Waypoint.cs 1.9 KB

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  1. //
  2. // Copyright 2020 Electronic Arts Inc.
  3. //
  4. // The Command & Conquer Map Editor and corresponding source code is free
  5. // software: you can redistribute it and/or modify it under the terms of
  6. // the GNU General Public License as published by the Free Software Foundation,
  7. // either version 3 of the License, or (at your option) any later version.
  8. // The Command & Conquer Map Editor and corresponding source code is distributed
  9. // in the hope that it will be useful, but with permitted additional restrictions
  10. // under Section 7 of the GPL. See the GNU General Public License in LICENSE.TXT
  11. // distributed with this program. You should have received a copy of the
  12. // GNU General Public License along with permitted additional restrictions
  13. // with this program. If not, see https://github.com/electronicarts/CnC_Remastered_Collection
  14. using MobiusEditor.Interface;
  15. using System;
  16. namespace MobiusEditor.Model
  17. {
  18. public enum WaypointFlag
  19. {
  20. None,
  21. PlayerStart
  22. }
  23. public class Waypoint : INamedType
  24. {
  25. public string Name { get; private set; }
  26. public WaypointFlag Flag { get; private set; }
  27. public int? Cell { get; set; }
  28. public Waypoint(string name, WaypointFlag flag)
  29. {
  30. Name = name;
  31. Flag = flag;
  32. }
  33. public Waypoint(string name)
  34. : this(name, WaypointFlag.None)
  35. {
  36. }
  37. public override bool Equals(object obj)
  38. {
  39. if (obj is Waypoint)
  40. {
  41. return this == obj;
  42. }
  43. else if (obj is string)
  44. {
  45. return string.Equals(Name, obj as string, StringComparison.OrdinalIgnoreCase);
  46. }
  47. return base.Equals(obj);
  48. }
  49. public override int GetHashCode()
  50. {
  51. return Name.GetHashCode();
  52. }
  53. public override string ToString()
  54. {
  55. return Name;
  56. }
  57. }
  58. }