| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158 |
- ;
- ; Command & Conquer Red Alert(tm)
- ; Copyright 2025 Electronic Arts Inc.
- ;
- ; This program is free software: you can redistribute it and/or modify
- ; it under the terms of the GNU General Public License as published by
- ; the Free Software Foundation, either version 3 of the License, or
- ; (at your option) any later version.
- ;
- ; This program is distributed in the hope that it will be useful,
- ; but WITHOUT ANY WARRANTY; without even the implied warranty of
- ; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- ; GNU General Public License for more details.
- ;
- ; You should have received a copy of the GNU General Public License
- ; along with this program. If not, see <http://www.gnu.org/licenses/>.
- ;
- ;***************************************************************************
- ;** C O N F I D E N T I A L --- W E S T W O O D S T U D I O S **
- ;***************************************************************************
- ;* *
- ;* Project Name : Westwood Library *
- ;* *
- ;* File Name : SHAKESCR.ASM *
- ;* *
- ;* Programmer : Joe L. Bostic *
- ;* *
- ;* Start Date : August 19, 1993 *
- ;* *
- ;* Last Update : February 10, 1995 [BWG] *
- ;* *
- ;*-------------------------------------------------------------------------*
- ;* Functions: *
- ;* - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - *
- IDEAL
- P386
- MODEL USE32 FLAT
- GLOBAL Shake_Screen :NEAR
- CODESEG
- ;***********************************************************
- ; SHAKE_SCREEN
- ;
- ; VOID Shake_Screen(int shakes);
- ;
- ; This routine shakes the screen the number of times indicated.
- ;
- ; Bounds Checking: None
- ;
- ;*
- PROC Shake_Screen C near
- USES ecx, edx
- ARG shakes:DWORD
- mov ecx,[shakes]
- ;;; push es
- ;;; mov ax,40h
- ;;; mov es,ax
- ;;; mov dx,[es:63h]
- ;;; pop es
- mov eax,[0463h] ; get CRTC I/O port
- mov dx,ax
- add dl,6 ; video status port
- ??top_loop:
- ??start_retrace:
- in al,dx
- test al,8
- jz ??start_retrace
- ??end_retrace:
- in al,dx
- test al,8
- jnz ??end_retrace
- cli
- sub dl,6 ; dx = 3B4H or 3D4H
- mov ah,01 ; top word of start address
- mov al,0Ch
- out dx,al
- xchg ah,al
- inc dx
- out dx,al
- xchg ah,al
- dec dx
- mov ah,040h ; bottom word = 40 (140h)
- inc al
- out dx,al
- xchg ah,al
- inc dx
- out dx,al
- xchg ah,al
- sti
- add dl,5
- ??start_retrace2:
- in al,dx
- test al,8
- jz ??start_retrace2
- ??end_retrace2:
- in al,dx
- test al,8
- jnz ??end_retrace2
- ??start_retrace3:
- in al,dx
- test al,8
- jz ??start_retrace3
- ??end_retrace3:
- in al,dx
- test al,8
- jnz ??end_retrace3
- cli
- sub dl,6 ; dx = 3B4H or 3D4H
- mov ah,0
- mov al,0Ch
- out dx,al
- xchg ah,al
- inc dx
- out dx,al
- xchg ah,al
- dec dx
- mov ah,0
- inc al
- out dx,al
- xchg ah,al
- inc dx
- out dx,al
- xchg ah,al
- sti
- add dl,5
- loop ??top_loop
- ret
- ENDP Shake_Screen
- ;***********************************************************
- END
|