U, /* U */
  424. KA_V, /* V */
  425. KA_W, /* W */
  426. KA_X, /* X */
  427. KA_Y, /* Y */
  428. KA_Z, /* Z */
  429. KA_LBRACKET, /* [ */
  430. KA_BACKSLASH, /* \ */
  431. KA_RBRACKET, /* ] */
  432. KA_CARROT, /* ^ */
  433. KA_UNDERLINE, /* _ */
  434. KA_GRAVE, /* ` */
  435. KA_a, /* a */
  436. KA_b, /* b */
  437. KA_c, /* c */
  438. KA_d, /* d */
  439. KA_e, /* e */
  440. KA_f, /* f */
  441. KA_g, /* g */
  442. KA_h, /* h */
  443. KA_i, /* i */
  444. KA_j, /* j */
  445. KA_k, /* k */
  446. KA_l, /* l */
  447. KA_m, /* m */
  448. KA_n, /* n */
  449. KA_o, /* o */
  450. KA_p, /* p */
  451. KA_q, /* q */
  452. KA_r, /* r */
  453. KA_s, /* s */
  454. KA_t, /* t */
  455. KA_u, /* u */
  456. KA_v, /* v */
  457. KA_w, /* w */
  458. KA_x, /* x */
  459. KA_y, /* y */
  460. KA_z, /* z */
  461. KA_LBRACE, /* { */
  462. KA_BAR, /* | */
  463. KA_RBRACE, /* ] */
  464. KA_TILDA, /* ~ */
  465. KA_ESC = VK_ESCAPE | WWKEY_VK_BIT,
  466. KA_EXTEND = VK_ESCAPE | WWKEY_VK_BIT,
  467. KA_RETURN = VK_RETURN | WWKEY_VK_BIT,
  468. KA_BACKSPACE = VK_BACK | WWKEY_VK_BIT,
  469. KA_TAB = VK_TAB | WWKEY_VK_BIT,
  470. KA_DELETE = VK_DELETE | WWKEY_VK_BIT, /* <DELETE> */
  471. KA_INSERT = VK_INSERT | WWKEY_VK_BIT, /* <INSERT> */
  472. KA_PGDN = VK_NEXT | WWKEY_VK_BIT, /* <PAGE DOWN> */
  473. KA_DOWNRIGHT = VK_NEXT | WWKEY_VK_BIT,
  474. KA_DOWN = VK_DOWN | WWKEY_VK_BIT, /* <DOWN ARROW> */
  475. KA_END = VK_END | WWKEY_VK_BIT, /* <END> */
  476. KA_DOWNLEFT = VK_END | WWKEY_VK_BIT,
  477. KA_RIGHT = VK_RIGHT | WWKEY_VK_BIT, /* <RIGHT ARROW> */
  478. KA_KEYPAD5 = VK_SELECT | WWKEY_VK_BIT, /* NUMERIC KEY PAD <5> */
  479. KA_LEFT = VK_LEFT | WWKEY_VK_BIT, /* <LEFT ARROW> */
  480. KA_PGUP = VK_PRIOR | WWKEY_VK_BIT, /* <PAGE UP> */
  481. KA_UPRIGHT = VK_PRIOR | WWKEY_VK_BIT,
  482. KA_UP = VK_UP | WWKEY_VK_BIT, /* <UP ARROW> */
  483. KA_HOME = VK_HOME | WWKEY_VK_BIT, /* <HOME> */
  484. KA_UPLEFT = VK_HOME | WWKEY_VK_BIT,
  485. KA_F12 = VK_F12 | WWKEY_VK_BIT,
  486. KA_F11 = VK_F11 | WWKEY_VK_BIT,
  487. KA_F10 = VK_F10 | WWKEY_VK_BIT,
  488. KA_F9 = VK_F9 | WWKEY_VK_BIT,
  489. KA_F8 = VK_F8 | WWKEY_VK_BIT,
  490. KA_F7 = VK_F7 | WWKEY_VK_BIT,
  491. KA_F6 = VK_F6 | WWKEY_VK_BIT,
  492. KA_F5 = VK_F5 | WWKEY_VK_BIT,
  493. KA_F4 = VK_F4 | WWKEY_VK_BIT,
  494. KA_F3 = VK_F3 | WWKEY_VK_BIT,
  495. KA_F2 = VK_F2 | WWKEY_VK_BIT,
  496. KA_F1 = VK_F1 | WWKEY_VK_BIT,
  497. KA_LMOUSE = VK_LBUTTON | WWKEY_VK_BIT,
  498. KA_RMOUSE = VK_RBUTTON | WWKEY_VK_BIT,
  499. KA_SHIFT_BIT = WWKEY_SHIFT_BIT,
  500. KA_CTRL_BIT = WWKEY_CTRL_BIT,
  501. KA_ALT_BIT = WWKEY_ALT_BIT,
  502. KA_RLSE_BIT = WWKEY_RLS_BIT,
  503. //
  504. // Define all the KN types as variations of the KA types. This is
  505. // so the KN functions will work properly under windows 95.
  506. //
  507. KN_NONE = 0,
  508. KN_GRAVE = KA_GRAVE,
  509. KN_1 = KA_1,
  510. KN_2 = KA_2,
  511. KN_3 = KA_3,
  512. KN_4 = KA_4,
  513. KN_5 = KA_5,
  514. KN_6 = KA_6,
  515. KN_7 = KA_7,
  516. KN_8 = KA_8,
  517. KN_9 = KA_9,
  518. KN_0 = KA_0,
  519. KN_MINUS = KA_MINUS, /* - */
  520. KN_EQUAL = KA_EQUAL, /* = */
  521. KN_BACKSPACE = KA_BACKSPACE,
  522. KN_TAB = KA_TAB, /* <TAB> */
  523. KN_Q = KA_q,
  524. KN_W = KA_w,
  525. KN_E = KA_e,
  526. KN_R = KA_r,
  527. KN_T = KA_t,
  528. KN_Y = KA_y,
  529. KN_U = KA_u,
  530. KN_I = KA_i,
  531. KN_O = KA_o,
  532. KN_P = KA_p,
  533. KN_LBRACKET = KA_LBRACKET, /* [ */
  534. KN_RBRACKET = KA_RBRACKET, /* ] */
  535. KN_BACKSLASH = KA_BACKSLASH, /* \ */
  536. KN_A = KA_a,
  537. KN_S = KA_s,
  538. KN_D = KA_d,
  539. KN_F = KA_f,
  540. KN_G = KA_g,
  541. KN_H = KA_h,
  542. KN_J = KA_j,
  543. KN_K = KA_k,
  544. KN_L = KA_l,
  545. KN_SEMICOLON = KA_SEMICOLON, /* ; */
  546. KN_SQUOTE = KA_SQUOTE, /* ' */
  547. KN_BACKSLASH2 = KA_BACKSLASH,
  548. KN_RETURN = KA_RETURN,
  549. KN_Z = KA_z,
  550. KN_X = KA_x,
  551. KN_C = KA_c,
  552. KN_V = KA_v,
  553. KN_B = KA_b,
  554. KN_N = KA_n,
  555. KN_M = KA_m,
  556. KN_COMMA = KA_COMMA, /* , */
  557. KN_PERIOD = KA_PERIOD, /* . */
  558. KN_SLASH = KA_SLASH, /* / */
  559. KN_SPACE = KA_SPACE,
  560. KN_LMOUSE = KA_LMOUSE,
  561. KN_RMOUSE = KA_RMOUSE,
  562. KN_HOME = KA_HOME, /* num key pad 7 */
  563. KN_UPLEFT = KA_UPLEFT,
  564. KN_LEFT = KA_LEFT, /* num key pad 4 */
  565. KN_END = KA_END, /* num key pad 1 */
  566. KN_DOWNLEFT = KA_DOWNLEFT,
  567. KN_KEYPAD_SLASH = KA_SLASH, /* num key pad / */
  568. KN_UP = KA_UP, /* num key pad 8 */
  569. KN_CENTER = KA_KEYPAD5, /* num key pad 5 */
  570. KN_DOWN = KA_DOWN, /* num key pad 2 */
  571. KN_INSERT = KA_INSERT, /* num key pad 0 */
  572. KN_KEYPAD_ASTERISK= KA_ASTERISK, /* num key pad * */
  573. KN_PGUP = KA_PGUP, /* num key pad 9 */
  574. KN_UPRIGHT = KA_UPRIGHT,
  575. KN_RIGHT = KA_RIGHT, /* num key pad 6 */
  576. KN_PGDN = KA_PGDN, /* num key pad 3 */
  577. KN_DOWNRIGHT = KA_DOWNRIGHT,
  578. KN_DELETE = KA_DELETE, /* num key pad . */
  579. KN_KEYPAD_MINUS = KA_MINUS, /* num key pad - */
  580. KN_KEYPAD_PLUS = KA_PLUS, /* num key pad + */
  581. KN_KEYPAD_RETURN = KA_RETURN, /* num key pad <ENTER> */
  582. KN_ESC = KA_ESC,
  583. KN_F1 = KA_F1,
  584. KN_F2 = KA_F2,
  585. KN_F3 = KA_F3,
  586. KN_F4 = KA_F4,
  587. KN_F5 = KA_F5,
  588. KN_F6 = KA_F6,
  589. KN_F7 = KA_F7,
  590. KN_F8 = KA_F8,
  591. KN_F9 = KA_F9,
  592. KN_F10 = KA_F10,
  593. KN_F11 = KA_F11,
  594. KN_F12 = KA_F12,
  595. KN_PRNTSCRN = VK_PRINT | WWKEY_VK_BIT,
  596. KN_CAPSLOCK = VK_CAPITAL | WWKEY_VK_BIT,
  597. KN_SCROLLLOCK = VK_SCROLL | WWKEY_VK_BIT, /* <SCROLL LOCK> */
  598. KN_PAUSE = VK_PAUSE | WWKEY_VK_BIT, /* <PAUSE> */
  599. KN_LSHIFT = VK_SHIFT | WWKEY_VK_BIT,
  600. KN_RSHIFT = VK_SHIFT | WWKEY_VK_BIT,
  601. KN_LCTRL = VK_CONTROL | WWKEY_VK_BIT,
  602. KN_RCTRL = VK_CONTROL | WWKEY_VK_BIT,
  603. KN_LALT = VK_MENU | WWKEY_VK_BIT,
  604. KN_RALT = VK_MENU | WWKEY_VK_BIT,
  605. KN_E_INSERT = VK_INSERT | WWKEY_VK_BIT,
  606. KN_E_DELETE = VK_DELETE | WWKEY_VK_BIT,
  607. KN_E_LEFT = VK_LEFT | WWKEY_VK_BIT, /* extended <LEFT ARROW> */
  608. KN_E_HOME = VK_HOME | WWKEY_VK_BIT, /* extended <HOME> */
  609. KN_E_END = VK_END | WWKEY_VK_BIT, /* extended <END> */
  610. KN_E_UP = VK_UP | WWKEY_VK_BIT, /* extended <UP ARROW> */
  611. KN_E_DOWN = VK_DOWN | WWKEY_VK_BIT, /* extended <DOWN ARROW> */
  612. KN_E_PGUP = VK_PRIOR | WWKEY_VK_BIT, /* extended <PAGE UP> */
  613. KN_E_PGDN = VK_NEXT | WWKEY_VK_BIT, /* extended <PAGE DOWN> */
  614. KN_E_RIGHT = VK_RIGHT | WWKEY_VK_BIT, /* extended <RIGHT ARROW> */
  615. KN_NUMLOCK = VK_NUMLOCK | WWKEY_VK_BIT, /* <NUM LOCK> */
  616. KN_SHIFT_BIT = WWKEY_SHIFT_BIT,
  617. KN_CTRL_BIT = WWKEY_CTRL_BIT | WWKEY_VK_BIT,
  618. KN_ALT_BIT = WWKEY_ALT_BIT | WWKEY_VK_BIT,
  619. KN_RLSE_BIT = WWKEY_RLS_BIT,
  620. KN_BUTTON = WWKEY_BTN_BIT,
  621. };
  622. extern WWKeyboardClass *_Kbd;
  623. /*
  624. ** The following routines provide some compatability with the old westwood
  625. ** library.
  626. */
  627. int Check_Key(void);
  628. int Check_Key_Num(void);
  629. int Get_Key_Num(void);
  630. int Get_Key(void);
  631. int KN_To_KA(int key);
  632. void Clear_KeyBuffer(void);
  633. int Key_Down(int key);
  634. int KN_To_VK(int key);
  635. #endif