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- /*
- ** Command & Conquer Red Alert(tm)
- ** Copyright 2025 Electronic Arts Inc.
- **
- ** This program is free software: you can redistribute it and/or modify
- ** it under the terms of the GNU General Public License as published by
- ** the Free Software Foundation, either version 3 of the License, or
- ** (at your option) any later version.
- **
- ** This program is distributed in the hope that it will be useful,
- ** but WITHOUT ANY WARRANTY; without even the implied warranty of
- ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- ** GNU General Public License for more details.
- **
- ** You should have received a copy of the GNU General Public License
- ** along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- /***************************************************************************
- ** C O N F I D E N T I A L --- W E S T W O O D S T U D I O S **
- ***************************************************************************
- * *
- * Project Name : Memory System *
- * *
- * File Name : MEMFLAG.H *
- * *
- * Programmer : Jeff Wilson *
- * *
- * Start Date : April 4, 1994 *
- * *
- * Last Update : September 8, 1994 [IML] *
- * *
- *-------------------------------------------------------------------------*
- * Functions: *
- * - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */
- #ifndef MEMFLAG_H
- #define MEMFLAG_H
- // Memory Flags
- /*
- ** Memory allocation flags. These are the flags that are passed into Alloc
- ** in order to control the type of memory allocated.
- */
- typedef enum {
- MEM_NORMAL = 0x0000, // Default memory (normal).
- MEM_NEW = 0x0001, // Called by the operator new and was overloaded.
- MEM_CLEAR = 0x0002, // Clear memory before returning.
- MEM_REAL = 0x0004, // Clear memory before returning.
- MEM_TEMP = 0x0008, // Clear memory before returning.
- MEM_LOCK = 0x0010, // Lock the memory that we allocated
- } MemoryFlagType;
- /*
- ** Prototypes for VMPAGEIN.ASM
- */
- extern "C"{
- void __cdecl Force_VM_Page_In (void *buffer, int length);
- }
- /*=========================================================================*/
- /* The following prototypes are for the file: ALLOC.CPP */
- /*=========================================================================*/
- void * operator new(size_t size, MemoryFlagType flag);
- void * operator new[] (size_t size, MemoryFlagType flag);
- void *Alloc(unsigned long bytes_to_alloc, MemoryFlagType flags);
- void Free(void const *pointer);
- void DPMI_Lock(VOID const *ptr, long const size);
- void DPMI_Unlock(void const *ptr, long const size);
- void *Resize_Alloc(void *original_ptr, unsigned long new_size_in_bytes);
- long Ram_Free(MemoryFlagType flag);
- long Heap_Size(MemoryFlagType flag);
- long Total_Ram_Free(MemoryFlagType flag);
- #pragma option -Jgd
- inline void * operator new(size_t size, MemoryFlagType flag)
- {
- return(Alloc(size, flag));
- }
- inline void * operator new[] (size_t size, MemoryFlagType flag)
- {
- return(Alloc(size, flag));
- }
- #pragma option -Jgd
- /*=========================================================================*/
- /* The following prototypes are for the file: MEM_COPY.ASM */
- /*=========================================================================*/
- extern "C" {
- void __cdecl Mem_Copy(void const *source, void *dest, unsigned long bytes_to_copy);
- }
- inline void *Add_Long_To_Pointer(void const *ptr, long size)
- {
- return ((void *) ( (char const *) ptr + size));
- }
- extern void (*Memory_Error)(void);
- extern void (*Memory_Error_Exit)(char *string);
- extern unsigned long MinRam; // Record of least memory at worst case.
- extern unsigned long MaxRam; // Record of total allocated at worst case.
- #endif
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