| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221 |
- #
- # Command & Conquer Red Alert(tm)
- # Copyright 2025 Electronic Arts Inc.
- #
- # This program is free software: you can redistribute it and/or modify
- # it under the terms of the GNU General Public License as published by
- # the Free Software Foundation, either version 3 of the License, or
- # (at your option) any later version.
- #
- # This program is distributed in the hope that it will be useful,
- # but WITHOUT ANY WARRANTY; without even the implied warranty of
- # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- # GNU General Public License for more details.
- #
- # You should have received a copy of the GNU General Public License
- # along with this program. If not, see <http://www.gnu.org/licenses/>.
- #
- # Microsoft Visual C++ Generated NMAKE File, Format Version 2.00
- # ** DO NOT EDIT **
- # TARGTYPE "Win32 (x86) Static Library" 0x0104
- !IF "$(CFG)" == ""
- CFG=Win32 Debug
- !MESSAGE No configuration specified. Defaulting to Win32 Debug.
- !ENDIF
- !IF "$(CFG)" != "Win32 Release" && "$(CFG)" != "Win32 Debug"
- !MESSAGE Invalid configuration "$(CFG)" specified.
- !MESSAGE You can specify a configuration when running NMAKE on this makefile
- !MESSAGE by defining the macro CFG on the command line. For example:
- !MESSAGE
- !MESSAGE NMAKE /f "mem.mak" CFG="Win32 Debug"
- !MESSAGE
- !MESSAGE Possible choices for configuration are:
- !MESSAGE
- !MESSAGE "Win32 Release" (based on "Win32 (x86) Static Library")
- !MESSAGE "Win32 Debug" (based on "Win32 (x86) Static Library")
- !MESSAGE
- !ERROR An invalid configuration is specified.
- !ENDIF
- ################################################################################
- # Begin Project
- # PROP Target_Last_Scanned "Win32 Debug"
- CPP=cl.exe
- !IF "$(CFG)" == "Win32 Release"
- # PROP BASE Use_MFC 0
- # PROP BASE Use_Debug_Libraries 0
- # PROP BASE Output_Dir "WinRel"
- # PROP BASE Intermediate_Dir "WinRel"
- # PROP Use_MFC 0
- # PROP Use_Debug_Libraries 0
- # PROP Output_Dir "WinRel"
- # PROP Intermediate_Dir "WinRel"
- OUTDIR=.\WinRel
- INTDIR=.\WinRel
- ALL : $(OUTDIR)/mem.lib $(OUTDIR)/mem.bsc
- $(OUTDIR) :
- if not exist $(OUTDIR)/nul mkdir $(OUTDIR)
- # ADD BASE CPP /nologo /W3 /GX /YX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /FR /c
- # ADD CPP /nologo /W3 /GX /YX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /FR /c
- CPP_PROJ=/nologo /W3 /GX /YX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS"\
- /FR$(INTDIR)/ /Fp$(OUTDIR)/"mem.pch" /Fo$(INTDIR)/ /c
- CPP_OBJS=.\WinRel/
- BSC32=bscmake.exe
- # ADD BASE BSC32 /nologo
- # ADD BSC32 /nologo
- BSC32_FLAGS=/nologo /o$(OUTDIR)/"mem.bsc"
- BSC32_SBRS= \
- $(INTDIR)/NEWDEL.SBR \
- $(INTDIR)/ALLOC.SBR \
- $(INTDIR)/MEM.SBR
- $(OUTDIR)/mem.bsc : $(OUTDIR) $(BSC32_SBRS)
- $(BSC32) @<<
- $(BSC32_FLAGS) $(BSC32_SBRS)
- <<
- LIB32=lib.exe
- # ADD BASE LIB32 /NOLOGO
- # ADD LIB32 /NOLOGO
- LIB32_FLAGS=/NOLOGO /OUT:$(OUTDIR)\"mem.lib"
- DEF_FLAGS=
- DEF_FILE=
- LIB32_OBJS= \
- $(INTDIR)/NEWDEL.OBJ \
- $(INTDIR)/ALLOC.OBJ \
- $(INTDIR)/MEM.OBJ \
- .\MEM_COPY.OBJ
- $(OUTDIR)/mem.lib : $(OUTDIR) $(DEF_FILE) $(LIB32_OBJS)
- $(LIB32) @<<
- $(LIB32_FLAGS) $(DEF_FLAGS) $(LIB32_OBJS)
- <<
- !ELSEIF "$(CFG)" == "Win32 Debug"
- # PROP BASE Use_MFC 0
- # PROP BASE Use_Debug_Libraries 1
- # PROP BASE Output_Dir "WinDebug"
- # PROP BASE Intermediate_Dir "WinDebug"
- # PROP Use_MFC 0
- # PROP Use_Debug_Libraries 1
- # PROP Output_Dir "WinDebug"
- # PROP Intermediate_Dir "WinDebug"
- OUTDIR=.\WinDebug
- INTDIR=.\WinDebug
- ALL : $(OUTDIR)/mem.lib $(OUTDIR)/mem.bsc
- $(OUTDIR) :
- if not exist $(OUTDIR)/nul mkdir $(OUTDIR)
- # ADD BASE CPP /nologo /W3 /GX /Z7 /YX /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /FR /c
- # ADD CPP /nologo /W3 /GX /Z7 /YX /Od /I "c:\wwlib32\include" /D "_DEBUG" /D "_WINDOWS" /FR /c
- CPP_PROJ=/nologo /W3 /GX /Z7 /YX /Od /I "c:\wwlib32\include" /D "_DEBUG" /D\
- "_WINDOWS" /FR$(INTDIR)/ /Fp$(OUTDIR)/"mem.pch" /Fo$(INTDIR)/ /c
- CPP_OBJS=.\WinDebug/
- BSC32=bscmake.exe
- # ADD BASE BSC32 /nologo
- # ADD BSC32 /nologo
- BSC32_FLAGS=/nologo /o$(OUTDIR)/"mem.bsc"
- BSC32_SBRS= \
- $(INTDIR)/NEWDEL.SBR \
- $(INTDIR)/ALLOC.SBR \
- $(INTDIR)/MEM.SBR
- $(OUTDIR)/mem.bsc : $(OUTDIR) $(BSC32_SBRS)
- $(BSC32) @<<
- $(BSC32_FLAGS) $(BSC32_SBRS)
- <<
- LIB32=lib.exe
- # ADD BASE LIB32 /NOLOGO
- # ADD LIB32 /NOLOGO
- LIB32_FLAGS=/NOLOGO /OUT:$(OUTDIR)\"mem.lib"
- DEF_FLAGS=
- DEF_FILE=
- LIB32_OBJS= \
- $(INTDIR)/NEWDEL.OBJ \
- $(INTDIR)/ALLOC.OBJ \
- $(INTDIR)/MEM.OBJ \
- .\MEM_COPY.OBJ
- $(OUTDIR)/mem.lib : $(OUTDIR) $(DEF_FILE) $(LIB32_OBJS)
- $(LIB32) @<<
- $(LIB32_FLAGS) $(DEF_FLAGS) $(LIB32_OBJS)
- <<
- !ENDIF
- .c{$(CPP_OBJS)}.obj:
- $(CPP) $(CPP_PROJ) $<
- .cpp{$(CPP_OBJS)}.obj:
- $(CPP) $(CPP_PROJ) $<
- .cxx{$(CPP_OBJS)}.obj:
- $(CPP) $(CPP_PROJ) $<
- ################################################################################
- # Begin Group "Source Files"
- ################################################################################
- # Begin Source File
- SOURCE=.\MEM_COPY.ASM
- # End Source File
- ################################################################################
- # Begin Source File
- SOURCE=.\NEWDEL.CPP
- DEP_NEWDE=\
- .\WWMEM.H\
- \wwlib32\include\wwstd.h\
- .\MEMFLAG.H
- $(INTDIR)/NEWDEL.OBJ : $(SOURCE) $(DEP_NEWDE) $(INTDIR)
- # End Source File
- ################################################################################
- # Begin Source File
- SOURCE=.\ALLOC.CPP
- DEP_ALLOC=\
- .\WWMEM.H\
- \wwlib32\include\mono.h\
- \wwlib32\include\wwstd.h\
- .\MEMFLAG.H
- $(INTDIR)/ALLOC.OBJ : $(SOURCE) $(DEP_ALLOC) $(INTDIR)
- # End Source File
- ################################################################################
- # Begin Source File
- SOURCE=.\MEM.CPP
- DEP_MEM_C=\
- \wwlib32\include\wwstd.h\
- .\WWMEM.H\
- \wwlib32\include\timer.h\
- .\MEMFLAG.H
- $(INTDIR)/MEM.OBJ : $(SOURCE) $(DEP_MEM_C) $(INTDIR)
- # End Source File
- ################################################################################
- # Begin Source File
- SOURCE=.\MEM_COPY.OBJ
- # End Source File
- # End Group
- # End Project
- ################################################################################
|