| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114 |
- /*
- ** Command & Conquer Red Alert(tm)
- ** Copyright 2025 Electronic Arts Inc.
- **
- ** This program is free software: you can redistribute it and/or modify
- ** it under the terms of the GNU General Public License as published by
- ** the Free Software Foundation, either version 3 of the License, or
- ** (at your option) any later version.
- **
- ** This program is distributed in the hope that it will be useful,
- ** but WITHOUT ANY WARRANTY; without even the implied warranty of
- ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- ** GNU General Public License for more details.
- **
- ** You should have received a copy of the GNU General Public License
- ** along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- /***************************************************************************
- ** C O N F I D E N T I A L --- W E S T W O O D S T U D I O S **
- ***************************************************************************
- * *
- * Project Name : VQAVIEW *
- * *
- * File Name : PAL.CPP *
- * *
- * Programmer : Mike Grayford *
- * *
- * Start Date : November 20, 1995 *
- * *
- * Last Update : Nov 20, 1995 [MG] *
- * *
- *-------------------------------------------------------------------------*
- * Functions: *
- * *
- * Update_Full_Palette -- Modifies the Windows palette *
- * - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */
- #include <windows.h>
- #include <westwood.h>
- #include <vidmode.h>
- #include <pal.h>
- #include <gbuffer.h>
- #include <main.h>
- #include <monochrm.h>
- #include <wwlib.h>
- #include <memflag.h>
- #include <vq.h>
- //---------------------------------------------------------------------------------------------
- // PUBLIC DATA
- //---------------------------------------------------------------------------------------------
- //---------------------------------------------------------------------------------------------
- // PRIVATE GLOBALS
- //---------------------------------------------------------------------------------------------
- /***************************************************************************
- * Update_Full_Palette -- Modifies the Windows palette *
- * *
- * INPUT: unsigned char *palette - pointer to the entire raw palette *
- * *
- * OUTPUT: NONE *
- * *
- * WARNINGS: Watch out for falling bricks. *
- * *
- * HISTORY: *
- * 11/27/1995 MG : Created. *
- *=========================================================================*/
- void Update_Full_Palette( unsigned char *palette )
- {
- PALETTEENTRY pe[ SIZE_OF_PALETTE ];
- unsigned char *pal_pos;
- int i;
- pal_pos = palette;
- for ( i = 0; i < SIZE_OF_PALETTE; i ++ ) {
- pe[ i ].peRed = *pal_pos;
- pal_pos ++;
- pe[ i ].peGreen = *pal_pos;
- pal_pos ++;
- pe[ i ].peBlue = *pal_pos;
- pal_pos ++;
- }
- Mem_Copy( palette, CurrentPalette, SIZE_OF_PALETTE * 3 );
- DirectDrawObject->CreatePalette( DDPCAPS_8BIT, &pe[ 0 ], &PalettePtr, NULL );
- Screen_Buffer->Get_Graphic_Buffer()->Get_DD_Surface()->SetPalette( PalettePtr );
- PalettePtr->SetEntries( DDPSETPAL_VSYNC , 0 , SIZE_OF_PALETTE , &pe[ 0 ] );
- }
- extern VQAClass *TestVqa;
- extern "C"{
- void __cdecl SetPalette(unsigned char *palette,long ,unsigned long );
- }
- void __cdecl SetPalette(unsigned char *palette,long ,unsigned long )
- {
- TestVqa->Update_Palette(palette);
- }
|