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- ;
- ; Command & Conquer Red Alert(tm)
- ; Copyright 2025 Electronic Arts Inc.
- ;
- ; This program is free software: you can redistribute it and/or modify
- ; it under the terms of the GNU General Public License as published by
- ; the Free Software Foundation, either version 3 of the License, or
- ; (at your option) any later version.
- ;
- ; This program is distributed in the hope that it will be useful,
- ; but WITHOUT ANY WARRANTY; without even the implied warranty of
- ; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- ; GNU General Public License for more details.
- ;
- ; You should have received a copy of the GNU General Public License
- ; along with this program. If not, see <http://www.gnu.org/licenses/>.
- ;
- ;**********************************************************************************************
- ;** C O N F I D E N T I A L --- W E S T W O O D S T U D I O S I N C **
- ;**********************************************************************************************
- ;* *
- ;* Project Name : VQA Viewer *
- ;* *
- ;* File Name : INTERPAL.ASM *
- ;* *
- ;* Programmer : Steve Tall *
- ;* *
- ;* Start Date : December 15th, 1995 *
- ;* *
- ;* Last Update : December 22nd, 1995 [ST] *
- ;* *
- ;*--------------------------------------------------------------------------------------------*
- ;* Functions: *
- ;* *
- ;* Asm_Interpolate -- interpolate a 320x200 buffer to a 640x400 screen *
- ;* *
- ;* *
- ;* - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - *
- IDEAL
- P386
- MODEL USE32 FLAT
- segment mycode page public use32 'code' ; Need stricter segment alignment
- global C Asm_Interpolate:near
- global C Palette_Interpolation_Table:byte
- ;*********************************************************************************************
- ;* Asm_Interpolate -- interpolate a 320x200 buffer to a 640x400 screen *
- ;* *
- ;* INPUT: ptr to source buffer (320x200 image) *
- ;* ptr to dest buffer (640x400) *
- ;* height of source buffer *
- ;* width f source buffer *
- ;* width of dest buffer *
- ;* *
- ;* *
- ;* OUTPUT: none *
- ;* *
- ;* Warnings: *
- ;* *
- ;* HISTORY: *
- ;* 12/15/95 ST : Created. *
- ;*===========================================================================================*
- PROC Asm_Interpolate C near
- ARG src_ptr:dword
- ARG dest_ptr:dword
- ARG source_height:dword
- ARG source_width:dword
- ARG dest_width:dword
- LOCAL old_dest:dword
- LOCAL width_counter:dword
- pushad
- mov eax,[dest_ptr]
- mov [old_dest],eax
- mov esi,[src_ptr]
- ??each_line_loop:
- mov [width_counter],0
- mov ecx,[source_width]
- sub ecx,2
- shr ecx,1
- mov edi,[old_dest]
- jmp ??interpolate_loop
- align 32
- ;
- ; convert 2 pixels of source into 4 pixels of destination
- ; so we can write to video memory with dwords
- ;
- ??interpolate_loop:
- mov eax,[esi]
- lea esi,[esi+2]
- mov edx,eax
- mov ebx,eax
- and edx,65535
- ror ebx,8
- mov bl,[edx+Palette_Interpolation_Table]
- mov bh,ah
- and eax,000ffff00h
- ror ebx,8
- ;1st 3 pixels now in ebx
- shr eax,8
- mov bh,[eax+Palette_Interpolation_Table]
- ror ebx,16
- mov [edi],ebx
- add edi,4
- dec ecx
- jnz ??interpolate_loop
- ; do the last three pixels and a blank on the end of a row
- xor eax,eax
- mov ax,[esi]
- mov [edi],al
- inc edi
- lea esi,[esi+2]
- mov al,[eax+Palette_Interpolation_Table]
- mov [edi],al
- inc edi
- mov [edi],ah
- inc edi
- mov [byte edi],0
- mov edi,[dest_width]
- add [old_dest],edi
- dec [source_height]
- jnz ??each_line_loop
- popad
- ret
- endp Asm_Interpolate
- ends mycode
- end
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