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- //
- // Copyright 2020 Electronic Arts Inc.
- //
- // The Command & Conquer Map Editor and corresponding source code is free
- // software: you can redistribute it and/or modify it under the terms of
- // the GNU General Public License as published by the Free Software Foundation,
- // either version 3 of the License, or (at your option) any later version.
- // The Command & Conquer Map Editor and corresponding source code is distributed
- // in the hope that it will be useful, but with permitted additional restrictions
- // under Section 7 of the GPL. See the GNU General Public License in LICENSE.TXT
- // distributed with this program. You should have received a copy of the
- // GNU General Public License along with permitted additional restrictions
- // with this program. If not, see https://github.com/electronicarts/CnC_Remastered_Collection
- using MobiusEditor.Interface;
- using MobiusEditor.Utility;
- using System.Collections;
- using System.Collections.Generic;
- using System.Drawing;
- using System.Linq;
- namespace MobiusEditor.Model
- {
- public class OverlapperSet<T> : IEnumerable<(Point Location, T Overlapper)>, IEnumerable where T : class, ICellOverlapper
- {
- private readonly CellMetrics metrics;
- private readonly Dictionary<T, Rectangle> overlappers = new Dictionary<T, Rectangle>();
- public Rectangle? this[T overlapper] => Contains(overlapper) ? overlappers[overlapper] : default;
- public IEnumerable<T> Overlappers => overlappers.Keys;
- public OverlapperSet(CellMetrics metrics)
- {
- this.metrics = metrics;
- }
- public bool Add(Point location, T overlapper)
- {
- if ((overlapper == null) || Contains(overlapper))
- {
- return false;
- }
- var rectangle = overlapper.OverlapBounds;
- rectangle.Offset(location);
- overlappers[overlapper] = rectangle;
- return true;
- }
- public bool Add(int x, int y, T occupier) => Add(new Point(x, y), occupier);
- public bool Add(int cell, T overlapper) => metrics.GetLocation(cell, out Point location) ? Add(location, overlapper) : false;
- public void Clear() => overlappers.Clear();
- public bool Contains(T occupier) => overlappers.ContainsKey(occupier);
- public void CopyTo(OverlapperSet<T> other)
- {
- foreach (var (Location, Occupier) in this)
- {
- other.Add(Location, Occupier);
- }
- }
- public IEnumerator<(Point Location, T Overlapper)> GetEnumerator() => overlappers.Select(kv => (kv.Value.Location, kv.Key)).GetEnumerator();
- public bool Remove(T overlapper)
- {
- if ((overlapper == null) || !overlappers.TryGetValue(overlapper, out Rectangle overlapRect))
- {
- return false;
- }
- overlappers.Remove(overlapper);
- return true;
- }
- public ISet<Point> Overlaps(IEnumerable<Rectangle> rectangles)
- {
- var rectangleSet = new HashSet<Rectangle>(rectangles);
- while (true)
- {
- var count = rectangleSet.Count;
- var overlap = overlappers.Values.Where(x => rectangleSet.Any(y => x.IntersectsWith(y))).ToArray();
- rectangleSet.UnionWith(overlap);
- if (rectangleSet.Count == count)
- {
- break;
- }
- }
- return rectangleSet.SelectMany(x => x.Points()).ToHashSet();
- }
- public ISet<Point> Overlaps(Rectangle rectangle) => Overlaps(rectangle.Yield());
- public ISet<Point> Overlaps(IEnumerable<Point> points) => Overlaps(points.Select(p => new Rectangle(p, new Size(1, 1))));
- public ISet<Point> Overlaps(Point point) => Overlaps(point.Yield());
- public IEnumerable<(Point Location, U Overlapper)> OfType<U>() where U : T => this.Where(i => i.Overlapper is U).Select(i => (i.Location, (U)i.Overlapper));
- IEnumerator IEnumerable.GetEnumerator() => GetEnumerator();
- }
- }
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