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- /*
- ** Command & Conquer Red Alert(tm)
- ** Copyright 2025 Electronic Arts Inc.
- **
- ** This program is free software: you can redistribute it and/or modify
- ** it under the terms of the GNU General Public License as published by
- ** the Free Software Foundation, either version 3 of the License, or
- ** (at your option) any later version.
- **
- ** This program is distributed in the hope that it will be useful,
- ** but WITHOUT ANY WARRANTY; without even the implied warranty of
- ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- ** GNU General Public License for more details.
- **
- ** You should have received a copy of the GNU General Public License
- ** along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- /***************************************************************************
- ** C O N F I D E N T I A L --- W E S T W O O D A S S O C I A T E S **
- ***************************************************************************
- * *
- * Project Name : Load_Palette *
- * *
- * File Name : LOADPAL.CPP *
- * *
- * Programmer : Scott K. Bowen *
- * *
- * Start Date : April 25, 1994 *
- * *
- * Last Update : April 27, 1994 [BR] *
- * *
- *-------------------------------------------------------------------------*
- * Note: This module contains dependencies upon the file I/O system, *
- * specifically Load_Data(). *
- *-------------------------------------------------------------------------*
- * Functions: *
- * Load_Palette -- Loads a palette file into the given palette buffer. *
- * - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */
- /*
- ********************************* Includes **********************************
- */
- #include <wwstd.h>
- #include "wwstd.h"
- #include "iff.h"
- #include "palette.h"
- /*
- ********************************* Constants *********************************
- */
- /*
- ********************************** Globals **********************************
- */
- /*
- ******************************** Prototypes *********************************
- */
- /***************************************************************************
- * Load_Palette -- Loads a palette file into the given palette buffer. *
- * *
- * INPUT: *
- * BYTE * file_name - name of the file to load. *
- * BYTE * palette_pointer - pointer to palette buffer. *
- * *
- * OUTPUT: *
- * none *
- * *
- * WARNINGS: *
- * *
- * HISTORY: *
- * 06/20/1991 BS : Created. *
- * 04/27/1994 BR : Converted to 32-bit *
- *=========================================================================*/
- void __cdecl Load_Palette(char *palette_file_name, void *palette_pointer)
- {
- #if(IBM)
- Load_Data(palette_file_name, palette_pointer, 768);
- #else
- Load_Data(palette_file_name, palette_pointer, (ULONG)(2<<BIT_PLANES));
- #endif
- }
- /**************************** End of loadpal.cpp ***************************/
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