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- //
- // Copyright 2020 Electronic Arts Inc.
- //
- // The Command & Conquer Map Editor and corresponding source code is free
- // software: you can redistribute it and/or modify it under the terms of
- // the GNU General Public License as published by the Free Software Foundation,
- // either version 3 of the License, or (at your option) any later version.
- // The Command & Conquer Map Editor and corresponding source code is distributed
- // in the hope that it will be useful, but with permitted additional restrictions
- // under Section 7 of the GPL. See the GNU General Public License in LICENSE.TXT
- // distributed with this program. You should have received a copy of the
- // GNU General Public License along with permitted additional restrictions
- // with this program. If not, see https://github.com/electronicarts/CnC_Remastered_Collection
- using MobiusEditor.Interface;
- using MobiusEditor.Utility;
- using System;
- using System.Drawing;
- namespace MobiusEditor.Model
- {
- public class TerrainType : ICellOverlapper, ICellOccupier, IBrowsableType
- {
- public sbyte ID { get; private set; }
- public string Name { get; private set; }
- public string DisplayName => Name;
- public Rectangle OverlapBounds => new Rectangle(
- Point.Empty,
- new Size(((RenderSize.Width + Globals.TileWidth - 1) / Globals.TileWidth), ((RenderSize.Height + Globals.TileHeight - 1) / Globals.TileHeight))
- );
- public bool[,] OccupyMask { get; private set; }
- public Size Size => new Size(OccupyMask.GetLength(1), OccupyMask.GetLength(0));
- public TheaterType[] Theaters { get; private set; }
- public bool IsTransformable { get; private set; }
- public TemplateTypeFlag TemplateType { get; private set; }
- public Size RenderSize { get; set; }
- public Image Thumbnail { get; set; }
- public TerrainType(sbyte id, string name, TheaterType[] theaters, bool[,] occupyMask, bool isTransformable, TemplateTypeFlag templateType)
- {
- ID = id;
- Name = name;
- Theaters = theaters;
- OccupyMask = occupyMask;
- IsTransformable = isTransformable;
- TemplateType = templateType;
- }
- public TerrainType(sbyte id, string name, TheaterType[] theaters, bool[,] occupyMask, bool isTransformable)
- : this(id, name, theaters, occupyMask, isTransformable, TemplateTypeFlag.None)
- {
- }
- public TerrainType(sbyte id, string name, TheaterType[] theaters, bool[,] occupyMask, TemplateTypeFlag templateType)
- : this(id, name, theaters, occupyMask, false, templateType)
- {
- }
- public TerrainType(sbyte id, string name, TheaterType[] theaters, bool[,] occupyMask)
- : this(id, name, theaters, occupyMask, false, TemplateTypeFlag.None)
- {
- }
- public override bool Equals(object obj)
- {
- if (obj is TerrainType)
- {
- return this == obj;
- }
- else if (obj is sbyte)
- {
- return ID == (sbyte)obj;
- }
- else if (obj is string)
- {
- return string.Equals(Name, obj as string, StringComparison.OrdinalIgnoreCase);
- }
- return base.Equals(obj);
- }
- public override int GetHashCode()
- {
- return ID.GetHashCode();
- }
- public override string ToString()
- {
- return Name;
- }
- public void Init(TheaterType theater)
- {
- string tileName = Name;
- if ((TemplateType & TemplateTypeFlag.OreMine) != TemplateTypeFlag.None)
- {
- tileName = "OREMINE";
- }
- if (Globals.TheTilesetManager.GetTileData(theater.Tilesets, tileName, IsTransformable ? 22 : 0, out Tile tile))
- {
- RenderSize = new Size(tile.Image.Width / Globals.TileScale, tile.Image.Height / Globals.TileScale);
- Thumbnail = new Bitmap(tile.Image, tile.Image.Width / 2, tile.Image.Height / 2);
- }
- }
- }
- }
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