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- //
- // Copyright 2020 Electronic Arts Inc.
- //
- // The Command & Conquer Map Editor and corresponding source code is free
- // software: you can redistribute it and/or modify it under the terms of
- // the GNU General Public License as published by the Free Software Foundation,
- // either version 3 of the License, or (at your option) any later version.
- // The Command & Conquer Map Editor and corresponding source code is distributed
- // in the hope that it will be useful, but with permitted additional restrictions
- // under Section 7 of the GPL. See the GNU General Public License in LICENSE.TXT
- // distributed with this program. You should have received a copy of the
- // GNU General Public License along with permitted additional restrictions
- // with this program. If not, see https://github.com/electronicarts/CnC_Remastered_Collection
- using System.Reflection;
- using System.Runtime.CompilerServices;
- using System.Runtime.InteropServices;
- // General Information about an assembly is controlled through the following
- // set of attributes. Change these attribute values to modify the information
- // associated with an assembly.
- [assembly: AssemblyTitle("CnC TDRA Map Editor")]
- [assembly: AssemblyDescription("")]
- [assembly: AssemblyConfiguration("")]
- [assembly: AssemblyCompany("Electronic Arts Inc.")]
- [assembly: AssemblyProduct("CnC TDRA Map Editor")]
- [assembly: AssemblyCopyright("© 2020 Electronic Arts Inc. All rights reserved.")]
- [assembly: AssemblyTrademark("")]
- [assembly: AssemblyCulture("")]
- // Setting ComVisible to false makes the types in this assembly not visible
- // to COM components. If you need to access a type in this assembly from
- // COM, set the ComVisible attribute to true on that type.
- [assembly: ComVisible(false)]
- // The following GUID is for the ID of the typelib if this project is exposed to COM
- [assembly: Guid("397cef00-8930-4ec8-b15f-f7cf7193fb22")]
- // Version information for an assembly consists of the following four values:
- //
- // Major Version
- // Minor Version
- // Build Number
- // Revision
- //
- // You can specify all the values or you can default the Build and Revision Numbers
- // by using the '*' as shown below:
- // [assembly: AssemblyVersion("1.0.*")]
- [assembly: AssemblyVersion("1.0.0.0")]
- [assembly: AssemblyFileVersion("1.0.0.0")]
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